Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Cyber Dragon's Mediocre Support
Not gonna bother making a new response on this, just gonna copy paste a comment post I already made

Man is this new support mid af, Cyberdark Wurm looks really good (except the fact it's 2nd effect is a once per duel) but Cyber Jormungandr is such a giant disappointment the more I look at it. It's not named "Cyber Dragon", it can't SS any Cyber Dragon but instead OG so it's nothing more than a go 2nd Infinity, the effect to equip it makes zero sense since it's not even a Cyberdark and the 2nd effect should've just been nothing. Why have an effect to return to hand to search Poly if the only thing this card can even grab is Cyber Dragon in a deck that's not even using Poly to begin with

Also only thing to add looking more at Cyberdark Wurm yeah it's not that good, the fact it doesn't keep its Cyberdark status while on field or GY means you can't use it for Cyberdarkness Dragon so what was the point of giving them more integration with the Cyberdark cards but not go full commitment, on top of that the once per Duel is such an unnecessary restriction
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Showing 1-15 of 15 comments
Ryoga Dec 23, 2024 @ 7:46am 
Looking at the cards this support seems to be designed to mirror the last 2 cards of dedicated Red-Eyes support (with Wurm being adjacent to Soul and Jormungandr being adjacent to Black Meteor). It's not even the first time they did that and don't worry: the Red-Eyes stuffy was equally flawed, if not even more so.
Papa Shekels Dec 23, 2024 @ 7:55am 
It's been a long time since I played cyber dragons, but these feel similar to the statue from earlier this year in just not being what the deck needs and not really being good enough at what they try to do. I'm curious if cyber dragons are maybe considered a much bigger threat in the OCG or something, that they are so terrified of giving them good support after infinity. They have shown us with genex, ice barrier, ancient gear, gimmick puppets, etc. that they are willing and able to bring an old archetype that used to be the butt of jokes up into modern relevance and playability. But they keep missing the mark on these guys for some reason
Originally posted by Papa Shekels:
It's been a long time since I played cyber dragons, but these feel similar to the statue from earlier this year in just not being what the deck needs and not really being good enough at what they try to do. I'm curious if cyber dragons are maybe considered a much bigger threat in the OCG or something, that they are so terrified of giving them good support after infinity. They have shown us with genex, ice barrier, ancient gear, gimmick puppets, etc. that they are willing and able to bring an old archetype that used to be the butt of jokes up into modern relevance and playability. But they keep missing the mark on these guys for some reason

Cyber Dragons fit into the same category as decks like Trickstar, decks that were clearly so problematic of their own era's of power that they don't really bother making new support that actually makes them better or works with the gimmick. All of those archetypes you mentioned share 1 thing in common, they weren't playable or good. Cyber Dragons were not only playable but warped the entire game around their finger for years. They even went out of their way to retrain Future Fusion and make it 1 of the most unplayable cards in the game, they clearly hate Cyber Dragons and probably even Zane, its why even with this support they're focusing more on Cyberdarks and not Cyber Dragons themselves

Either way as mediocre/bad as this new support is it's not the biggest bastardization KONAMI has given to GX this year, it is however the (potentially) final 1 of this year so there is that
Raven Dec 23, 2024 @ 8:14am 
Originally posted by Tunnel Sharks Rule!!!:

Cyber Dragons fit into the same category as decks like Trickstar, decks that were clearly so problematic of their own era's of power that they don't really bother making new support that actually makes them better or works with the gimmick. All of those archetypes you mentioned share 1 thing in common, they weren't playable or good. Cyber Dragons were not only playable but warped the entire game around their finger for years. They even went out of their way to retrain Future Fusion and make it 1 of the most unplayable cards in the game, they clearly hate Cyber Dragons and probably even Zane, its why even with this support they're focusing more on Cyberdarks and not Cyber Dragons themselves

Either way as mediocre/bad as this new support is it's not the biggest bastardization KONAMI has given to GX this year, it is however the (potentially) final 1 of this year so there is that

It's so wild to me that it was revolutionary and busted that you could freely special summon a 2100 beater as long as your opponent had a monster on the field is still being treated so carefully in a game state where summoning 7-8 times in a turn isn't unusual. But in retrospect, this was probably the key moment in yugioh that truly began the whole power creep. Yes, there was chaos and stuff, but cyber dragons really were the card to usher in spam summons and consistency, at least, consistent as the time period allowed.
Originally posted by Raven:
Originally posted by Tunnel Sharks Rule!!!:

Cyber Dragons fit into the same category as decks like Trickstar, decks that were clearly so problematic of their own era's of power that they don't really bother making new support that actually makes them better or works with the gimmick. All of those archetypes you mentioned share 1 thing in common, they weren't playable or good. Cyber Dragons were not only playable but warped the entire game around their finger for years. They even went out of their way to retrain Future Fusion and make it 1 of the most unplayable cards in the game, they clearly hate Cyber Dragons and probably even Zane, its why even with this support they're focusing more on Cyberdarks and not Cyber Dragons themselves

Either way as mediocre/bad as this new support is it's not the biggest bastardization KONAMI has given to GX this year, it is however the (potentially) final 1 of this year so there is that

It's so wild to me that it was revolutionary and busted that you could freely special summon a 2100 beater as long as your opponent had a monster on the field is still being treated so carefully in a game state where summoning 7-8 times in a turn isn't unusual. But in retrospect, this was probably the key moment in yugioh that truly began the whole power creep. Yes, there was chaos and stuff, but cyber dragons really were the card to usher in spam summons and consistency, at least, consistent as the time period allowed.

