Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
But still Master rule 4 with all negators and towers was no the best fun experience of the game.
It would be better if Konami give us continuous protection card "spell/trap" which are not affected by monster effect.
For example I wish if we have a card like "sword of revealing lights" but not affected by monster effect.
FTKs and OTKs existed in MR4 as well for high level plays. Sorry bud.
this is a terrible idea. This would kill most of the decks in the metagame both on master duel and IRL tcg & OCG games. Why should Konami/Komoney change the structure of the entire game just because you can't adapt and evolve as the game has? You sound like one of those extremely bitter genwunners/yugiboomers who think the DM era/playground rules era is all that is and should be to yugioh when this is clearly not the case. If you can't accept this bitter fact maybe you're better off not playing yugioh at all
I know OTK, FTK existed from long time.
Lets not pretend KONAMI has any sort of fanbase loyalty, they are constantly upping the complexity the game just so you have to buy more cards to keep up. Its a very simple marketing technique to keep milking the cash out of the "loyal" players.
There are plenty of reasons why they would probably not limit extra deck summons, but the idea that it would have a negative impact on the already established player base simply isn't one of them.
Master Rule 4.
That completely destroyed extra deck summoning for everything that wasn't Link, and players made a huge backlash, to a point where, except for Pendulums, everything got reverted to pre-Link era.
Turns out there actually is a precedent, and as expected, it shows players don't like it.
Also, there's a massive difference between "unplayable because the game doesn't allow you to play it" and "unplayable at the top spots in a tournament". You can play Dark Garbegician or Brick-Eyes or anything for that matter, the game doesn't prevent you to do so.
Find a like minded person to yourself, make a duel room, and duel to your heart's content with your 2002 deck, most you're missing are a few banned cards or maybe something got erratad, but beside that, nothing is stopping you.
Now let's compare it the other way around, they add that "special summon limit", cook, unlike in the previous case, I can't just make a room with friend and use my Marincess or Evil Twin deck, the game itself doesn't let me play that deck.
Now you see the difference?
Don't like modern, find like minded people and play in duel rooms, while making a Paleozoic deck for rank, stay in silver, and do 1 ranked duels a day, maybe 2 at most, and done, all your dailies that require ranked are done.
I have a modern deck with modern cards, I just don't like the whole 10 minute plays and 30 summons a turn. I'm in plat and have picked apart these kind of plays in a couple moves.
Its actually funny making people rage quit after disassembling their whole strategy because they think they put every unbeatable card on the table, and when they realize their board they set up had a couple holes in it they cant take it.
Big shoutout to most of the current Floowandereeze playerbase (most not all) who cant take it if they cant get their stupid Empen out on their first turn and rage quit before the duel has even started.
Not by any means saying I'm the best player or have the best deck, but its funny how many people believe having "good cards" makes you a "good player." these are the type of people KONAMI loves to milk and manipulate with skewed events that directly cater to their new cards.
*Summons timelords*
Heck, I'd settle for Konami fixing their stupid timer. Event has 300 seconds on the clock, opponent takes 10 minutes to make their first move even though there is no extra deck. My youtube video is already over and I'm wondering why I even play Yugioh anymore when I get matches like that. Because waiting ten minutes before I can play a game is cancer and I wouldn't defend it if any other game did it.