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Regardless of that though, the only thing slow playing counts is the pace, not at the extra steps taken to finish you off.
edit: this is straight from Konami's tournament regulations for the physical card game, but I don't see how this would change for master duel:
. Slow Play (SP)
This category covers infractions associated with the pace of a Duelist’s game.
• Duelists are expected to play at a reasonable speed, regardless of the complexity of the game situation, and should not waste time.
• Slow Play infractions are always administered a Warning at first, and then upgraded as appropriate if the infraction is repeated.
• Slow play is presumed to be unintentional.
• Intentionally delaying a Game or Match is considered to be Stalling and falls under the
Unsporting Conduct-Cheating infraction.
^So what you should report them for is unsporting conduct. You can report them for cheating, but I am not sure how the report system handles that as I personally have yet to need to use that feature.
It's worth noting that according to the konami regulations, what he did does qualify as cheating though, it would be considered stalling if he didn't finish you off when he could have, which would be considered intentional. So your scenario doesn't qualify for slow play but it DOES count as cheating. Wild, isn't?
To be fair, the idea of stalling being cheating is under the consideration that it would be to manipulate end of round results and otherwise disrupt the overall tournament, so not sure if that translates to something konami cares about on Master Duel, but it's in their offical regulations which Konami says master duel is supposed to up hold so... *shrug*
Also, if you were in an unwinnable situation, you can literally just leave.
Your dailies do not matter.
I have experince this many times with people that refuse to end and keep giving pity turns when I got nothing. Reported them all for slowplay. As long Konami dont add a unsportsman conduct report option then slow play is your way to report.
Then I dont care what other people keep saying about the official rules. If he keep ending turns while he got lehal dmg then its slowplay by MD standarts.
I think that's going to be my next feed back to them, I think we should get as many people on board as we can about that (although it would be very small over all) to suggest adding "unsporting conduct" to the reason for reports.
And I know you said that "you don't care" what those regulations say, but what was described and for what most you're reporting isn't slow play, but is actually covered under cheating which is a more severe infraction. You're letting people get off light, when konami itself feels stalling is cheating.
It's also konami themselves that said master duel is supposed to mimic official tournaments in terms of how it functions, its supposed to be *THE* definitive way to play digital yugioh, that translates to real world success.
It's not like I don't understand that, but I can't be sympathetic. Konami really put themselves in that position, better they have to sift through all those reports instead of us on the forums.
Not that I think it would change anything or make it any less here, but at least if Konami sees the mess they created and had to deal with it, especially with their own rules and regulations, the optimist in me would hope they either actively work on a solution or dial things back going forward. (I realize that's not going to happen, but I still prefer it being an option for reports than just all the whining around here, or at least to have konami suffer with us)
• Duelists are expected to play at a reasonable speed, regardless of the complexity of the game situation, and should not waste time.
Not taking the win as soon as you both know they have it is wasting time, and therefore counts.
The exception would be if you have a face-down card on the field, as it could potentially be a board wipe, magical cylinder, or something that stops him from getting the win, at which point, them doing a combo that allows them to destroy that card just for safety is not slow play.