Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Horus is a problem.
Snake Eyes made all decks more reliant on Hand Traps and now comes an unhinged engine with zero limitations. I am still upset that U.A. Player Manager has like two restrictions but Tearlament and Horus can do anything provided they are not hit by a banlist.

This in turn makes the game worse because in addition to snake eye we have another engine out there that can only be stopped by Maxx C resolving or Ghost Ogre hitting in the right time or Psy Frame but since you need hand traps gallore you are limited to archetypes that have a 1 card starter in multiples....guess which deck has about 10 one card starters.

All this did was provide Tearlament and some other decks like Pk with MORE gas for more omni negate endboards or boards that can put as many as 6+ disruptions and even if you chew through that Horus enables a 3rd Turn OTK unless you have absolutely crippled your opponent board.

The fact Konami printed a more generic Kashtira that does not lock you into anything is baffling, why they couldn't sneak a clause such as "You cannot summon from the Extra Deck for the rest of the turn". I want to like Horus but it is such bullcrap.
Last edited by Knud den Store 🧙‍♂; May 25, 2024 @ 5:51pm
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Showing 1-15 of 30 comments
Thanks for the award I guess...I was 100 off from a game profile but still Horus is not good for the current game environment
BigCatRob May 25, 2024 @ 8:33pm 
Originally posted by Knud den Store 🧙‍♂:
Snake Eyes made all decks more reliant on Hand Traps and now comes an unhinged engine with zero limitations. I am still upset that U.A. Player Manager has like two restrictions but Tearlament and Horus can do anything provided they are not hit by a banlist.

This is just powercreep. We go through this with every single new "engine" that comes in to play from Adventure to Punk to Kashtira and more. Nothing new happening here. Also you sure your remembering Player Manager right? That card just needs another Normal or Special Summoned U.A. to get itself on the board.

Originally posted by Knud den Store 🧙‍♂:
This in turn makes the game worse because in addition to snake eye we have another engine out there that can only be stopped by Maxx C resolving or Ghost Ogre hitting in the right time or Psy Frame but since you need hand traps gallore you are limited to archetypes that have a 1 card starter in multiples....guess which deck has about 10 one card starters.

Branded? It's Branded isn't it?


Originally posted by Knud den Store 🧙‍♂:
All this did was provide Tearlament and some other decks like Pk with MORE gas for more omni negate endboards or boards that can put as many as 6+ disruptions and even if you chew through that Horus enables a 3rd Turn OTK unless you have absolutely crippled your opponent board.

So just regular endboards if you fail to interrupt at the best opportunity in order to possibly force your opponent into making a sub-optimal endboard?


Originally posted by Knud den Store 🧙‍♂:
The fact Konami printed a more generic Kashtira that does not lock you into anything is baffling, why they couldn't sneak a clause such as "You cannot summon from the Extra Deck for the rest of the turn". I want to like Horus but it is such bullcrap.

It really isn't that bad and only sees play in mainly engine piles or 8-Axis. Like it's a good package similar to how Adventure was a good package before it got powercrept.
I disagree with the post above (Sorry I think quoting would make the post too long) I have seen nothing but Horus from Diamond to Master. It enables too many decks through an advantage engine that needs more handtraps to the point that it is hard to combat through engine alone so going second is even worse.
76561199378662608 May 25, 2024 @ 10:16pm 
Said by a Snake-Eye player.
draconicepic May 25, 2024 @ 11:15pm 
Personally, my biggest complain about Horus is the fact King's Sarcophagus has a "four times per turn" clause. I can only be thankful that discards for cost and not effect. If it discarded for effect, the card would be beyond broken.
draconicepic May 25, 2024 @ 11:32pm 
Originally posted by BigCatRob:
Originally posted by Knud den Store 🧙‍♂:
The fact Konami printed a more generic Kashtira that does not lock you into anything is baffling, why they couldn't sneak a clause such as "You cannot summon from the Extra Deck for the rest of the turn". I want to like Horus but it is such bullcrap.

It really isn't that bad and only sees play in mainly engine piles or 8-Axis. Like it's a good package similar to how Adventure was a good package before it got powercrept.
The #1 deck using Horus is Tearlament. You can also include other graveyard-based decks.
Originally posted by IsZ:
Said by a Snake-Eye player.
Keep sending points buddy.
But Acshually...I am playing Labrynth and Unchained. I find both have a better chance going second against many established boards and are harder to shut down.

