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This game makes you feel like MTG arena Is abusive and was designed to hurt you by comparaison.. You get the equivalent of 1.5 pack a day doing easy dailies and events..
For the events.. In the november one they gave you 33 pack equivalent and same for december.. It was crazy!
On top of it.. It's not a wildcard system.. Any 3 card of a rarity you don,t want, you can burn to make any card of that rarity.. This is so much easier to build decks.
In 2 months of playing, I made a livetwin deck, altergeist, Master peace, Unchained and Suships fully free to play..
In mtg arena i'd have bene lucky in that timespan to finish 2 decks
The only times I can see it becoming a problem is if you want to build a bunch of new decks at once, or if you keep dusting the ones you made to craft others (since you only get back 1/3 of the materials for them). Also worth noting that the real money exchange rate is pretty abysmal; keeping up with f2p gems is not that bad, but if you spend $70 on gems you will barely have anything extra to show for it
What decks do you recommend for someone coming from MTGA?
I am a F2P players and I have actually collected at least 1 copy of every alt art and time limited deal they have given us. Without feeling like I didn't have enough for my regular decks I wanted. Just playing once every 3 days can be enough to get everything you need to play a meta deck if that is your thing.
There is ZERO pay to win here. All cards, meta or not are worth 3 of the same rarity so you at worst just need 3x the number of the same rarity to hard craft a deck and URs are fairly commonplace.
2 - Decide if you want to learn and complete build Swordsoul deck and gameplay (this is one of the easiest archetype in the game). If not then you should learn at least one of the top tier deck in the game for easy grinding.
3 - Buy the bundle deal for staple cards so you can generate copies of the cards in shop.
4 - Collect login and replay gems everyday.
5 - Collect 3 out of 9 missions gems everyday. You will be given 3 missions at the start of the month so it doesn't matter if you aren't play ranked on the first 2 days so that you can choose any 3 missions according to the deck that you play on 3rd day.
6 - Once a month there will be event with gems reward. (This is up to you)
7 - Repeat step 4 to 6.
Best of luck to you,
This website [www.masterduelmeta.com]is regularly updated with whatever people are playing the most in Master Duel, so you can use it as a baseline to build a number of different decks from as well as a reference to decide what type of removal you should be focusing on.
In general, new players should start by buying three copies of whichever structure deck catches their eye (the ones towards the top of the list in the shop are more recent and therefore better optimized), and combine the best cards from them into a single 40-card deck. Then they should focus on getting an assortment of individual "staple" cards that can be used in a variety of decks they may build later, such as Infinite Impermanence, Ash Blossom & Joyous Spring, Ghost Ogre & Snow Rabbit, and Lightning Storm. Some of these staples are guaranteed bonuses from special bundles on the last page of the shop, and the bundles themselves may contain other staples or fun cards to build around and inform your deck choice.
Moving forward, unless you have a specific deck in mind to build the best use for your gems is generally whichever Featured Pack is currently available in the shop, as those will be small pools of mostly newly released cards and related archetypes. Even if you don't care for the archetype in question, the fact that the featured packs are pulling from a much smaller card pool means you stand a better-than-normal chance of pulling UR cards that can be deconstructed for crafting points to make cards you do actually care about.
All in all... Master Duel is extremely unfriendly to the player, compared to MTGA. But, that's mostly due to card design. Yugioh cards are extremely specific. You get a card, and it generally goes in exactly 1 deck and nowhere else. MtG, most cards are interchangeable, even if not identical they go in the same decks and do the same basic things, although sometimes in slightly different manners. In example, if you want a Labrynth deck, you're going after half a deck's worth of individual card names. But, in MtG you might just be looking to make a BW Aristocrats deck, and you're generally looking for some combination of 10-15 cards names, all of which there are dozens if not hundreds of options for alternatives.
Only Legends of Runeterra was/is better than this from what I have played.