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Cyber Dragons fit into the same category as decks like Trickstar, decks that were clearly so problematic of their own era's of power that they don't really bother making new support that actually makes them better or works with the gimmick. All of those archetypes you mentioned share 1 thing in common, they weren't playable or good. Cyber Dragons were not only playable but warped the entire game around their finger for years. They even went out of their way to retrain Future Fusion and make it 1 of the most unplayable cards in the game, they clearly hate Cyber Dragons and probably even Zane, its why even with this support they're focusing more on Cyberdarks and not Cyber Dragons themselves
Either way as mediocre/bad as this new support is it's not the biggest bastardization KONAMI has given to GX this year, it is however the (potentially) final 1 of this year so there is that
It's so wild to me that it was revolutionary and busted that you could freely special summon a 2100 beater as long as your opponent had a monster on the field is still being treated so carefully in a game state where summoning 7-8 times in a turn isn't unusual. But in retrospect, this was probably the key moment in yugioh that truly began the whole power creep. Yes, there was chaos and stuff, but cyber dragons really were the card to usher in spam summons and consistency, at least, consistent as the time period allowed.
I mean it doesn't really help they also put in Power Bond and Cyber Twin Dragon in the same pack as Cyber Dragon
It was supposed to be a fairly tricky combo to get together, needing 3 cards.
I think they were feeling comfy because pot of greed was banned, but then of all things the GX anime leaked the card of safe return combo
https://ygorganization.com/buyclockworkknight/
https://ygorganization.com/knightofthenight/
https://yugioh.fandom.com/wiki/Cyberdark_Realm
https://yugipedia.com/wiki/Cybernetic_Horizon_(card)
and just incase someone lived under a rock:
https://yugipedia.com/wiki/Clockwork_Night
my own opinion: i was already getting interested in cydras as a go second strat before the new reveals, its all about the link 1 grabbing night, and both of those new cydras provide a low atk machine monster that doesnt waste the normal. cydras are also quite compatible with lots of floodgates, not caring about or circumventing them.
You forgot to add the Fusion
https://yugipedia.com/wiki/Heosvarog_the_Mechanical_Dawn
Really good monster design, incredibly mid effects
Good ole p.t.s.d.
Oh right I forgot they were all part of the Tactical Tryout decks, in which case this scene from Smiling Friends fits perfectly with how the support cards went
https://www.youtube.com/watch?v=QRzijyxYGz0
I regret watching that link. Youtube will NOT stop recommending those videos now...
What do you have against Smiling Friends?