Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Its the only viable responds going second players got.
But on the other hand its ofc frustrating to get Max C by a combo player in your draw phase after he build his board and now every single card you use will now get negated or give him more cards on his hand to use against you.
Thats why Max C in MD is just a necessary evil in this game. Atleast TCG banned it but then other handtraps like Nibiru/Veiler and Book of Moon gets used instead.
Ban ash and blossom joyous spring then and infinite impermenace then and stop crying about Maxx C cause we get to use it for our deck's and yall don't cause yall cry we get more card's in our hand.
Can say the same About ash and blossom joyous spring, runick, tearlaments, kashtira, diablosis, bystial, branded, infinite but you all still use them along with effect veiler, and whatever other negates are out there of x3 yall carry in your decks :) but Maxx c is just our way of outsmarting.
One pull per turn, unlike the x3 of ash and all them yall put into you're deck's so stop complaining or better yet crying