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??? no, my point is that droll hurt the rouge deck more than the meta deck.
What the ♥♥♥♥ are u talking about? did u even read what i wrote? only fiendsmith lines can play thru droll easily now, the rest of meta deck engine like AZ yubel, snake eyes got shutdown by it.
What if u play rouge deck? just top left surrender button if they droll u. Also stop bringing tenpai into conversation, that piece of garbage deserve more ban like runick treatment. If runick 2 card starter non game is not fine, why would anyone care about 1 card OTK ♥♥♥♥♥♥♥♥.
very, very few hand traps hit the rogue decks less than the meta decks, so I'm not sure I buy the "it makes rogue worse thus we must ban it" argument cuz if that's the case we're gonna be banning a looooooooooooot of cards
I wish some of y'all would actually stop and think for 5 mins about the things u are actually saying. Like I said Meow and u conveniently ignored; the powerhouse Fiendsmith decks don't need Droll to beat the rogue decks. They can already do that.
It will literally be a reapeat on YCS Indy all over again. Where they banned the so called oppressive Baronne De Fleur and Borreload Savage and it literally did nothing. If u banned Droll today then I promise next week, the same decks are still going to be top of tier one.
The strongest decks are the strongest not because of Droll & Lock Bird. As annoying as that damn thing is it is far from the biggest problem card among the hand traps. Cancer is actually A LOT worse and more oppressive then Droll is. It also sees a ton more play.
Late edit: Also just to point this out, but if u Droll Engraver then the Fiendsmith can't even use Tract to grab Lurie and by extension can't combo off. So no Fiendsmith isn't able to freely play through it.
At this point droll is reaching the same level of problematic as maxx "C", it used to be a cool design to put a stop to ridiculous decks but has grown far too oppressive for the pace of the current game. The fact that new decks are starting to ignore droll by placing directly from the deck is a sign of how big of a problem it is. The fact that it stops degenerate decks is now more of a convenient bonus to its primary role of ending normal decks' turns
Some of the Rogue decks you are mentioning were once the Meta. Droll came back around to stop them. Old meta decks becoming Rogue doesn't automatically make that weakness go away. Or, credit Droll as a menace to Rogue in general. Droll is format dependent. Maybe you don't have the experience to know that Droll disappears for years at a time before coming back. 2017 it was around to stop me and my Spyrals. It left and came back in 2020 to stop them again. It did nothing for the years in between.
Most handtraps need a retrain to limit their effectiveness against rogue decks while simultaneously enhancing their ability to stop meta decks.
The only reason rogue decks are even remotely viable is due to the surprise nature and Bo1 format. Konami's goal is to move product, the top decks are what go to the highest point of play, that's honestly the sad reality of it.
Even rogue decks need to have some semblance of defense against the cards they lose to, its on you to use the same tools as everyone else AND learn to use them effectively AND learn to play around them. Not every game is winnable, sometimes there is bad match ups. Sometimes those bad match ups are rogue decks even. Expecting to win every game isn't feasible, but if you're losing to a single card and you refuse to change your deck to accommodate for that? That's just willful and your own problem.
edit, side note: Lots of Rogue decks make it to M1 every season. If you go look at them, you'll notice one thing they all have in common: They understand and play counter to the meta. They run the cards to protect their strategy and hit against the most popular decks of the season. That's utilizing meta properly. If droll is wrecking your deck and its currently popular in the format, you need to run the counters for it.
Mann, i got to master with pepega marincess and sky striker, and it still feel opressive. I cut all my upstart and trickstar stage to make it less punishable by droll.
But it just another dimension shifter/ maxcc problem. The card just asking for nongame most of the time.
But whatever, we have mxx C for 15 years, its what the community ask for. Oh btw mystic mine got banned for same non game reason, oh thats right, because u ♥♥♥♥♥♥ metasheep asholle hate playing against it, even tho its created same non game problem like maxx-C, droll and dimension shifter.
no, im just saying u guys deserve maxx c ♥♥♥♥♥♥♥♥, with all those pepega takes.