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You reminded me of League of Legends where you can troll all you want and stay 0 kills 10 deaths, but once someone flames you he get's banned.
Same applies to real life, you can thrash talk other people, but once they punch your face they get in jail.
Thing is it's all symmetrical. You, a newbie learning or re-learning the game, have just as much ability to create the exact same kind (or even a card-for-card clone) of any deck that you might rage at. Master duel is generous enough to new accounts to let you do that, it only becomes pay-to-win if you spread your starter gems and CP too thinly across too many deck options, or if you're returning to the game after walking away for a format or two.
For a newbie, the best thing you can do is pay attention to what kind of decks your opponent's playing. Save a recording of a deck that catches your interest so you can go back over the game and take a closer look at the cards and plays they're making. Save your CP for crafting staples that just about any deck can use first, things like Ash or Maxx C. Only buy packs in bundles of 10, and go for the "secret packs" when possible over the Featured packs. Lastly, manage your Salt. When you get tilted, you play like garbage regardless of the decks involved. Walk away before you get worked up over losing, because you will lose A ♥♥♥♥♥♥♥ LOT while you're learning the ropes.
Yes, that's a hell of an onboarding for new players. Konami does not seem to particularly care about the new player experience, so that's what you're stuck with.
Pretty sure 2004 WCS winner literally playing chaos deck with banishing + floodgate support.
A competitive yugioh never meant to be an anime counterpart lol.
The only things that changed since then are the complexity of interactions, maximum acceptable power ceiling, and the paint on top of whatever is fundamentally happening. Doesn't matter if it's serpentine metallic "dragons", angry birds with guns, or anime girls in mech suits. This has always been what the game was aiming for. But if you're going to skip 20 years' worth of catching up and expect things to stay the same, idk what to tell you, you set yourself up for failure
Bear in mind, I do not mind Tearlament and I think those sirens got it going with the support they got within their own archetype but now we are about the get Bystials and those are just mean. It is somewhat funny that despite the hits to Tear which affected U.A. harder I can still play U.A. but if you play Live Twin, Mathmech or even Eldlich ( I think even Labyrinth is hit by the Bystials too) you are going to hate what's coming, the bystials played a fundamental part in making both the TCG and the OCG not fun to play at all.