Edit: Oh you mean the other thread that has nothing to do, yeah I got a going second Snake Deck I use for rank ups but I find Labrynth to be all around better. I am thinking going back to Vanquish Soul. Im also currently trying to complete the Horus engine since I pulled a shiny Deity but I am still two URs shy.

Also I think you guys are not really playing the game because the Naturia Horus deck is such a nuisance.
Last edited by Knud den Store 🧙‍♂; May 26, 2024 @ 12:20am
BigCatRob May 26, 2024 @ 8:07am 
Originally posted by draconicepic:
Originally posted by BigCatRob:

It really isn't that bad and only sees play in mainly engine piles or 8-Axis. Like it's a good package similar to how Adventure was a good package before it got powercrept.
The #1 deck using Horus is Tearlament. You can also include other graveyard-based decks.

Tear still utilizes different engines to get their mills off so I just lumped them all together as engine piles.
Terminal Desolation May 26, 2024 @ 8:41am 
Horus is fine, I think. The only truly degenerate ♥♥♥♥ I've seen Horus get up to so far was King Calamity Turbo which is pretty ♥♥♥♥♥♥♥ easy with the endless conga line of level 8 ♥♥♥♥♥♥♥♥. Tear being able to make Zombie Vamp is... whatever. A slight consistency boost for a relatively inconsistent deck is fine. If I can resolve Zombie Vamp, cool, but I mostly like it for eating up my opponent's interactions.

The King Calamity Turbo decks (including Nat Horus) could be easily resolved by banning King Calamity, which deserves to go... especially if we're getting more King Calamity Turbo decks soon (Centur-ion comes to mind). Zombie Vamp is fine. Only other thing I could potentially see as an issue is Horus Stun? That deck does seem evil, from what I watched of Jesse Kotton playing it. Could be problematic depending on how it develops.
Roleplayer May 26, 2024 @ 9:12am 
Its definitely going to be problematic in the future. Its too generic and free and will probably follow the Konami cycle of let it sell before we ban it. It'll be at the cost of our $ and our mental state.
Raven May 26, 2024 @ 9:19am 
Originally posted by Roleplayer:
Its definitely going to be problematic in the future. Its too generic and free and will probably follow the Konami cycle of let it sell before we ban it. It'll be at the cost of our $ and our mental state.

probably, but that's not really a surprise. That's been Konami's MO for many years now. For now, I'll get some milage out of pure horus because its kinda nice to bring back the lvl monsters and let them shine again, although pure horus is probably the only way that happens.
Raven May 26, 2024 @ 1:56pm 
Okay, I played against a guy with horus. So dark magician kinda really screws with horus.
make Master of Chaos. Activate effect. And...GG.
MancakeBR May 26, 2024 @ 2:10pm 
Horus in general is rather weak, especially due to Maxx "C".

However...you can do some really fun stuff with it. I combined it with Snake-Eyes, Diabellstar, and Millennium monsters (these are not out yet) and the deck is insane.
BigCatRob May 26, 2024 @ 3:05pm 
Originally posted by Roleplayer:
Its definitely going to be problematic in the future. Its too generic and free and will probably follow the Konami cycle of let it sell before we ban it. It'll be at the cost of our $ and our mental state.

More than likely won't ban any of the cards. They'll just limit King's Sarc to 1, maybe Imsety to 1 or 2 and call it a day.
Last edited by BigCatRob; May 26, 2024 @ 3:05pm
Raven May 26, 2024 @ 6:07pm 
Originally posted by BigCatRob:
Originally posted by Roleplayer:
Its definitely going to be problematic in the future. Its too generic and free and will probably follow the Konami cycle of let it sell before we ban it. It'll be at the cost of our $ and our mental state.

More than likely won't ban any of the cards. They'll just limit King's Sarc to 1, maybe Imsety to 1 or 2 and call it a day.

Rather than Imsety, I think if they truly wanted to hurt Horus, you'd do sarc to 1 and hapi to 1/banned. with hapi around, sarc can be at 1 and it'd be a pretty useless hit
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Date Posted: May 25, 2024 @ 5:50pm
Posts: 30