Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Sov 10. Feb. 2024 um 7:15
2
Sick of seeing 3000+ ATK monsters summoned in 1 turn
Its funny that Blue Eyes Alternative White Dragon is a featured card... considering its the shining example of everything wrong with the game at present. Older cards had costs... now everything can be summoned for free or a cost so trivial it does not force the player to play around the cost.

I should expect some "Counter-Fairy" cards now that basically say "Negate whatever you want for no cost" as standard without having to use the Pendulum card.

It really shows how the game has sadly fallen. Instant gratification with no drawbacks which saps strategic thinking out of the game.

All the free giveaways of broken modern decks will do nothing to solve the fundamental rot this game has experienced over the years. New players may come in but they will quickly leave as soon as they see a current deck.
Zuletzt bearbeitet von Sov; 10. Feb. 2024 um 7:17
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Beiträge 4660 von 144
Ursprünglich geschrieben von e-dood:
Ursprünglich geschrieben von Garbage:

There's no interaction with combo decks: you just sit and watch them play one-sided solitaire for 15 minutes and end on an unbreakable board. Sorry bro, but you're objectively wrong.
Hand traps prove you wrong.
Only in the most pedantic technical sense possible. Yes, I can ash whatever you are trying to search(assuming I drew it in the first place that is) but that is still only one interaction per... what 10 to 20 interactions that a regular combo deck goes through on a normal turn?

This is like saying a handgun is a counter to a tank because if you shoot the driver before he gets into the tank you technically countered the tank.
Ursprünglich geschrieben von Ravielsk:
Ursprünglich geschrieben von e-dood:
Hand traps prove you wrong.
Only in the most pedantic technical sense possible. Yes, I can ash whatever you are trying to search(assuming I drew it in the first place that is) but that is still only one interaction per... what 10 to 20 interactions that a regular combo deck goes through on a normal turn?

This is like saying a handgun is a counter to a tank because if you shoot the driver before he gets into the tank you technically countered the tank.

Too many people are obsessed with Ash.

Sure, there are formats where Ash isn't good and is only played because Maxx "C" is legal, and in those formats, other hand traps can do way more damage than Ash can.

Have you seen a Mannadium or Super Sumo Slammer deck play through Droll & Lock Bird? yea, me neither.

Mathmech wants to revive with Superfactorial? Belle, D.D. Crow, Skull Meister will tell them to go ♥♥♥♥ themselves because they don't get the stuff they wanted.
e-dood 11. Feb. 2024 um 8:46 
Ursprünglich geschrieben von Ravielsk:
Ursprünglich geschrieben von e-dood:
Hand traps prove you wrong.
Only in the most pedantic technical sense possible. Yes, I can ash whatever you are trying to search(assuming I drew it in the first place that is) but that is still only one interaction per... what 10 to 20 interactions that a regular combo deck goes through on a normal turn?

This is like saying a handgun is a counter to a tank because if you shoot the driver before he gets into the tank you technically countered the tank.
My brother in christ, most combo decks do die to one or two hand traps. Only the most insane (and arguably poorly designed) ones don't.

Yeah, it sucks that you have to draw the out, but it is slightly better than the floodgate player who over the turns can still put up more floodgates.
. 11. Feb. 2024 um 8:47 
Ursprünglich geschrieben von C.C. しえんのとがひめ:
Ursprünglich geschrieben von Ravielsk:
Only in the most pedantic technical sense possible. Yes, I can ash whatever you are trying to search(assuming I drew it in the first place that is) but that is still only one interaction per... what 10 to 20 interactions that a regular combo deck goes through on a normal turn?

This is like saying a handgun is a counter to a tank because if you shoot the driver before he gets into the tank you technically countered the tank.

Too many people are obsessed with Ash.

Sure, there are formats where Ash isn't good and is only played because Maxx "C" is legal, and in those formats, other hand traps can do way more damage than Ash can.

Have you seen a Mannadium or Super Sumo Slammer deck play through Droll & Lock Bird? yea, me neither.

Mathmech wants to revive with Superfactorial? Belle, D.D. Crow, Skull Meister will tell them to go ♥♥♥♥ themselves because they don't get the stuff they wanted.

Because Belle, Crow, and Meister are such a universal hand traps. Nah fam, Konami shouldn't just ban Circular! Screw that! Why would anyone want to ban Circular when all it does is set up multiple negates on its own over the course of 3 to 5 very boring minutes?

