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TBH, I don't think TL will kill the game at all. People said Spright was going to turn this game into a T0 fest and it arguably isn't even the best deck at the moment. TL is likely going to come in with its knees capped, and if the deck is actually super duper egregious beyond all standards, Konami will further hit the cards as much as needed after the selection pack ends.
The reason why I and several others are currently in "duck and cover" mode in regards to Tears is that it's an archetype that needed to basically be nuked (in the case of the OCG twice) to even remotely reign in its power.
I'm looking forward to the amount of topics consisting of people screeching about the deck. How many flavours of "Tears are broken" and "they should ban all Tear cards" will I see before the deck gets *really* strong with the DABL cards? (Bystials are also going to make alot of people mad but that's another topic).
*Teardrop and Aqua Argonaut enjoying their picnic and laughing*
This, Sprights were strong but an easy deck to hit and Konami did that. Tear isn't really comparable at all.
Name one of those ways that isn't just 'Ban Ishizu Cards'.
As for actually hitting the Tear cards you can limit and semi limit the main ones while banning the fusion girl. I forget her exact name, Sheiren or something. They don't have to do it all immediately either. Also ban King of the swamp for reasons.
To be clear stuff like this will not kill tear but I think MD can handle a limited tear. It feels worse for the physical players because they have to show up in person and things matter. For MD you can get along just fine even with a single obviously best deck at long as its not unbeatable. We don't have tournaments after all and the competition we do have won't be any worse with Tear added to the pool.
Basically the best move imo would be to bring them in with pre-limits and then hit them each month until they naturally find an acceptable spot like every other meta deck so far.
They banned Kitkallos and limited everything else + the ishizu cards to 1 in the OCG and it still sees play. No way they're going to hit it that hard on release.
The only thing they need to do is keep Tear from being unbeatable which is absolutely doable and the point of my initial comment. Not like they can stop the flood of people using the latest deck. People would jump on it even if it was mediocre and being new would mean a bunch of people were beaten because they didn't read the cards and don't know how it works.
The only way to truly know how strong they will be is to let us try them out. They can ban as much as they want a month later and MD will be fine.