Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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luquita Apr 3, 2023 @ 7:06pm
Tearlaments may kill this game....unless
im tinking about the timer more than anything, TL have so many trigger effects that it may take forever to end a chain, game is gonna get dull, i really dont know how to adress this unless thay add super fast speed (like Ygopro).
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Showing 1-15 of 42 comments
wildnike Apr 3, 2023 @ 7:32pm 
MD's timer will make TL decks more manageable. If you can make a full Adams board, you can make a Tear board.

TBH, I don't think TL will kill the game at all. People said Spright was going to turn this game into a T0 fest and it arguably isn't even the best deck at the moment. TL is likely going to come in with its knees capped, and if the deck is actually super duper egregious beyond all standards, Konami will further hit the cards as much as needed after the selection pack ends.
Last edited by wildnike; Apr 3, 2023 @ 7:33pm
Blank Apr 3, 2023 @ 7:44pm 
I'm looking forward to the fish girls
Aldain Apr 3, 2023 @ 7:54pm 
Originally posted by wildnike:
TBH, I don't think TL will kill the game at all. People said Spright was going to turn this game into a T0 fest and it arguably isn't even the best deck at the moment.
Well they don't have Toadally Awesome available to them, the Frog engine iirc was a part of what pushed them to T0 in the OCG (also they were part of what got Toad banned there too).

The reason why I and several others are currently in "duck and cover" mode in regards to Tears is that it's an archetype that needed to basically be nuked (in the case of the OCG twice) to even remotely reign in its power.
bluestar899 Apr 3, 2023 @ 9:47pm 
Originally posted by Blank:
I'm looking forward to the fish girls

I'm looking forward to the amount of topics consisting of people screeching about the deck. How many flavours of "Tears are broken" and "they should ban all Tear cards" will I see before the deck gets *really* strong with the DABL cards? (Bystials are also going to make alot of people mad but that's another topic).
Originally posted by bluestar899:
(Bystials are also going to make alot of people mad but that's another topic).
Oh, yeah, I've been keeping a cool head so far, and I probably will during Tear meta, but mark my words, I'm going to be hella salty when the Bystials drop since their existence nukes half the decks I like playing, and everyone will be running them for the Tear matchup.
Originally posted by Pastor Shotty McBangJump:
Originally posted by bluestar899:
(Bystials are also going to make alot of people mad but that's another topic).
Oh, yeah, I've been keeping a cool head so far, and I probably will during Tear meta, but mark my words, I'm going to be hella salty when the Bystials drop since their existence nukes half the decks I like playing, and everyone will be running them for the Tear matchup.

*Teardrop and Aqua Argonaut enjoying their picnic and laughing*
TormentedSalad Apr 4, 2023 @ 2:24am 
I can't wait for people to complain about tear setting up 5 omni negates
Papa Smurf Apr 4, 2023 @ 2:42am 
Originally posted by Aldain:
Originally posted by wildnike:
TBH, I don't think TL will kill the game at all. People said Spright was going to turn this game into a T0 fest and it arguably isn't even the best deck at the moment.
Well they don't have Toadally Awesome available to them, the Frog engine iirc was a part of what pushed them to T0 in the OCG (also they were part of what got Toad banned there too).

The reason why I and several others are currently in "duck and cover" mode in regards to Tears is that it's an archetype that needed to basically be nuked (in the case of the OCG twice) to even remotely reign in its power.

This, Sprights were strong but an easy deck to hit and Konami did that. Tear isn't really comparable at all.
Merilirem Apr 4, 2023 @ 3:33am 
Originally posted by Papa Smurf:
Originally posted by Aldain:
Well they don't have Toadally Awesome available to them, the Frog engine iirc was a part of what pushed them to T0 in the OCG (also they were part of what got Toad banned there too).

The reason why I and several others are currently in "duck and cover" mode in regards to Tears is that it's an archetype that needed to basically be nuked (in the case of the OCG twice) to even remotely reign in its power.

This, Sprights were strong but an easy deck to hit and Konami did that. Tear isn't really comparable at all.
Sure but Tear being the best deck in the format isn't a big problem for MD. The problem would be an extended period where it was unbeatable. There are multiple established ways to push tear down enough to stop that though.
Papa Smurf Apr 4, 2023 @ 4:15am 
Originally posted by Merilirem:
Originally posted by Papa Smurf:

This, Sprights were strong but an easy deck to hit and Konami did that. Tear isn't really comparable at all.
Sure but Tear being the best deck in the format isn't a big problem for MD. The problem would be an extended period where it was unbeatable. There are multiple established ways to push tear down enough to stop that though.

