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1. They didn't get to go first.
2. They didn't draw the cards that would allow them to play while going second.
3. They went first but are playing some janky and inconsistent OTK deck and didn't get their winning cards.
4. They went first but are playing some janky and inconsistent deck, are incapable of locking out their opponent on the first turn, and don't have cards to prevent or play through their opponent locking them out on the second turn.
I've personally been seeing a noticeable increase of people that just surrender if they don't get to go first. I don't know if opinions about this are satirical or not, but maybe changing my name to Japanese has something to do with it.
I am genuinely contemplating that it might be faster to farm by just surrendering when you have to go second, and wait for people to surrender when you go first. Like even if you do draw that cards that could let you play through your opponent's board, it might just be more time-efficient to surrender and hop to the next game.
That said they are a band aid for something inherently broken in single turn design.