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it's a lingering floodgate, which in itself is toxic, but droll only sees play when theres a super degenerate deck that you need the lingering floodgate to stop because shs can ftk through 2-3 handtraps already if you dont have exactly droll
-Need the player to be successfully resolve the adding first.
-Doesn't give the user additional card or started a combo. You simply discard it. If any it also lock the user to do the exact same thing this card do as their opponent. The user will started their next turn with one less card.
-Doesn't stop you from doing anything else. Monster effect? Using GY? Go on!
You still able to special summon from deck!
Still not as toxic as some other stuns though. Only for one turn.
Don't lump him with SHS players, it makes us look like we care about Droll
Hear me out: Stop crying about Combo
It also helps the Link doesn't take damage once they form a Link, if they do at least