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Сообщить о проблеме с переводом
Their monsters are vulnerable only without equips. If they have equips, they can not be destroyed by battle (or effects, since the mikanko equips give that bonus) and can kill you by hitting into you. And hu-li doubles that by making it so that if she is equipped, you can not target any of your opponent's mikanko cards, even the equips. So if you have any non-targeting removal for backrow, or non-targeting negates/banishes for the monsters, that can help out them. The best is lightning storm or feather duster, but you just have to hope to draw that or otherwise you don't get a chance to play the game. On their turn, you can remove their equips as soon as they are activated, since the protections do not kick in until they resolve.
Do also keep in mind that if ohime is on the field, she can equip any spell from the grave as a quick effect to either field. This means that having some grave disruption can also help, but that basically boils down to d.d. crow as most of the common ones only hit monsters. Depending on the equips in the grave, she can steal your monster, negate your monster (with the axe of fools), or re-apply the mikanko targeting protection by giving hu-li another equip. Obviously a top target to hit with any monster negates if you have the opportunity on your turn, but on their turn if you have a veiler or something, it's probably better to hit ha-re as she can search whichever equip they still need to combo, since the mikanko equips just function as board clears and searchers as well.
Then there is the more broad solution of kaijus, as the usual form of removal for difficult to deal with monsters. You could even go for an underworld goddess but if they have a field set up, you will be disrupted a few times and may not be able to get there. And if you stop halfway, that will leave you with bigger monsters on the field for them to punch into. And again, that's another non-searchable set of cards that you just have to pray to draw into
There people upload their decklist, which you can easily search for by archtype or cards used and check for some neat ideas.
the decks themselves mostly suck but here and there are some interesting interactions that might be worth looking into.
i just did that briefly to check what others use to deal with these situations in BEWD decks. they for example used:
-chaos emperor the dragon of armageddon (using bystials as dark monsters)
-ultimate fusion
-ringowurm the dragon guarding the hundred apples into timelord vorpgate
In order to have a chance you need backrank removal plus quite an amount of nontargeting nondestruction removal. About the same what your opponents need to deal with your blue-eyes maxx.
Honestly, S:P in the game now is going to make things hard for mikanko on principal, just because everyone and their mother is going to run her, and while she can't target mikanko, she CAN remove the mikanko's targets from your own side of the field (unless you know, kaiju/lava golem stuff, but what can you really do at that point anyway?)
Also people seem to forget mirror force is a thing because they've been convinced "traps are too slow"...most mirror forces and variants will just make mikankos cry, as does anything that turns off skills (except dinomorphia because that's just kinda hilarious)
OP, Doooooooooooooooooooooooooooooooodge!
I mean... for this PARTICULAR problem, I guess it fits the bill for a blue eyes playable card, but yea. It's hardly an answer, and it isn't even a great card that is UR for some god forsaken reason
This is someone that clearly has no idea how mikanko works.
edit: I guarentee you, give me more than 1 turn with an empty field and I'll otk you. In fact, here, I'll show you that people who disrespect with an open field get hurt big time:
https://www.youtube.com/watch?v=Rcu_UBk_o8g
^This is absolutely consistent. Don't keep your board empty. I opened with that, but if you give me two turns, I can get to that combo 95% of the time. You can usually get away with an empty field for one turn.