Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Am I the problem?
After coming back to master duel for the first time in 2 years, i find myself already no longer enjoying the game. I left due to the horror that was herald and skill drain eldlich. But coming back now, especially since i for some reason love tormenting myself with a completely luck based gambling deck, against all these new meta and omni negate, its just rough. sitting through a 40 year long turn cause i didnt draw a hand trap to stop their nonsense.

Am i the problem for wanting to be a moron and base my whole playstyle around luck? Should i just take my yugiboomer self back to pokemon?
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Showing 1-9 of 9 comments
omega leo eevee Dec 9, 2024 @ 12:25pm 
no its not you its the game that just ran away with power creep without any real thought to it exept lets make more money so yeah just go back to pokemon for now
Raven Dec 9, 2024 @ 12:44pm 
After reading a few of your posts, yeah. its on you
G3 Dec 9, 2024 @ 12:46pm 
I'm sorry you keep getting matched with new accounts that spend their solo gems on meta in rookie rank.

If you want to play a gamble deck that can actually win. Play Tearlaments. You got a 2 in 55 chance to mill Shiren to keep playing out your turn. Missed? Make Zombie vampire and try again. Or, you can bet on the 33% chance of your opponent opening Ash Blossom and shotgun your one-of Grass Looks Greener at the beginning of the game. Kitkalos and Tear Kash are 10 more mills to try and hit as well.
Last edited by G3; Dec 9, 2024 @ 12:48pm
Well, youre playing a deck that trades skill expression for luck. So no, by definition it isnt your fault, because you dont really have much meaningful input into the outcome. It isnt really a good representation either way, but if you want to see whether you enjoy the game, you should try playing a deck that interacts more with the game mechanics.
Papa Shekels Dec 9, 2024 @ 4:26pm 
It kind of sounds like you already know the answer but are looking for some kind of validation. Gamble decks have never been good outside of a specific duel links format where a character skill let you cheat out heads on coin flips. Just like with exodia, this has been a pretty clear and consistent decision by konami to never print any luck-based cards like that which are so good that the best strategy of a format relies on hitting dice rolls or coin flips. So the answer is, yes? You are indeed crippling yourself quite hard by playing something like that. Playing something with virtually no chance of beating a real deck is probably a big contributing factor to your enjoyment or lack thereof, but it also doesn't sound like you enjoy the general gameplay that much regardless
Gambling and losing can't be separated.
Merilirem Dec 9, 2024 @ 8:15pm 
No, but you need to actually understand the game. It seems like you didn't bother to learn how it actually works like most people. Which is fine but you can't figure out how to make your concepts work until you understand the game as it currently exists.

If you want to gamble you have various options. However if you mean dice and coins, well your options narrow drastically. Those cards were NEVER good. Never enough to be that fun even on release. Best ones are things like Dice Jar but you WILL lose a lot between victories.

If you want to play old underpowered decks which even at their time weren't good, you need friends to play with or to join one of the discord groups that handles this. They exist, though I personally can't be bothered using discord.
Silyon Dec 9, 2024 @ 9:22pm 
In even considering the possibility that the problem might lie with you, you've already elevated yourself above a large chunk of players and ex-players. So try to not feel too terribly bad while I'm honest with you here.

The luck-based gambling deck style of play, which generally refers to cards referencing coin flips or dice rolls, are fun because they take any control you might have had over the outcome completely out of your hands. Thus, you don't have to blame yourself when you end up losing, because you didn't have any agency over that outcome in the first place. You can instead blame your stupid luck that X or Y effect didn't resolve the way you wanted it to and convince yourself that next time you'll get luckier. You don't have to expend effort to learn what you could have done better or try to improve in any way, because you can keep doing the exact same plays and get different results every time.

Things like Herald of Perfection to floodgate Eldlich are annoying for anyone to deal with, no mistake. But calling them "horror" is a bit much because they're far from unbeatable once you understand the game better and can identify what it takes for a card to actually be useful in today's game environment, as well as learn some of the more abstract game concepts like chokepoints and card advantage. For instance, that by banishing Golden Lord Eldlich decks typically lose their only monster capable of actually doing good damage, or that Herald can be outed with non-response removal like a Kaiju or Super Poly leaving you open to actually play the game afterwards.

Key point to remember: You have access to every card you see your opponent using against you, so instead of getting mad about how "unfair" something is you should instead be asking "Can I manage to use that in my deck?" or "What type of removal am I lacking to be able to deal with this thing?". Anger and indignation solve nothing, only sap what little fun you might have had from the game.

Yugioh is quite possibly the hardest TCG on the market to pick up and learn, and it takes real effort to improve at the game and start having fun. The level of effort and commitment it demands isn't for everyone, and there's no shame at all in dropping it for something easier or more appealing to you. What is shameful is making a big stink about it on the way out, or lingering around playing a game you hate, like you see posted multiple times a week around here.
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Date Posted: Dec 9, 2024 @ 11:56am
Posts: 9