Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Tired of dealing with DPE? Here's the fix!
Start running Ghost Reaper & Winter Cherries

What does this card do?

"If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn."

So, say your opponent summons Verte and activates it's effect...chain Winter Cherries, reveal your own copy of DPE and laugh as your opponent enters scoop phase.

Or if they're doing things with Fusion Destiny directly, they'll probably have a monster out before activating FD, which means...they enter scoop phase.

And since nobody really runs this card...that means it's unlikely to get negated via Crossout Designator...so that leaves the opponent 1 realistic option to counter it...Called by the Grave.

Will also help vs non DPE plays that love to abuse generic boss monsters that are bloating the meta, if you run 1 copy of that boss monster (so you could, for example, reveal Barrone/Borreload/Sovereign to screw over Soulswords).
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Showing 1-15 of 23 comments
MancakeBR May 17, 2022 @ 8:14am 
Originally posted by gredora:
Or you could just play D.D. Crow or Ghost Belle, which hit more than just DPE.
Can also play Gamma when they try to use it's revive effect.
Originally posted by gredora:
Or you could just play D.D. Crow or Ghost Belle, which hit more than just DPE.

It's almost like you didn't read the card since you think Winter Cherries only hits DPE...
MancakeBR May 17, 2022 @ 8:18am 
Originally posted by Bad Distraction Carnifex:
Originally posted by gredora:
Or you could just play D.D. Crow or Ghost Belle, which hit more than just DPE.

It's almost like you didn't read the card since you think Winter Cherries only hits DPE...
I mean, it won't stop DPE from a first play Destiny Fusion, at which point you're playing against HERO. Also having to give up extra deck space for this card is just a waste of resource slots.

There's a reason it didn't see much play in the TCG/OCG.
Originally posted by MancakeBR:
Originally posted by Bad Distraction Carnifex:

It's almost like you didn't read the card since you think Winter Cherries only hits DPE...
I mean, it won't stop DPE from a first play Destiny Fusion, at which point you're playing against HERO. Also having to give up extra deck space for this card is just a waste of resource slots.

There's a reason it didn't see much play in the TCG/OCG.

Sure but if a person is activating FD and not summoning anything else...well, that's called a bricked hand. Even a HERO player isn't going to use FD 1st because that locks them out of options.

TCG and OCG are not good measurements to what does or doesn't make sense for lots of reasons ranging from card availability to representation to being stubborn.

This is just awful whataboutism.
Originally posted by gredora:
Originally posted by Bad Distraction Carnifex:

It's almost like you didn't read the card since you think Winter Cherries only hits DPE...


Where did I think that Ghost Reaper only hits DPE?
Why would you wanna commit more ED slots for Ghost Reaper targets?

All I said is that it's objectively better to just run D.D. Crow or Belle since they also hit more than just DPE.

Dunno man, if you say something like "which hit more than just DPE." then your implicitly implying that the problem with Winter Cherries is that it ONLY hits DPE.

Why else would you say something like that?
Aldain May 17, 2022 @ 8:31am 
Stopping it isn't really the problem, there's plenty of options to do so, it's how desperately players NEED to stop it that's the problem.

...Honestly that's the problem with the first-turn meta in a nutshell, there's no setup and everything just tutors out, with Verte running around that just turns DPE from a lucky draw of Fusion Destiny into a flowchart.
Ghost X May 17, 2022 @ 8:34am 
or with monster reborn.
Ez
Energon Vlada May 17, 2022 @ 8:36am 
DPE isn't as big of a problem unless the opponent has a big board with omni negates.
Last edited by Energon Vlada; May 17, 2022 @ 8:36am
Originally posted by MancakeBR:
Originally posted by gredora:
Or you could just play D.D. Crow or Ghost Belle, which hit more than just DPE.
Can also play Gamma when they try to use it's revive effect.
No, you can only use it when it activates in the grave, not when it revives
MancakeBR May 17, 2022 @ 8:56am 
Originally posted by Bad Distraction Carnifex:
Originally posted by MancakeBR:
I mean, it won't stop DPE from a first play Destiny Fusion, at which point you're playing against HERO. Also having to give up extra deck space for this card is just a waste of resource slots.

There's a reason it didn't see much play in the TCG/OCG.

Sure but if a person is activating FD and not summoning anything else...well, that's called a bricked hand. Even a HERO player isn't going to use FD 1st because that locks them out of options.

TCG and OCG are not good measurements to what does or doesn't make sense for lots of reasons ranging from card availability to representation to being stubborn.

This is just awful whataboutism.
It's almost like you don't know what your opponent is playing. There is multiple reasons to play Destiny Fusion first. Bricked hand can be 1 reason, but also could be using it to bait Ash Blossom, could also be used because the deck doesn't care about the lock.

Which goes back to what I was saying, you're wasting resource slots for Ghost Reaper & Winter Cherries. Realistically, it's only good in the mirror match as you can use it to stop key plays.

But just for DPE? There is a bunch of better hand traps to use to either stop DPE from being played that are far more generic or that can be used to deal with DPE.

