Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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That's a shame.
Tried this game last night for a few hours and well it isn't friendly to newer players i can say that for sure so if you are new and want to play buckle up you're in for a ride. Sadly i had nostalgia glasses on and the game isn't what i wanted or hoped for. I was hoping for something like an old ps1 yugioh game i played called forbidden memories. Not all this xyz, synchro and pendulum stuff where my opponent takes 10 mins on 1 turn for me die with nothing i can do. By no means im saying the game is bad it looked fun for the other guy just not fun for newer players.
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Showing 1-15 of 22 comments
Oh yeah this is nothing like Forbidden Memories or Capsule Monsters. This is modern TCG in digital form.
Paroe May 7 @ 4:21am 
Why you would think this would be like a game from 30 years ago is beyond me, especially as those games were from before the TCG really existed as an organized 'sport'.


That being said - go look up GOAT format if you want boomer yugioh. Edison is also pretty popular.
Originally posted by Paroe:
Why you would think this would be like a game from 30 years ago is beyond me, especially as those games were from before the TCG really existed as an organized 'sport'.


That being said - go look up GOAT format if you want boomer yugioh. Edison is also pretty popular.
yeah i got no idea why i thought it would play the same as all them years ago but yet here i am reinstalling ready to go again because i like yugioh more than i like myself.
Originally posted by Pnutimus:
yeah i got no idea why i thought it would play the same as all them years ago but yet here i am reinstalling ready to go again because i like yugioh more than i like myself.
Thats unironically the perfect mindset for this game
I've said time and time again the new player experience is horrendous in this game and I apologize that this experience back into the game wasn't a pleasant one. If you are looking for help for any tips and advice to get back in the game OP, you are welcomed to ask here.
Last edited by ¿¡Kloey!?²; May 7 @ 5:09am
The new player experience is horrible, yes, the game doesn't really provide you with any adequate tools to bridge the steep learning curve between their tutorials and the real game. It doesn't help that the ranking system is one of the worst ones possible, it's based purely on activity within consecutive months rather than win rate or skill or anything else of the sort.

If you like yugioh but want a better way of getting into it, legacy of the duelist will do a much better job of catching up step by step. It has a better single player experience overall, but the presentation of the game is much worse and the card pool is locked in time
I feel like the consensus for the optimal new player experience is have a friend explain all the things the game didn't.

But an unrelated story, one of my friends insisted to play, dowloaded the client, got apalled by the main menu UI and uninstalled without playing a single game.

Overall the client could use an overall user experience brush up too.
Last edited by Meneluma; May 7 @ 6:45am
Originally posted by PapaDenke:
Originally posted by Pnutimus:
yeah i got no idea why i thought it would play the same as all them years ago but yet here i am reinstalling ready to go again because i like yugioh more than i like myself.
Thats unironically the perfect mindset for this game
No, its not. The perfect mindset is simply enjoying the game whether you win or lose because you enjoy playing with your favorite cards.
Originally posted by Merilirem:
No, its not. The perfect mindset is simply enjoying the game whether you win or lose because you enjoy playing with your favorite cards.
I don't think these mindsets conflict. But especially if you want to play with your favorite cards a bit of a masochistic attitude certainly helps.
Game just need to have more then one format to play in. Ranked gets boring very quickly when I keep seeing the same decks over and over.
Originally posted by PapaDenke:
Originally posted by Merilirem:
No, its not. The perfect mindset is simply enjoying the game whether you win or lose because you enjoy playing with your favorite cards.
I don't think these mindsets conflict. But especially if you want to play with your favorite cards a bit of a masochistic attitude certainly helps.
It shouldn't hurt is the point. Masochism requires you to feel pain of some kind. Which means something unrelated to playing yugioh is happening. Its a distraction. People who rage at games are not raging because of the game. Likewise all those feelings of pain are not because of the game itself. Unless you aren't actually having fun and that is why you are in pain.

Pain being enjoyable doesn't mean you are enjoying something is my point. It means that you are enjoying the pain it gives which is not ideal even if its fine in its own way.
Originally posted by Astrallight:
Game just need to have more then one format to play in. Ranked gets boring very quickly when I keep seeing the same decks over and over.
This is it. It almost doesn't matter what the format is, we just need something constant to take our minds off ranked for a bit. A resting area. Casual isn't any different unfortunately. We need an actual format change and preferably something with a less absurd play style for when people just wanna chill and play some quicker games. It can still be complex and deep but just not in the same way.
Originally posted by Merilirem:
It shouldn't hurt is the point. Masochism requires you to feel pain of some kind. Which means something unrelated to playing yugioh is happening. Its a distraction. People who rage at games are not raging because of the game. Likewise all those feelings of pain are not because of the game itself. Unless you aren't actually having fun and that is why you are in pain.

Pain being enjoyable doesn't mean you are enjoying something is my point. It means that you are enjoying the pain it gives which is not ideal even if its fine in its own way.
Pain and hurt are pretty big words for a card game, but I think we can both agree that there are some questionable design choices in this game which are at least "painfully annoying" if not outright frustrating.
Hoshi May 7 @ 9:12am 
Forbidden Memories wasn't even Yu-Gi-Oh.

It was developed at the time they were still figuring out how to adapt the card game from the manga, meaning there were no rules for them to work from and no card game to base anything on, so just like Duel Monsters, they made it all up as they went.

If you want to play it again, you're better off firing up Tabletop Sim with a friend, importing a bunch of Yu-Gi-Oh cards from the Steam workshop, then making rules up as you go, just like the writers of the anime.

"Celtic Guardian gains 2000 ATK while the Irish national anthem is playing, Kaiba! That's more than enough to defeat your Blue-Eyes White Dragon! You've lost! Now put my grandfather's catheter back where you found it!"
Last edited by Hoshi; May 7 @ 9:15am
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