I mean it doesn't really help they also put in Power Bond and Cyber Twin Dragon in the same pack as Cyber Dragon
Raven Dec 23, 2024 @ 8:28am 
Originally posted by Tunnel Sharks Rule!!!:
Originally posted by Raven:

It's so wild to me that it was revolutionary and busted that you could freely special summon a 2100 beater as long as your opponent had a monster on the field is still being treated so carefully in a game state where summoning 7-8 times in a turn isn't unusual. But in retrospect, this was probably the key moment in yugioh that truly began the whole power creep. Yes, there was chaos and stuff, but cyber dragons really were the card to usher in spam summons and consistency, at least, consistent as the time period allowed.

I mean it doesn't really help they also put in Power Bond and Cyber Twin Dragon in the same pack as Cyber Dragon

It was supposed to be a fairly tricky combo to get together, needing 3 cards.

I think they were feeling comfy because pot of greed was banned, but then of all things the GX anime leaked the card of safe return combo
just to bring people up to date:

https://ygorganization.com/buyclockworkknight/
https://ygorganization.com/knightofthenight/
https://yugioh.fandom.com/wiki/Cyberdark_Realm
https://yugipedia.com/wiki/Cybernetic_Horizon_(card)

and just incase someone lived under a rock:
https://yugipedia.com/wiki/Clockwork_Night

my own opinion: i was already getting interested in cydras as a go second strat before the new reveals, its all about the link 1 grabbing night, and both of those new cydras provide a low atk machine monster that doesnt waste the normal. cydras are also quite compatible with lots of floodgates, not caring about or circumventing them.
Last edited by cybercybercybercyber4; Dec 23, 2024 @ 9:02am
Originally posted by cybercybercybercyber4:
just to bring people up to date:

https://ygorganization.com/buyclockworkknight/
https://ygorganization.com/knightofthenight/
https://yugioh.fandom.com/wiki/Cyberdark_Realm
https://yugipedia.com/wiki/Cybernetic_Horizon_(card)

and just incase someone lived under a rock:
https://yugipedia.com/wiki/Clockwork_Night

my own opinion: i was already getting interested in cydras as a go second strat before the new reveals, its all about the link 1 grabbing night, and both of those new cydras provide a low atk machine monster that doesnt waste the normal. cydras are also quite compatible with lots of floodgates, not caring about or circumventing them.

You forgot to add the Fusion

https://yugipedia.com/wiki/Heosvarog_the_Mechanical_Dawn

Really good monster design, incredibly mid effects
Merilirem Dec 23, 2024 @ 9:24am 
The best thing you can do when making support is mimic Red Eyes, the most well supported deck ever....
itzRiceKrispies Dec 23, 2024 @ 2:21pm 
Originally posted by Merilirem:
The best thing you can do when making support is mimic Red Eyes, the most well supported deck ever....
Hahahahahahah.

Good ole p.t.s.d.
Ryoga Dec 23, 2024 @ 4:03pm 
Originally posted by Merilirem:
The best thing you can do when making support is mimic Red Eyes, the most well supported deck ever....
To be fair I get why these archetypes get support which loosely mirrors each other as the characters which played them in the anime were rivals so they wanted to give them a "somewhat similar but still distinctively different" kind of vibe. Issue is that in both cases the support they received could have and should have been better at what it is trying to do.
Soji Dec 23, 2024 @ 4:26pm 
funny part about the other tactical try support that was printed along with the cydra cards is they seem pretty decent to me. They really got the butt end of this round of support.
Originally posted by Soji:
funny part about the other tactical try support that was printed along with the cydra cards is they seem pretty decent to me. They really got the butt end of this round of support.

Oh right I forgot they were all part of the Tactical Tryout decks, in which case this scene from Smiling Friends fits perfectly with how the support cards went

https://www.youtube.com/watch?v=QRzijyxYGz0
Raven Dec 23, 2024 @ 10:02pm 
Originally posted by Tunnel Sharks Rule!!!:
Originally posted by Soji:
funny part about the other tactical try support that was printed along with the cydra cards is they seem pretty decent to me. They really got the butt end of this round of support.

Oh right I forgot they were all part of the Tactical Tryout decks, in which case this scene from Smiling Friends fits perfectly with how the support cards went

https://www.youtube.com/watch?v=QRzijyxYGz0

I regret watching that link. Youtube will NOT stop recommending those videos now...
Originally posted by Raven:
Originally posted by Tunnel Sharks Rule!!!:

Oh right I forgot they were all part of the Tactical Tryout decks, in which case this scene from Smiling Friends fits perfectly with how the support cards went

https://www.youtube.com/watch?v=QRzijyxYGz0

I regret watching that link. Youtube will NOT stop recommending those videos now...

What do you have against Smiling Friends?
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Date Posted: Dec 23, 2024 @ 6:48am
Posts: 15