安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I shouldn't say "rigged". I should more say "Not adequately representing true randomness". In addition to the whole mana-weaving nonsense, the shuffler also has a tendency to group cards together. If you draw two or more copies of the same card in your opening hand, you're significantly more likely to draw the other copies in your deck, which is how you get nightmare scenarios of people drawing 9 lands in a row.
Though the mechanism by which this quirk of the shuffler works as well as the fact that Wizards refuses to fix it lends credibility to the idea that Wizards sees it as a feature not a bug. Whenever it checks to see how many copies of a card are left in your deck, it doesn't count the copies in your hand as being outside of your deck. So if you run 4 Mystic Elves and you have one in your hand, the game thinks you have 4 left in your deck instead of three in your deck. This is a very easy problem to fix, and not a mistake any professional programmer would realistically make.
immediately followed by
That really ruins it for me. Whales buy numerous things or spend more than your average consumer, not just 4 cards to make sure they get the same opener each time; otherwise if you bought all the cards, the code is exactly the same as one who bought no cards
Edit : though it certainly was clever
Especially as they couldn't do it properly without effectively enabling some light "cheating".
Basing it off card type would mean you can run 1 trap/spell to open with it every game, or if you are like me and have decks with almost no actual monsters, you could easily assure you get Eldlich every game by just running 2 or 3 of him, and nothing else. Same thing then with basing it off level of the card, or tuner vs non-tuner.
MtGA can get away with it since they draw 2 hands in the background and give you the one with more lands I believe, which are far less consequential. However - that may not be what you want if your curve is small (e.g. mono red goblins)
If it truly was like that then all the opponents I just faced now should be granted perfect hands while I brick but I did not. You could say the same to people who post pictures of him having a starting hand full of handtraps and nothing els. Thats just rng in a nuttshell when you run 3x Max C 3x Ash and proerly 3x Nibiru or 3x Evently Matched and then get mad you open a hand with all of them at the same time.
Useing Pot cards just to draw two more pot cards can happen aswell but it dont happen often. OP showing him drawing into two more Pot of D proves nothing. Thats just rng agan.
Stuff like Asian playes always getting perfect hands. Whales always getting perfect hands and shuffle system is rigged towards a specific player is just nonsences that belong on the conspiracy shelf.