Also the TCG/OCG is a good indication on whether or not a card or deck is actually good or not.
Originally posted by gredora:
Originally posted by Bad Distraction Carnifex:

Dunno man, if you say something like "which hit more than just DPE." then your implicitly implying that the problem with Winter Cherries is that it ONLY hits DPE.

Why else would you say something like that?


Perhaps I worded myself poorly then.

For more context: I said it's better to run Crow and Belle because there's other cards you can hit with those hand traps.

As for Ghost Reaper:
What if your opponent actually doesn't have DPE?
What if you run into Draco?
What if you run into Drytron?
What if the Swordsoul deck you're fighting doesn't even have DPE?
What if the Tri-Brigade Zoodiac deck you're up against doesn't have DPE?

Now you gotta commit Ghost Reaper spots for: Baronne, Zeus, Accesscode, etc.

Belle can hit stuff like:
Eldlixir of Scarlet Sanguine, Artifact Scythe, Shadoll Schism, Meteonis Drytron, Tri-Brigade Revolt, Prank-Kids Bow-Wow, VW - Laolao and Water Enchantress

Crow can hit Benten, Colbalt Sparrow.


All I'm saying is: I'd rather play the hand traps that are good in almost every match-up and in most situations, over playing one that's meant for specific targets.

We did it for Spyral and Zoodiac formats, but those days are long gone.

I figured that's what happened. Wasn't trying to be a ♥♥♥♥.

You chain Winter Cherries to Verte's effect or FD ideally instead of being a noob and shotgunning it at the 1st chance you get.

You could also run into a budget U.A. deck that doesn't run DPE or any meta ED boss monsters...no point in worrying about every single variable when you can't account for it all anyhow, you focus on what you can't deal with or something you don't want to deal with. Be it Nibiru, DPE, Ultimateness or whatever and you look for overlapping common ground to cover the most problems with the least amount of cards.

If you can actually use Zeus, Baronne, Accesscode with any sort of consistency then why wouldn't you regardless of Winter Cherries unless your ED has no room for generic, powerful meta boss monsters?

The specific targets are so generic that they apply to most meta decks which kind of mitigates the whole having to run a copy to use Winter Cherries aspect.
MancakeBR May 17, 2022 @ 8:58am 
Originally posted by 【Spek】:
Originally posted by MancakeBR:
Can also play Gamma when they try to use it's revive effect.
No, you can only use it when it activates in the grave, not when it revives
Might want to re-read what I stated. Because you just repeated what I said while also saying "no".
Originally posted by MancakeBR:
Originally posted by Bad Distraction Carnifex:

Sure but if a person is activating FD and not summoning anything else...well, that's called a bricked hand. Even a HERO player isn't going to use FD 1st because that locks them out of options.

TCG and OCG are not good measurements to what does or doesn't make sense for lots of reasons ranging from card availability to representation to being stubborn.

This is just awful whataboutism.
It's almost like you don't know what your opponent is playing. There is multiple reasons to play Destiny Fusion first. Bricked hand can be 1 reason, but also could be using it to bait Ash Blossom, could also be used because the deck doesn't care about the lock.

Which goes back to what I was saying, you're wasting resource slots for Ghost Reaper & Winter Cherries. Realistically, it's only good in the mirror match as you can use it to stop key plays.

But just for DPE? There is a bunch of better hand traps to use to either stop DPE from being played that are far more generic or that can be used to deal with DPE.

Also the TCG/OCG is a good indication on whether or not a card or deck is actually good or not.

Yeah, no, this is bad logic.

Most decks run DPE currently. You can also use it as a tuner lvl 3 for access to, say, Barrone for additional Winter Cherries targets, if your deck can make it with the lvl 3 tuner. Same applies for any target you'd rather not deal with after the fact, really.

TCG to this day refuses to abuse Dragoon meanwhile OCG forgot that Necro Fusion + Trap Trick would have made Dragoon even more broken before it was banned as one good example of why TCG and OCG are not always a great example of what should and shouldn't be done.

TCG and OCG can also be obtuse, their metas and thus representation are directly linked to the pay2win nature of the physical card game. They also have BO3s instead of BO1s.

They do not directly translate to what does and doesn't work in MD and you're silly for thinking they do.
Originally posted by MancakeBR:
Originally posted by 【Spek】:
No, you can only use it when it activates in the grave, not when it revives
Might want to re-read what I stated. Because you just repeated what I said while also saying "no".
Mine was better
MancakeBR May 17, 2022 @ 10:25am 
Originally posted by 【Spek】:
Originally posted by MancakeBR:
Might want to re-read what I stated. Because you just repeated what I said while also saying "no".
Mine was better
That is debatable, especially when I said revive effect, which obviously referred to the activation of its GY effect. You took it as "You can't respond to it reviving itself". Which if you used more than 1 brain cell, you'd realize how dumb it was of you to think that way.
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Date Posted: May 17, 2022 @ 8:12am
Posts: 23