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Yugioh is not a fair game. If your deck isn't doing something unfair and oppressive to the opponent, it's not being run correctly and is likely to have issues actually getting wins. Hence the end goal of every modern archetype (of which Kashtira is one) is ultimately to paralyze your opponent into taking no action or punish them harshly for any action they do take. This isn't a new thing either, it's just that back in the day (2004-era) the available cards weren't as good at doing it.
It is a good single drop but I can barely remember the last time any of the Kashtira cards looked imposing. They are a supplemental engine to other decks.
A fair deck loses.
To that end since Kashtira isn't meta it doesn't really matter that they basically make jank decks unplayable and act as a sort of gatekeeper. But yes, Kashtira as a whole archetype was a mistake and shouldn't have ever been printed.
banlist needs updating.
Who cares about DPE