Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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e-dood 2024 年 12 月 2 日 下午 7:23
Favorite boss monsters
Fun topic time. Name your favorite boss monsters and why. GO!

I figure I can start with a few:

1)PUNK Amazing Dragon. He's pretty useful for both extension and interruption. Being flexible really sells him for me and it is nice to summon him on your opponent's turn to send most if not their whole field to their hand.

2) Icejade Gymir Aegirine. I like the art for this card a lot. Couple with the fact that her ability to protect your monsters from destruction and banishment in a neat way that allows some form of interruption is really neat (activating the card effect when you opponent activates a card allows you to banish the card.)

3) Gate Guardians Combined. Big guy. Three negates that requires some effort to get to and some floating. I like him, he's neat.
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G3 2024 年 12 月 2 日 下午 7:46 
1. Black Luster Soldier - Envoy of the Beginning - Pulling a 1st Ed. copy from a random pack at a grocery store makes him extra special for me.

2. Jinzo - Not having to fear trap cards getting my opponent back into game is a nice feeling.

3. Master Peace The True Dracoslaying King - A nightmare for every format he was legal. Was the answer for any anti-meta the opponent was running. Can't special summon. I'll tribute instead. Annoying effects? I'm immune.

4. Number 86: Heroic Champion - Rhongomyniad - Biggest payoff for my combo decks to field as a standalone card.
Merilirem 2024 年 12 月 2 日 下午 7:53 
1. Black Luster Solider and Chaos Emperor Dragon - Envoys of the beginning and End - They share this spot because back in the day they were my childhood deck I took to locals. The moment I got them I was so excited and fell in love with chaos. When they got banned I could no longer play because no one wanted to play with banned cards even outside of tournaments. Only came back to the game at all years later.

Its actually hard to pick the others. They all have their own purposes and periods. Things I love and some I hate. There is like a dozen cards all sharing a tier below BLS and CED. Everything from the new Chaos Synchro stuff and PEP to OG Horus and Guardian Angel Joan. Just too many to pick.
e-dood 2024 年 12 月 2 日 下午 7:57 
引用自 Merilirem
Its actually hard to pick the others. They all have their own purposes and periods. Things I love and some I hate. There is like a dozen cards all sharing a tier below BLS and CED. Everything from the new Chaos Synchro stuff and PEP to OG Horus and Guardian Angel Joan. Just too many to pick.
Yeah, it was pretty hard to (arbitrarily) pick three for the opening post. There are a lot of boss monsters that i like overall.

YGO has a lot of cool stuff. It's just a shame that Konami sucks at designing cards.
Zephyr 2024 年 12 月 2 日 下午 8:11 
That's a tough choice, there's a lot of good ones. Maybe Ghoti or Eldlich, but there's so many cool boss monsters that it's impossible to choose lol.
最後修改者:Zephyr; 2024 年 12 月 2 日 下午 10:05
Silyon 2024 年 12 月 2 日 下午 8:43 
For aesthetics: Divine Dragon Lord Felgrand. Shame he was basically junk when he was released, the art and theme implies he ought to be way stronger than he is. And I consider it a crime he was made into a Synchro Zombie with no synergy later on.

For nostalgia: Silent Swordsman. Technically any of the levels since they're kinda-sorta the same monster at different stages. Level 5 was the most usable as I recall, and I tried for a long time to make Level 4 do something at all. Specifically with Felgrand, actually.

For usability: Chaos Angel. Hard to pick just one, but Chaos Angel is easy to summon, is generic, has a beefy statline, and depending on the materials used a solid removal effect and/or strong protection. Just a little bit of everything you could ask for short of an omni-negate, and detailed art besides.

Of my current decks: Blue-Eyes Jet Dragon and Aron, the Ogdoadic King. It's debatable if Jet Dragon can be called a boss monster, but it has been the single card most responsible for the majority of my Blue-Eyes wins because of it's blanket protection, bounce effect, and easy self-revive trigger. As for Aron, he's the stronger half of the pair that enables Ogdoadic to have a grind game and be able to keep pressure on the opponent while they're popping off. Because I don't like dedicated OTK strats with Daybreak, he appeals to me far more. Plus, Royal Rare copy.
76561199543893354 2024 年 12 月 2 日 下午 8:43 
Oof, that's a hard one. Maybe Underworld Goddness or Flamberge. Master of Chaos deserves a honorable mention too.
e-dood 2024 年 12 月 2 日 下午 8:46 
引用自 sr5123rs
Oof, that's a hard one. Maybe Underworld Goddness or Flamberge. Master of Chaos deserves a honorable mention too.
Underworld Goddess is a pretty fun one. Kind of like an ED Kaiju in a way.

You ever get a hang of the lines in Traptrix Ragnaraika?
76561199543893354 2024 年 12 月 3 日 上午 12:53 
引用自 e-dood
引用自 sr5123rs
Oof, that's a hard one. Maybe Underworld Goddness or Flamberge. Master of Chaos deserves a honorable mention too.
Underworld Goddess is a pretty fun one. Kind of like an ED Kaiju in a way.

