Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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ChrisS3097 Dec 20, 2024 @ 5:28am
F2P question?
How F2P friendly is this game comparing to something like MTGA or Hearthstone?
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Showing 1-15 of 19 comments
76561199378662608 Dec 20, 2024 @ 5:34am 
Very friendly.
TormentedSalad Dec 20, 2024 @ 5:45am 
I can't say for magic but its way better than hearthstone
Redstride Dec 20, 2024 @ 6:09am 
Originally posted by Desmond Hart:
How F2P friendly is this game comparing to something like MTGA or Hearthstone?

This game makes you feel like MTG arena Is abusive and was designed to hurt you by comparaison.. You get the equivalent of 1.5 pack a day doing easy dailies and events..

For the events.. In the november one they gave you 33 pack equivalent and same for december.. It was crazy!

On top of it.. It's not a wildcard system.. Any 3 card of a rarity you don,t want, you can burn to make any card of that rarity.. This is so much easier to build decks.

In 2 months of playing, I made a livetwin deck, altergeist, Master peace, Unchained and Suships fully free to play..

In mtg arena i'd have bene lucky in that timespan to finish 2 decks
As others have noted, it's quite generous. At the beginning, you're pretty much handed ~15k gems for playing the game and doing the tutorials, which should be more than enough to get you mostly finished on a full strategy, including a good number of the powerful staples. If you play even just a couple of hours a week, it's pretty easy to accumulate 8k-10k gems every month, which is usually enough for me to make a new deck, especially if the cards just came out and are in the selection packs, as those give the best deals when you're targeting specific cards.
Papa Shekels Dec 20, 2024 @ 6:44am 
Starting gems are enough to build at least any one deck you want. Playing actively (i.e checking in daily, playing a few games 2-3 times a week) gets you enough every month to continue building more and keep up with new decks if you're not chasing every new pack at once. It does require a little bit of patience, but you can keep progressing with new decks regularly as long as you keep playing. Resource management between gems and SR/UR crafting materials helps to keep that line more manageable as well.

The only times I can see it becoming a problem is if you want to build a bunch of new decks at once, or if you keep dusting the ones you made to craft others (since you only get back 1/3 of the materials for them). Also worth noting that the real money exchange rate is pretty abysmal; keeping up with f2p gems is not that bad, but if you spend $70 on gems you will barely have anything extra to show for it
ChrisS3097 Dec 20, 2024 @ 8:18am 
Originally posted by Redstride:
Originally posted by Desmond Hart:
How F2P friendly is this game comparing to something like MTGA or Hearthstone?

This game makes you feel like MTG arena Is abusive and was designed to hurt you by comparaison.. You get the equivalent of 1.5 pack a day doing easy dailies and events..

For the events.. In the november one they gave you 33 pack equivalent and same for december.. It was crazy!

On top of it.. It's not a wildcard system.. Any 3 card of a rarity you don,t want, you can burn to make any card of that rarity.. This is so much easier to build decks.

In 2 months of playing, I made a livetwin deck, altergeist, Master peace, Unchained and Suships fully free to play..

In mtg arena i'd have bene lucky in that timespan to finish 2 decks

What decks do you recommend for someone coming from MTGA?
Thain Dec 20, 2024 @ 8:18am 
F2P only if you login everyday and clear daily missions and event missions. There is certain person or YT-er recently who only just started MD and complain P2W just to have all the cards to play. Don't be that person. Grind those resources about 3 months(?) and will have F2P game.
Merilirem Dec 20, 2024 @ 9:00am 
As F2P as is reasonable. You get enough resources just playing in ranked and events which are the only modes anyway. You can build a deck from scratch every month quite easily.

I am a F2P players and I have actually collected at least 1 copy of every alt art and time limited deal they have given us. Without feeling like I didn't have enough for my regular decks I wanted. Just playing once every 3 days can be enough to get everything you need to play a meta deck if that is your thing.

There is ZERO pay to win here. All cards, meta or not are worth 3 of the same rarity so you at worst just need 3x the number of the same rarity to hard craft a deck and URs are fairly commonplace.
76561199378662608 Dec 20, 2024 @ 9:12am 
1 - Key-in campaign code for free Swordsoul structure deck that been shared on another thread.
2 - Decide if you want to learn and complete build Swordsoul deck and gameplay (this is one of the easiest archetype in the game). If not then you should learn at least one of the top tier deck in the game for easy grinding.
3 - Buy the bundle deal for staple cards so you can generate copies of the cards in shop.
4 - Collect login and replay gems everyday.
5 - Collect 3 out of 9 missions gems everyday. You will be given 3 missions at the start of the month so it doesn't matter if you aren't play ranked on the first 2 days so that you can choose any 3 missions according to the deck that you play on 3rd day.
6 - Once a month there will be event with gems reward. (This is up to you)
7 - Repeat step 4 to 6.

