Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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zephydel Jan 29, 2022 @ 4:56am
Limit Extra Deck Summoning in this game, the TCG, and the OCG?
I think doing so can fix many of the balancing issues and pacing issues of this game, the TCG, and the OCG.

I think the following are the best ways of doing so...
1.) Players can only do 1 Normal Summon, Tribute Summon, or Extra Deck Summon per turn.
2.) Players can only do 1 Normal Summon or Tribute Summon per turn and 1 Extra Deck Summon per turn.

What are your thoughts on doing so?
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Showing 1-15 of 83 comments
JuataLinuxGamer Jan 29, 2022 @ 5:00am 
It just wouldn't be Yu-Gi-Oh anymore, and power creep would still happen, just in a different way. Pld school casual players, after 20 years, would complain about the Normal Summon with literal 20000 words on its text because that text can no longer be distributed in several different cards.
Last edited by JuataLinuxGamer; Jan 29, 2022 @ 5:01am
Zoie Shales Jan 29, 2022 @ 5:01am 
They won't do this.
zephydel Jan 29, 2022 @ 5:03am 
Originally posted by Zoie Shales:
They won't do this.
Why?
Zoie Shales Jan 29, 2022 @ 5:07am 
Originally posted by zephydel:
Originally posted by Zoie Shales:
They won't do this.
Why?

Because they simply won't.

It would be a insanely massive change to the game, rendering plenty of decks that duelists invested time and money on practically unplayable, all because you don't like how the game is like in 2022.
While I'm a little for limiting extra deck plays, what your suggesting is too limiting. Lunalight is a deck that has effects to allow it to fusion summon multiple times in a turn, where there is two alternatives otherwise it is required for certain fusion summoned monsters in that deck.
いか Jan 29, 2022 @ 5:13am 
There is no balance to this game. It's not supposed to be balanced.

Archetypes are real.


Dude this game is straight up one big "Okay you power up, I power up" fest.

It's pretty anime. 50 minutes of drama for 5 minutes of explosive "woah".

Bosses are bosses for a reason. Find a solution or scoop.
zephydel Jan 29, 2022 @ 5:20am 
Originally posted by Grand Captain Speedy Dash:
While I'm a little for limiting extra deck plays, what your suggesting is too limiting. Lunalight is a deck that has effects to allow it to fusion summon multiple times in a turn, where there is two alternatives otherwise it is required for certain fusion summoned monsters in that deck.
What do you think is the best way to limit extra deck summoning?
Soda Jan 29, 2022 @ 5:20am 
SUMMON LIMIT EXISTS.

/thread
zephydel Jan 29, 2022 @ 5:23am 
Originally posted by Yikes:
There is no balance to this game. It's not supposed to be balanced.

Archetypes are real.


Dude this game is straight up one big "Okay you power up, I power up" fest.

It's pretty anime. 50 minutes of drama for 5 minutes of explosive "woah".

Bosses are bosses for a reason. Find a solution or scoop.
I have found a few solutions like using cards like Justice Bringer and Vanquishing Light to shut down extra deck plays before they start. However, I do not think those solutions are reliable.
zephydel Jan 29, 2022 @ 5:25am 
Originally posted by Cha0zb0rn:
*cough* Dogmatika* cough*
Interesting. I will check it out.
Lost Drunk Jan 29, 2022 @ 6:02am 
This will never change due some specific cards allow players to summon various monsters and chain powerful combos so in real cards they become expensive and Konami profit from this by rarity forcing buy several packs.
Limite all the gameplay open place to many players use common cards in your decks.
Welcome to the P2W competitive world...
Zelwy Jan 29, 2022 @ 6:37am 
not the same, but there is Trinity format that only allows you to summon 3 effect monsters per turn.
Control decks:
76561199239174716 Jan 29, 2022 @ 7:33am 
Originally posted by Zoie Shales:
They won't do this.
They already did it, with Master Rule 4

Then brought it back with Master Rule 5

They should limit it to ONE link monster summon per turn, but allow unlimited Synchro, XYZ, etc
Goshko Jan 29, 2022 @ 7:37am 
Originally posted by zephydel:
I think doing so can fix many of the balancing issues and pacing issues of this game, the TCG, and the OCG.

I think the following are the best ways of doing so...
1.) Players can only do 1 Normal Summon, Tribute Summon, or Extra Deck Summon per turn.
2.) Players can only do 1 Normal Summon or Tribute Summon per turn and 1 Extra Deck Summon per turn.

What are your thoughts on doing so?


They won’t do this, because you don’t play yugioh. It’s been the way it is for many years and they have built decks around summoning from the extra deck multiple times a turn. This change kills dozens of archetypes and makes them unplayable and won’t really change the power of the game that much. The BEST deck right now does not need to use the extra deck to do most of its combos much. We have a meta deck right now that only summons once per turn and doesn’t need it’s normal summon or extra deck.
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Date Posted: Jan 29, 2022 @ 4:56am
Posts: 83