You ever get a hang of the lines in Traptrix Ragnaraika?
Hey, outside of the Kaiju stuff, I got saved by her anti-gy summon effect and immunity to board breakers too (I love how nobody reads in YGO and tries to Raigeki her) - ironically not even using her in the Ragtrix version because I wanted to stick more to the insect/plant theme since I had to skip Superpoly due the ED getting very crowded.
I'm not even sure. Like, I don't have to read the cards anymore, so it's "natural" now but the stuff generally feels more like negate bait, a desperate way to grab a trap or a win-more strat. Definitely prefer it to the pure version due the wider range of options and I bet it'd get exponentially stronger if I ran handtraps since Butterfly draw effect seems made with that in mind. Also it made me include Aronaseraphy for more ways to get seed, and she has her own cute synergy with the traptrix that do stuff on SS like recovering a trap, so even more options!

Do you summon the stuff first? I still go with Traptrix plays because I'm too scared of Nib and always hope for someone to blow imperm on Sera.
Ryoga 2024 年 12 月 3 日 上午 1:36 
Red-Eyes Dark Dragoon when summoned using the proper materials as it essentially is the quintessential boss monster. Good protection, decent stats and it puts up enough pressure that the opponent is generally forced to deal with it or else.

引用自 Silyon
It's debatable if Jet Dragon can be called a boss monster
I would say so. 3k atk is decent, it protects the field, bounces a card on attack and summons / revives itself for essentially free which is something it can do over and over again. It's definitely a card your opponent generally has to pay attention to.
最後修改者:Ryoga; 2024 年 12 月 3 日 上午 2:18
Susen 2024 年 12 月 4 日 上午 11:37 
chaos emperor dragon, shinato king of a higher plane, and sorcerer of dark magic are my favorites
IT 2024 年 12 月 5 日 上午 4:30 
The original Utopia, Sanctifire Albion, Traptrix Pinguicula, Level 6 Shi-en and Full Armored Blackwing.
e-dood 2024 年 12 月 7 日 下午 2:58 
引用自 sr5123rs
引用自 e-dood
Underworld Goddess is a pretty fun one. Kind of like an ED Kaiju in a way.

You ever get a hang of the lines in Traptrix Ragnaraika?
Hey, outside of the Kaiju stuff, I got saved by her anti-gy summon effect and immunity to board breakers too (I love how nobody reads in YGO and tries to Raigeki her) - ironically not even using her in the Ragtrix version because I wanted to stick more to the insect/plant theme since I had to skip Superpoly due the ED getting very crowded.
I'm not even sure. Like, I don't have to read the cards anymore, so it's "natural" now but the stuff generally feels more like negate bait, a desperate way to grab a trap or a win-more strat. Definitely prefer it to the pure version due the wider range of options and I bet it'd get exponentially stronger if I ran handtraps since Butterfly draw effect seems made with that in mind. Also it made me include Aronaseraphy for more ways to get seed, and she has her own cute synergy with the traptrix that do stuff on SS like recovering a trap, so even more options!

Do you summon the stuff first? I still go with Traptrix plays because I'm too scared of Nib and always hope for someone to blow imperm on Sera.
One thing I really do like about her is that requires a bit of commitment to get her on board. I don't really use her in all decks, but she is a nice inclusion if I can fit her in.

Their link 3 for their trap is pretty nice. The trap adding some more disruption and activating Sera is always funny. Then using him and a link 2 to go directly to their link 5 is pretty nice. I rarely use their link 4. She's not bad, but isn't really useful most of the time.

Hand traps are definitely quite useful as Butterfly can draw up to 3 cards. So even if you don't want Maxx C, drawing into another one is pretty nice.

Aronaseraphy Jasmine is usually the way I get to seed. I try to tribute Rikka Strenna if I got her on board. Her effect to cheat out a rank 5 or higher plant Xyz (mostly Hyperyton for the monster negate on your opponent's turn).

Depending on opening hand really. Sera is usually the first thing I try to get on board. Preferably with Holeutea, but Pudica or Myrmeleo will do. Then it's usually what lines do I have. Thankfully, it is pretty flexible.
R A Z E R 2024 年 12 月 7 日 下午 5:02 
Mines are mostly just from the anime because of things like how they were summoned at the time, but just to name a few below:

Slifer/Odin/Shooting star dragon/Shooting Star Quasaar Dragon/Obelisk during the Dark Side of Dimensions Movie.

5D's is in general my favorite show out of all the Yugioh animes..
最後修改者:R A Z E R; 2024 年 12 月 7 日 下午 5:04
76561199580568147 2024 年 12 月 7 日 下午 5:56 
Borrelend Dragon my beloved
Pastor Shotty McBangJump 2024 年 12 月 7 日 下午 6:54 
Flowering Etoile the Melodious Magnificat is probably my most recent favorite.

Offers utility through resetting Schuberta's effect, moving monsters into Bloom Harmonist's zones for a stronger battle phase, or clearing a pre-established field to activate a spare Ostinato or 1st Movement Solo.

Has interruption via multiple non-targeting bounces.

Can protect your board by banishing things that would've been removed, such as in response to a Nibiru, and is especially flexible on this front since you don't have to commit to what you want to banish until the effect resolves.

If she gets removed, you can toolbox into a bunch of different options depending on the situation, including a Tenpai counter via Bloom Diva.
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張貼日期: 2024 年 12 月 2 日 下午 7:23
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