Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Why ''Nibiru'' is considered a good card?
It gives the chance to take out some monsters from the board, but you also give to your opponent a monster token with, usually, a very high attack and defense.
Is there a secret tactic which i can't see?
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Showing 1-15 of 21 comments
e-dood May 20 @ 9:28am 
Because that token has no real protections on it's own and is usually easy to get rid of.
Soji May 20 @ 9:36am 
you'd make sure you have a way to remove the token if you're using nibiru typically. There's a lot of extra deck cards that can do it that are pretty generic like baronne or sp little knight or even knightmare cerberus if you're on a budget build. Token is much easier to deal with than the monster they'd have made or did make that got tributed off is the idea.
Last edited by Soji; May 20 @ 9:36am
LichKing May 20 @ 9:49am 
Originally posted by Soji:
you'd make sure you have a way to remove the token if you're using nibiru typically. There's a lot of extra deck cards that can do it that are pretty generic like baronne or sp little knight or even knightmare cerberus if you're on a budget build. Token is much easier to deal with than the monster they'd have made or did make that got tributed off is the idea.
I don't use ''nibiru'' because i play a hero deck.
Most of my opponents end up to give me for free a really strong monster with 7000+ attack.
I guess most people don't know how to use it
Last edited by LichKing; May 20 @ 9:50am
Yerc2 May 20 @ 9:49am 
A Nib that doesn't get negated pretty much clears your opponent's board of the numerous bigger and scarier monsters they might have, as well as potentially stops their board-building.
If they end their turn with the token being their only monster, it's easy enough to hit the token with some generic removal effect and then attack them through their monsterlessness.

It's a fun little minigame. You want to use Nib to cause as much destruction to their board as possible, to leave them with no good monsters. But if you wait until they get a negate out, then it's useless.
So it does help to know what endboards can negate a Nibiru, and what chokepoints you can hit your opponents at so that they can't continue special summoning.
Last edited by Yerc2; May 20 @ 9:52am
Masuo15 May 20 @ 10:05am 
Trade Offer:
You get a vanilla beatstick
I get to remove from the board every single face-up monster (thx for the correction)

As others said, Nibiru's power is more about what it removes and what it leaves behind; basically a body for you to work with and a token on the opponent's field, wich is much easier to deal with than whatever your opponent was building.

Ofcourse, if your opponent plays around Nibiru or you draw Nibiru later in the duel; now you are the one holding a rock (brick) in hand.
Last edited by Masuo15; May 20 @ 10:33am
Gauche May 20 @ 10:11am 
Originally posted by Masuo15:
I get to remove from the board every single monster.
*face-up
Originally posted by LichKing:
I don't use ''nibiru'' because i play a hero deck.
Most of my opponents end up to give me for free a really strong monster with 7000+ attack.
I guess most people don't know how to use it
It should be perfectly fine then, hero has tons of ways of clearing the token. Sunrise, destroyer phoenix enforcer, plasma, shining neos wingman, etc. As others said, having a single vanilla token (that you get to set to defense position to disable for the turn anyway) with no protection or effects is much better than having to deal with a completed board. The only reason people wouldn't be running nibiru is something like the current TCG format, where the top decks can pretty consistently get to ways of dealing with it before or on the 5th summon. If you need a veiler or imperm for the nibiru to resolve, it suddenly becomes a massive liability more than anything else
Masuo15 May 20 @ 10:31am 
Originally posted by Gauche:
Originally posted by Masuo15:
I get to remove from the board every single monster.
*face-up

Ah right, my bad, to remove all face-up monsters on the board
Last edited by Masuo15; May 20 @ 10:32am
Raven May 20 @ 11:20am 
Originally posted by LichKing:
I don't use ''nibiru'' because i play a hero deck.
Most of my opponents end up to give me for free a really strong monster with 7000+ attack.
I guess most people don't know how to use it

As a Live Twin main and Mikanko player, this absolutely makes me cackle with glee.
Originally posted by Raven:
Originally posted by LichKing:
I don't use ''nibiru'' because i play a hero deck.
Most of my opponents end up to give me for free a really strong monster with 7000+ attack.
I guess most people don't know how to use it

As a Live Twin main and Mikanko player, this absolutely makes me cackle with glee.
Oh yeah, there are definitely decks that actively benefit from having a big beatstick on the enemy field. Everyone else just thinks it's better than the alternative.
Originally posted by Soji:
you'd make sure you have a way to remove the token if you're using nibiru typically. There's a lot of extra deck cards that can do it that are pretty generic like baronne or sp little knight or even knightmare cerberus if you're on a budget build. Token is much easier to deal with than the monster they'd have made or did make that got tributed off is the idea.
Owners Seal brings the token back to you since the token belongs to you. I have done this combo so many times in the past with a kaiju deck. Just Nib thier board and then take it back with spell card.

Naturia with Mosquito can otk aswell by special summon a bunch of low attack Naturia monsters and ram into the token. Just hope enemy player dont got anything that negate Mosquito and you win easy.
Hoshi May 20 @ 1:32pm 
It's a hand trap that says "Get a negate in five summons or I'm wiping your board."

Monster removal is pitifully easy to access these days, a big token doesn't mean anything most of the time.
Originally posted by Hoshi:
It's a hand trap that says "Get a negate in five summons or I'm wiping your board."

Monster removal is pitifully easy to access these days, a big token doesn't mean anything most of the time.
A surprising number of them don't work properly on non-effect monsters, for what it's worth. It's still going to be a lot more manageable than the monsters you blew up to make it!
Right now Nib is power crept in master duel because of multiple decks that can set up their monster negates/ omnis, mainly barone de fleur, apo, and savage.

You are better off running every other single handtrap first, then if you got the room sure throw in the rock. The rock has more impact in the tcg than the master duel because they banned a good chunk of the problem omnis there. :CatNip:
Hoshi May 20 @ 2:58pm 
Originally posted by HeraldOfOpera:
Originally posted by Hoshi:
It's a hand trap that says "Get a negate in five summons or I'm wiping your board."

Monster removal is pitifully easy to access these days, a big token doesn't mean anything most of the time.
A surprising number of them don't work properly on non-effect monsters, for what it's worth. It's still going to be a lot more manageable than the monsters you blew up to make it!
Not really?

The only meaningful restriction that applies all that often is whether or not a monster is special summoned (which wouldn't matter for the Nibiru token), or for uncommon forms of removal such as attaching to an Xyz monster as material or maybe flipping face down, which I'm not sure you can do with tokens since it's never come up for me (even if it did, though, I know the token would be 0/0 when flipped back up).

What effects are you thinking of that care about it being an effect monster? I'm mostly thinking like, S:P or Knightmare Unicorn. S:P would deny you lethal, but if your end board is strong enough, it won't matter.
Last edited by Hoshi; May 20 @ 3:00pm
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