You are truly the salt of the earth and you are a bastion of knowledge for this game.
e-dood 11. Feb. 2024 um 8:47 
Ursprünglich geschrieben von C.C. しえんのとがひめ:
Ursprünglich geschrieben von Ravielsk:
Only in the most pedantic technical sense possible. Yes, I can ash whatever you are trying to search(assuming I drew it in the first place that is) but that is still only one interaction per... what 10 to 20 interactions that a regular combo deck goes through on a normal turn?

This is like saying a handgun is a counter to a tank because if you shoot the driver before he gets into the tank you technically countered the tank.

Too many people are obsessed with Ash.

Sure, there are formats where Ash isn't good and is only played because Maxx "C" is legal, and in those formats, other hand traps can do way more damage than Ash can.

Have you seen a Mannadium or Super Sumo Slammer deck play through Droll & Lock Bird? yea, me neither.

Mathmech wants to revive with Superfactorial? Belle, D.D. Crow, Skull Meister will tell them to go ♥♥♥♥ themselves because they don't get the stuff they wanted.
Any graveyard heavy deck that relies on light or dark monsters: Bystals.
Ursprünglich geschrieben von Garbage:
Ursprünglich geschrieben von C.C. しえんのとがひめ:

The double standard is simple, he thinks that combo decks that end on boards that don't allow you to play if you don't draw the out is bad for the game, but stun decks that end on boards that don't allow you to play if you don't draw the out are fine.

You get multiple chances to draw the out, unlike a combo deck. In fact, in most cases, you get 10 chances.

We also don't end on negates, so you're free to play any cards you want.

There's no double-standard here: there's just one combo player getting a little bit angry when they don't go first against someone who's tired of solitaire being played in front of their very eyes.

Remind me, what tier is stun again? Oh right, not even a top 10 deck right now

According to MDM, Stun is currently the 9th most played deck at M1 for the past 2 weeks, and 10th most played for the past 4 weeks.

You keep parroting the "but you have multiple turns to draw the out" as if you don't also get to draw cards in that time. Oh, I finally drew my 1of Feather Duster, got countered by 1 of your 3 Solemns, back to square one. Oh, I finally drew a Cosmic Cyclone to remove that floodgate, you flip another.
Zuletzt bearbeitet von C.C. 折オリ枝 の 夫; 11. Feb. 2024 um 8:49
Ursprünglich geschrieben von Gameing:
normal summon lord of d, activate flute of summoning dragon, special summon blue eyes. You would of been crying unfair in 2002 as well.
Or Yugi useing multiply on Fiend's Sanctuary to tribute summon Obilisk.
Or Zane fusing out Cyber End Dragon on first turn.
Or Chosen One Summons Masked Beast Des Gardius.

Special summons have been a thing since vanilla YGH. So if OP is tired of watching his opponent cheat out 3k attack monsters then he is up for a surprice when he look back at what decks in vanilla could do.
e-dood 11. Feb. 2024 um 8:50 
Ursprünglich geschrieben von C.C. しえんのとがひめ:
Ursprünglich geschrieben von Garbage:

You get multiple chances to draw the out, unlike a combo deck. In fact, in most cases, you get 10 chances.

We also don't end on negates, so you're free to play any cards you want.

There's no double-standard here: there's just one combo player getting a little bit angry when they don't go first against someone who's tired of solitaire being played in front of their very eyes.

Remind me, what tier is stun again? Oh right, not even a top 10 deck right now

According to MDM, Stun is currently the 9th most played deck at M1 for the past 2 weeks.

You keep parroting the "but you have multiple turns to draw the out" as if you don't also get to draw cards in that time. Oh, I finally drew my 1of Feather Duster, got countered by 1 of your 3 Solemns, back to square one. Oh, I finally drew a Cosmic Cyclone to remove that floodgate, you flip another.
Nah, you flip the trap that flood gates spell cards by needing them to be set for a turn before they can activate.
. 11. Feb. 2024 um 8:51 
Ursprünglich geschrieben von e-dood:
Ursprünglich geschrieben von C.C. しえんのとがひめ:

According to MDM, Stun is currently the 9th most played deck at M1 for the past 2 weeks.

You keep parroting the "but you have multiple turns to draw the out" as if you don't also get to draw cards in that time. Oh, I finally drew my 1of Feather Duster, got countered by 1 of your 3 Solemns, back to square one. Oh, I finally drew a Cosmic Cyclone to remove that floodgate, you flip another.
Nah, you flip the trap that flood gates spell cards by needing them to be set for a turn before they can activate.