Best of luck to you, :steamthumbsup:
Last edited by IsZ; Dec 20, 2024 @ 9:17am
Silyon Dec 20, 2024 @ 9:25am 
No TCG that isn't outright free is more F2P friendly than Master Duel, and it's barely a contest. It gives you enough new player resources to build whatever meta-relevant deck you like out of the gate, and you can get enough rewards from daily missions and events to build any other deck you'd like with only a month or two's worth of effort.

Originally posted by Desmond Hart:
What decks do you recommend for someone coming from MTGA?

This website [www.masterduelmeta.com]is regularly updated with whatever people are playing the most in Master Duel, so you can use it as a baseline to build a number of different decks from as well as a reference to decide what type of removal you should be focusing on.

In general, new players should start by buying three copies of whichever structure deck catches their eye (the ones towards the top of the list in the shop are more recent and therefore better optimized), and combine the best cards from them into a single 40-card deck. Then they should focus on getting an assortment of individual "staple" cards that can be used in a variety of decks they may build later, such as Infinite Impermanence, Ash Blossom & Joyous Spring, Ghost Ogre & Snow Rabbit, and Lightning Storm. Some of these staples are guaranteed bonuses from special bundles on the last page of the shop, and the bundles themselves may contain other staples or fun cards to build around and inform your deck choice.

Moving forward, unless you have a specific deck in mind to build the best use for your gems is generally whichever Featured Pack is currently available in the shop, as those will be small pools of mostly newly released cards and related archetypes. Even if you don't care for the archetype in question, the fact that the featured packs are pulling from a much smaller card pool means you stand a better-than-normal chance of pulling UR cards that can be deconstructed for crafting points to make cards you do actually care about.
76561199378662608 Dec 20, 2024 @ 9:38am 
Sorry forgot to mention there's a lot of gems to collect in Solo mode too.
DontMisunderstand Dec 20, 2024 @ 9:46am 
It took me over 100 hours of grinding to build my first ever deck from scratch. That being said, if you don't care much for deckbuilding, several of the structure decks are good enough as a jumping off point, and you can get those minutes into starting your account.

All in all... Master Duel is extremely unfriendly to the player, compared to MTGA. But, that's mostly due to card design. Yugioh cards are extremely specific. You get a card, and it generally goes in exactly 1 deck and nowhere else. MtG, most cards are interchangeable, even if not identical they go in the same decks and do the same basic things, although sometimes in slightly different manners. In example, if you want a Labrynth deck, you're going after half a deck's worth of individual card names. But, in MtG you might just be looking to make a BW Aristocrats deck, and you're generally looking for some combination of 10-15 cards names, all of which there are dozens if not hundreds of options for alternatives.
HeraldOfOpera Dec 20, 2024 @ 9:57am 
Ridiculously friendly, and even moreso when you consider how infamously greedy Konami is. Turns out they can't compete on that front with giants like Hasbro and Blizzard. :steammocking:
Merilirem Dec 20, 2024 @ 11:16am 
An easy summary is "BETTER THAN BOTH"

Only Legends of Runeterra was/is better than this from what I have played.
Papa Shekels Dec 20, 2024 @ 12:41pm 
One additional thing to note that I don't think has been covered much yet: once you get past the introduction of the game and open one or two hundred packs, you will NEVER run out of n/r crafting material. UR, and to a smaller degree SR, will be the only ones that mean anything to you. This means that as far as building a new deck from scratch goes, there may only be a handful of cards you actually care about because the rest is basically free, and you can play n/r replacements for most other cards as a budget version of a deck while working towards it. Also tons of the staples people mentioned like ash blossom, infinite impermanence, forbidden droplet, etc. can be slotted into pretty much any deck as well, so they can also serve as placeholders if you don't have a deck's core fully rounded out yet, as well as making all future decks cheaper because the cards that you will use in every deck only have to be obtained once
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Date Posted: Dec 20, 2024 @ 5:28am
Posts: 19