Name one of those ways that isn't just 'Ban Ishizu Cards'.
skill issue Apr 4, 2023 @ 4:17am 
there will be simply even less reason to play the game except if you want to play spright or tear, I used to play the game a lot before spright cause i found the meta fun and balanced, now if you don't play spright (especially if you play midrange decks like ss and salamangreat) is nonsense cause that deck is just better in everything, so I just do some dailies and move on.
Astrallight Apr 4, 2023 @ 4:23am 
Originally posted by bluestar899:
Originally posted by Blank:
I'm looking forward to the fish girls

I'm looking forward to the amount of topics consisting of people screeching about the deck. How many flavours of "Tears are broken" and "they should ban all Tear cards" will I see before the deck gets *really* strong with the DABL cards? (Bystials are also going to make alot of people mad but that's another topic).
Guess you dont got anything better to do if you need to spend time mocking people that complain about a tier 0 deck that had to be cut in half just to make it less broken.
Merilirem Apr 4, 2023 @ 4:31am 
Originally posted by Papa Smurf:
Originally posted by Merilirem:
Sure but Tear being the best deck in the format isn't a big problem for MD. The problem would be an extended period where it was unbeatable. There are multiple established ways to push tear down enough to stop that though.

Name one of those ways that isn't just 'Ban Ishizu Cards'.
It does involve hitting the Ishizu cards but tbh those are too good on their own to stay as they are for much longer. So at the very least a limit on all 4 needs to happen to weaken self mill strats in general.

As for actually hitting the Tear cards you can limit and semi limit the main ones while banning the fusion girl. I forget her exact name, Sheiren or something. They don't have to do it all immediately either. Also ban King of the swamp for reasons.

To be clear stuff like this will not kill tear but I think MD can handle a limited tear. It feels worse for the physical players because they have to show up in person and things matter. For MD you can get along just fine even with a single obviously best deck at long as its not unbeatable. We don't have tournaments after all and the competition we do have won't be any worse with Tear added to the pool.

Basically the best move imo would be to bring them in with pre-limits and then hit them each month until they naturally find an acceptable spot like every other meta deck so far.
Papa Smurf Apr 4, 2023 @ 4:43am 
Originally posted by Merilirem:
Originally posted by Papa Smurf:

Name one of those ways that isn't just 'Ban Ishizu Cards'.
It does involve hitting the Ishizu cards but tbh those are too good on their own to stay as they are for much longer. So at the very least a limit on all 4 needs to happen to weaken self mill strats in general.

As for actually hitting the Tear cards you can limit and semi limit the main ones while banning the fusion girl. I forget her exact name, Sheiren or something. They don't have to do it all immediately either. Also ban King of the swamp for reasons.

To be clear stuff like this will not kill tear but I think MD can handle a limited tear. It feels worse for the physical players because they have to show up in person and things matter. For MD you can get along just fine even with a single obviously best deck at long as its not unbeatable. We don't have tournaments after all and the competition we do have won't be any worse with Tear added to the pool.

Basically the best move imo would be to bring them in with pre-limits and then hit them each month until they naturally find an acceptable spot like every other meta deck so far.

They banned Kitkallos and limited everything else + the ishizu cards to 1 in the OCG and it still sees play. No way they're going to hit it that hard on release.
Merilirem Apr 4, 2023 @ 5:00am 
Originally posted by Papa Smurf:
Originally posted by Merilirem:
It does involve hitting the Ishizu cards but tbh those are too good on their own to stay as they are for much longer. So at the very least a limit on all 4 needs to happen to weaken self mill strats in general.

As for actually hitting the Tear cards you can limit and semi limit the main ones while banning the fusion girl. I forget her exact name, Sheiren or something. They don't have to do it all immediately either. Also ban King of the swamp for reasons.

To be clear stuff like this will not kill tear but I think MD can handle a limited tear. It feels worse for the physical players because they have to show up in person and things matter. For MD you can get along just fine even with a single obviously best deck at long as its not unbeatable. We don't have tournaments after all and the competition we do have won't be any worse with Tear added to the pool.

Basically the best move imo would be to bring them in with pre-limits and then hit them each month until they naturally find an acceptable spot like every other meta deck so far.

They banned Kitkallos and limited everything else + the ishizu cards to 1 in the OCG and it still sees play. No way they're going to hit it that hard on release.
Yes i know what they did in the OCG and TCG. I also said they don't have to hit them that hard on release. They can give us a window to play with the cards before they hit them hard. Seeing play doesn't mean much to MD. Tournament play is different from the way MD works.

The only thing they need to do is keep Tear from being unbeatable which is absolutely doable and the point of my initial comment. Not like they can stop the flood of people using the latest deck. People would jump on it even if it was mediocre and being new would mean a bunch of people were beaten because they didn't read the cards and don't know how it works.

The only way to truly know how strong they will be is to let us try them out. They can ban as much as they want a month later and MD will be fine.
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Date Posted: Apr 3, 2023 @ 7:06pm
Posts: 42