No stun deck runs ASF. Most don't even run floodgates anymore as much as they run disruption and protection to their monsters.

What fantasy land are you guys in?
Ursprünglich geschrieben von Garbage:
Ursprünglich geschrieben von C.C. しえんのとがひめ:

And the same applies on the other end, you have a lot more opportunities to interact with a combo deck. If you can't, that's on your for building a bad deck.

There's no interaction with combo decks: you just sit and watch them play one-sided solitaire for 15 minutes and end on an unbreakable board. Sorry bro, but you're objectively wrong.
Ash, Max C, Imperm, Nibiru, Veiler, Droll. There are plenty.
Zuletzt bearbeitet von Astrallight; 11. Feb. 2024 um 8:53
e-dood 11. Feb. 2024 um 8:54 
No stun deck runs ASF. Most don't even run floodgates anymore as much as they run disruption and protection to their monsters.

What fantasy land are you guys in?
One in which it is acually useful, considering that, it, ya know, actually counters plenty of strong spell cards.
Zuletzt bearbeitet von e-dood; 11. Feb. 2024 um 8:55
. 11. Feb. 2024 um 8:58 
Ursprünglich geschrieben von Astrallight:
Ursprünglich geschrieben von Garbage:

There's no interaction with combo decks: you just sit and watch them play one-sided solitaire for 15 minutes and end on an unbreakable board. Sorry bro, but you're objectively wrong.
Ash, Max C, Imperm, Nibiru, Veiler, Droll. There are plenty.

Clearly you'll draw into one on turn 1 through the power of make-believe!
Ursprünglich geschrieben von Garbage:
Ursprünglich geschrieben von e-dood:
Nah, you flip the trap that flood gates spell cards by needing them to be set for a turn before they can activate.

No stun deck runs ASF. Most don't even run floodgates anymore as much as they run disruption and protection to their monsters.

What fantasy land are you guys in?

What fantasy land are you living in?

I'm checking MDM Stun decks, and it's full of floodgates, Inspector Boarder, multiple Barrier Statues, Jowgen, Clockwork Night, Necrovalley, TCBOO, Dimension Shifter, Macro Cosmos.

The thing that surprised me the most is how many Mirror Force cards are ran in those stun decks, as well as Decisive Battle of Golgonda and Crackdown just to ensure that their "low attack floodgate that can easily be attacked over" can't be easily attacked over.
Zuletzt bearbeitet von C.C. 折オリ枝 の 夫; 11. Feb. 2024 um 8:59
. 11. Feb. 2024 um 9:04 
Ursprünglich geschrieben von C.C. しえんのとがひめ:
Ursprünglich geschrieben von Garbage:

No stun deck runs ASF. Most don't even run floodgates anymore as much as they run disruption and protection to their monsters.

What fantasy land are you guys in?

What fantasy land are you living in?

I'm checking MDM Stun decks, and it's full of floodgates, Inspector Boarder, multiple Barrier Statues, Jowgen, Clockwork Night, Necrovalley, TCBOO, Dimension Shifter, Macro Cosmos.

The thing that surprised me the most is how many Mirror Force cards are ran in those stun decks, as well as Decisive Battle of Golgonda and Crackdown just to ensure that their "low attack floodgate that can easily be attacked over" can't be easily attacked over.

Clockwork Night is not a floodgate. Dimension Shifter is too inconsistent for the deck.

You are acting like stun is a tier 0 deck.
e-dood 11. Feb. 2024 um 9:05 
Ursprünglich geschrieben von C.C. しえんのとがひめ:
Ursprünglich geschrieben von Garbage:

No stun deck runs ASF. Most don't even run floodgates anymore as much as they run disruption and protection to their monsters.

What fantasy land are you guys in?

What fantasy land are you living in?

I'm checking MDM Stun decks, and it's full of floodgates, Inspector Boarder, multiple Barrier Statues, Jowgen, Clockwork Night, Necrovalley, TCBOO, Dimension Shifter, Macro Cosmos.

The thing that surprised me the most is how many Mirror Force cards are ran in those stun decks, as well as Decisive Battle of Golgonda and Crackdown just to ensure that their "low attack floodgate that can easily be attacked over" can't be easily attacked over.
I can kind of understand Drowning Mirror Force as a non-targeting, non-destruction tool. If it doesn't get negated or destroyed, a table may just get flipped.
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Geschrieben am: 10. Feb. 2024 um 7:15
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