Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Collaboration ideas
So we know the jank collabs this game barely gets but with this games philosophy of incorporating lore within its game play, what collaboration would you like to see YGO or at the very least Master Duel to have? It doesn't matter how improbable or impossible, have fun with it. Bonus points if you can come up with a fun gimmick the deck will have.

Personally I would love a Project Moon X Yu-Gi-Oh Collab, probably an archetype that focuses on its own archetype equip spells (ego) that plays as a floaty midrange strategy.
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Showing 1-15 of 24 comments
Raven Jan 31 @ 10:03am 
I would've said fate, but that falls under type moon, so yeah; In the interests of not repeating your answer, I have two answers:

Real answer: I'd like to see overlord x yugioh collab
Just to make some people upset: Gushing over magical girls x yugioh
Originally posted by Raven:
I would've said fate, but that falls under type moon, so yeah; In the interests of not repeating your answer, I have two answers:

Real answer: I'd like to see overlord x yugioh collab
Just to make some people upset: Gushing over magical girls x yugioh
Type:Moon and Project Moon are totally different things. Like, extremely different.
Merilirem Jan 31 @ 10:07am 
Anything that gets me a classic necromancy style archetype.
Merilirem Jan 31 @ 10:07am 
Originally posted by HeraldOfOpera:
Originally posted by Raven:
I would've said fate, but that falls under type moon, so yeah; In the interests of not repeating your answer, I have two answers:

Real answer: I'd like to see overlord x yugioh collab
Just to make some people upset: Gushing over magical girls x yugioh
Type:Moon and Project Moon are totally different things. Like, extremely different.
Moon=Moon
Yugioh x Gundam.

- Make Gundam as it's own archetype.
- All the monsters are Machine Type with variety of Attributes.
- Field spells - use Convulsion of Nature as artwork reference with the effect to protect monster(s) on the field from card effects which the player can choose an Attribute at the start of standby phase.
- Continuous spells and traps - battleships artwork that support Machine monsters.
- In archetype Equip spells - weapons artwork
- Boss monsters are all main Gundam from each series.

P.S. I played the new Gundam card game, it's boring so I'm just a collector of them. :steamsad:
G3 Jan 31 @ 11:04am 
Konami is more likely to continue referencing other ips with original cards than give someone else money. They don't even directly name ips they own like Castlevania. Vampire Voivode is just Alucard.

We are more likely to get collaboration items for the duel field and accessories. It's alot easier to handle the business end with that than an entire deck you have to design and print.

They could go full Hasbro if they wanted to. I wouldn't be opposed to it.
e-dood Jan 31 @ 11:29am 
Personally, I prefer the current method as is. It feels like it has more personality.
Originally posted by G3:
Konami is more likely to continue referencing other ips with original cards than give someone else money. They don't even directly name ips they own like Castlevania. Vampire Voivode is just Alucard.

We are more likely to get collaboration items for the duel field and accessories. It's alot easier to handle the business end with that than an entire deck you have to design and print.

They could go full Hasbro if they wanted to. I wouldn't be opposed to it.

KONAMI is already past full Hasbro outside of needing to do collabs with dead IPs to stay relevant, if anything Hasbro is trying to go full KONAMI as this point
Meneluma Jan 31 @ 1:27pm 
I'm genuinely impressed by Yu-Gi-Ohs ability to appeal to some niche interest group, often tied to an IP by just making their own thing.

Vtubers, trainsets, spy thrillers, star wars, Hatsune Miku, etc, all having their decks.
I'd be on board to see them take a swing at the Project Moon style.
Magic The Gathering x Yugioh collab. Piss off the maximum number of douchebags possible while appealing to the maximum number of people who actually like card games. Win-win.

Bonus points if the deck that represents MtG is an Aristocrats deck. Yugioh players would lose their minds if Aristocrats ever became playable in their game.
Last edited by DontMisunderstand; Jan 31 @ 1:37pm
Raven Jan 31 @ 1:46pm 
Originally posted by Meneluma:
I'm genuinely impressed by Yu-Gi-Ohs ability to appeal to some niche interest group, often tied to an IP by just making their own thing.

Vtubers, trainsets, spy thrillers, star wars, Hatsune Miku, etc, all having their decks.
I'd be on board to see them take a swing at the Project Moon style.

wait, what is the hatsune miku cards?
Meneluma Jan 31 @ 3:17pm 
Originally posted by Raven:
Originally posted by Meneluma:
I'm genuinely impressed by Yu-Gi-Ohs ability to appeal to some niche interest group, often tied to an IP by just making their own thing.

Vtubers, trainsets, spy thrillers, star wars, Hatsune Miku, etc, all having their decks.
I'd be on board to see them take a swing at the Project Moon style.

wait, what is the hatsune miku cards?
Yu-Gi-Oh doesn't have direct collabs, like Kozmo isn't exactly Star Wars/Wizard of Oz, even if if largely in spirit. For Miku there's two songstress decks, Melodious and Solfachord.
Raven Jan 31 @ 3:30pm 
Originally posted by Meneluma:
Originally posted by Raven:

wait, what is the hatsune miku cards?
Yu-Gi-Oh doesn't have direct collabs, like Kozmo isn't exactly Star Wars/Wizard of Oz, even if if largely in spirit. For Miku there's two songstress decks, Melodious and Solfachord.

I know that...I was asking which was miku...I'll look closer at the solfachord, but melodious is clearly classical music.
Originally posted by Meneluma:
Originally posted by Raven:

wait, what is the hatsune miku cards?
Yu-Gi-Oh doesn't have direct collabs, like Kozmo isn't exactly Star Wars/Wizard of Oz, even if if largely in spirit. For Miku there's two songstress decks, Melodious and Solfachord.

Neither of these have anything to do with Hatsune Miku and both of these are built around classical music and orchestras

Trickstar is the only archetype (as far as I know) centered around JP idols. Solfachord and Melodious don't even have a monster that's designed off of Miku
Zephyr Jan 31 @ 5:06pm 
A Final Fantasy XIV crossover would be neat, I could see it looking something like this:

- Archetype is almost entirely light attribute warrior type monsters.
- Main deck monsters reference the base classes and have different effects based on their class (GLA and MRD would be durable monsters, LNC and ROG would be beaters, ARC would be backrow removal, THM and ACN would be search effects, and CNJ would be a recycle effect.)
- ED monsters are Fusion monsters referencing each of the jobs and follow a similar general layout (tanks are durable, melee are beaters, phys ranged pop cards, magic ranged would be search effects, healers would be recycle effects)
- All the monsters have their own different effects to form their own niche* (i.e MRD and WAR force attacks to target them first, GLA and PLD can't be destroyed by battle, DRK is unaffected by the opponent's card effects, and GNB can pop a monster that attacks it once per turn)
- Can only control one of each like with Generaiders
- Fusion continuous spell that lets you fusion summon as a quick effect using either the specified materials (WAR would take the MRD monster + another archetype monster) or another fusion monster, built in xeno lock to prevent shenanigans.
- spells/traps are either FFXIV mechanics (i.e. Aetheryte traveling, chocobos) or DoL/H references.
- Field spells are references to zones in the game.

*I have ideas for a good portion of the jobs in FFXIV but this ♥♥♥♥'s already a wall of text, so I'm only going to do tanks and run through it very briefly, also I'm not good at PSCT.
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Date Posted: Jan 31 @ 9:53am
Posts: 24