Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Merilirem Nov 26, 2023 @ 9:25am
What generic card do you think Konami SHOULD make?
We know Konami makes some broken mistakes of cards and the generic ones like Verte can be so bad they ruin the archetype they were supposed to support by being banned so they can't even do that. However there are also a lot of generic cards that are really good for the game, though we may not agree on which. So here I am posing the question.

What Generic card doesn't exist that should? You know, a card that would fill a void in the game by being a generic answer for those decks that simply have nothing good themselves. No need for complex details. The issue and a general concept for the solution card is enough.

Also, try to have some fun.
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Showing 1-15 of 28 comments
Papa Shekels (Banned) Nov 26, 2023 @ 11:21am 
A link-3 or -4 that can use a spell/trap as material, and with some special requirement can also use an opponent's spell or trap as material. This could exclude field spells if it ends up being a balance issue, but it would be a strong option for all the people whining endlessly about floodgates. I still personally think it's a skill issue if people go all in on a combo and don't play any kind of utility options to out things that stop them, but this would give those same people an option to get rid of a skill drain or gozen or whatever else while also requiring some investment and not just being a free board breaker
TokoWH Nov 26, 2023 @ 1:11pm 
So we do already have this but like, I'm still kind of surprised by how little purely generic fusion monsters are in the game. Unlike the other summoning mechanics, Fusions are still largely tied to archetypes and we don't really get generic Fusions on the same level we get generic Synchro/Xyz/Links.

I know there are a few (Mudragon of the Swamp, Starving Venom) but it's a bit weird how little there are compared to the other mechanics.
Papa Shekels (Banned) Nov 26, 2023 @ 2:24pm 
Originally posted by TokoWH:
So we do already have this but like, I'm still kind of surprised by how little purely generic fusion monsters are in the game. Unlike the other summoning mechanics, Fusions are still largely tied to archetypes and we don't really get generic Fusions on the same level we get generic Synchro/Xyz/Links.

I know there are a few (Mudragon of the Swamp, Starving Venom) but it's a bit weird how little there are compared to the other mechanics.
The existence of super polymerization hinders their ability to print any kind of generic fusions, even though they would kind of go against the idea of the mechanic anyway. Although super polymerization is already a bannable card as is, so if they just did away with it permanently the design space would be much more open. Doubt that will happen though, it's a big anime card and we all know how far they went to keep firewall dragon around. Not to mention the upcoming yubel support directly searches super polymerization, so they would have to print a retrain that is treated as super polymerization in the deck
Astrallight Nov 26, 2023 @ 2:26pm 
Originally posted by TokoWH:
So we do already have this but like, I'm still kind of surprised by how little purely generic fusion monsters are in the game. Unlike the other summoning mechanics, Fusions are still largely tied to archetypes and we don't really get generic Fusions on the same level we get generic Synchro/Xyz/Links.

I know there are a few (Mudragon of the Swamp, Starving Venom) but it's a bit weird how little there are compared to the other mechanics.
Fusions monsters make no sense in a link deck or synchro deck. But link cards and synchro cards can fit into eachother. Thats why you dont got any generic fusion cards. Most fusion cards you mention are superpoly targets used in fusion decks.
HeraldOfOpera Nov 26, 2023 @ 2:57pm 
A spell card that just destroys a single targeted card. It's a straightforward effect that wouldn't be particularly powerful, yet somehow doesn't exist.
Raven Nov 26, 2023 @ 3:13pm 
Originally posted by HeraldOfOpera:
A spell card that just destroys a single targeted card. It's a straightforward effect that wouldn't be particularly powerful, yet somehow doesn't exist.

offerings to the doom: am I joke to you?

Also the upgraded one everyone forgot that DOESN'T target, making it arguably better:

Smashing ground
Raven Nov 26, 2023 @ 3:24pm 
Hmmm. A generic card...I guess this would be mainly supporting flip summoning, but it would help other decks too...maybe.

At the beginning of your main phase roll a die. Special summon monsters from your deck into face-down defense position up to the result of your die roll. You may not normal summon or special summon for the rest of the turn you activated "insert name of card here".
crab.king274 Nov 26, 2023 @ 3:39pm 
Continuous spell searchers. There's only like, Watch Cat.

I'd like to see more generic draw power too.
Joker Cyclone
Counter Trap
If your opponent activates an MST, negate the effect.
Raven Nov 26, 2023 @ 4:37pm 
Originally posted by Chaos 混沌 カオス:
Joker Cyclone
Counter Trap
If your opponent activates an MST, negate the effect.

Why would someone use this when judgement of anubis exists?
Originally posted by Raven:
Originally posted by Chaos 混沌 カオス:
Joker Cyclone
Counter Trap
If your opponent activates an MST, negate the effect.

Why would someone use this when judgement of anubis exists?
https://youtu.be/pT7VTeLe9IY
Raven Nov 26, 2023 @ 5:12pm 
Originally posted by Chaos 混沌 カオス:
Originally posted by Raven:

Why would someone use this when judgement of anubis exists?
https://youtu.be/pT7VTeLe9IY

Oh right. The reason anyone does anything...for the memes :P
HeraldOfOpera Nov 26, 2023 @ 6:10pm 
Originally posted by Raven:
Originally posted by HeraldOfOpera:
A spell card that just destroys a single targeted card. It's a straightforward effect that wouldn't be particularly powerful, yet somehow doesn't exist.

offerings to the doom: am I joke to you?

Also the upgraded one everyone forgot that DOESN'T target, making it arguably better:

Smashing ground
Targeted card, not just monster. The fact that we can powercreep so many other cards that have historically seen play and still end up being pack filler is mildly amusing.
Raven Nov 26, 2023 @ 6:22pm 
Originally posted by HeraldOfOpera:
Originally posted by Raven:

offerings to the doom: am I joke to you?

Also the upgraded one everyone forgot that DOESN'T target, making it arguably better:

Smashing ground
Targeted card, not just monster. The fact that we can powercreep so many other cards that have historically seen play and still end up being pack filler is mildly amusing.

I mean, I guess there is raigeki break, but that's a trap. I guess I can't actually think of a spell version of it that's not linked to some archetype. That's pretty much the main MO these days though is to segregate the power cards into archetypes. It's an effective way to prevent abuse I guess.
Gauche Nov 26, 2023 @ 6:47pm 
Unevenly Matched
When your opponent activates "Evenly Matched": Negate its effect, and if you do, make your opponent choose left or right. Punch them in the face with your corresponding fist

Anti-Board breakers got power crept by generic omni-negates
Last edited by Gauche; Nov 26, 2023 @ 6:49pm
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Date Posted: Nov 26, 2023 @ 9:25am
Posts: 28