Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Soren Aug 23, 2023 @ 9:53am
Feels like some people can see your hand sometimes
Seems like whenever I run Nabiru, it always feels like deck types that always special summon 8+ times on their starting turn instead exactly stop at 4. I never get a blackwing player in the event who stops at 4 for example when I don't have Nabiru. Like not a single time. But every time I draw Nabiru against blackwing players, that is always the one time they are cautious of Nabiru or something.
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Showing 1-15 of 19 comments
¿¡Kloey!?² Aug 23, 2023 @ 9:56am 
Well take it into perspective that if they are playing against the light decks which have access to Nibiru, imagine how many times they have been hit by it to now always be more cautious and not play into it if they don't have to.

Edit: Also in response to the people that continue to play without fear of it, some may have a contingency plan just in preparation of it but I can't say for certain since I don't pilot black wings.
Last edited by ¿¡Kloey!?²; Aug 23, 2023 @ 9:58am
76561199256997065 Aug 23, 2023 @ 10:04am 
I mean dude i can see Nibiru i can see the Ash i can see MaxxC, Veiler Infinite
it comes out obvious unless it's been used with the first card able everybody will see it at least master Rank players
Soren Aug 23, 2023 @ 12:27pm 
Originally posted by ¿¡Kloey!?²:
Well take it into perspective that if they are playing against the light decks which have access to Nibiru, imagine how many times they have been hit by it to now always be more cautious and not play into it if they don't have to.

Edit: Also in response to the people that continue to play without fear of it, some may have a contingency plan just in preparation of it but I can't say for certain since I don't pilot black wings.
I just feel like there is a discrepancy of behaviour here. Feels like 100% of the blackwing players I play against when I don't have Niburu special summon 5+ times (if they don't brick). And 80% of the blackwing players I have Nibiru against, suddenly all stop at 4 special summons. It just feels sus to me.

Obviously like you said, players who feel they can just play through it will go to 5 anyway ignoring whether it could have been a possibility or not.

I just feel like the ratio of players stopping at 4 when I don't have Nibiru should be higher than 0% when the inverse scenario is like 80% from my personal experiences. The sample size is small mind you. I think I got 5 blackwing players in total I had Nibiru against, and only one of them played past 4 specials. Meanwhile I got 20+ blackwing players who I didn't have Nibiru against and not a single one of them stopped at 4 specials.
Last edited by Soren; Aug 23, 2023 @ 12:29pm
¿¡Kloey!?² Aug 23, 2023 @ 12:38pm 
Could just be coincidence. The one time I did have Nibiru against a blackwing deck they did stop at 4 summons but I chalk it up to circumstancial evidence cause they didn't get black armor master out so it worked out for me. Also another thing to consider is that there may be some players who are unfamiliar with the deck to go hogwild full combo. While I won't rule out the possibility of foul play, most players don't toggle Nibiru off to make the opponent over extend ao when they feel it most better players will know how to try at least play around it.
Ehgk-Zakhari Aug 23, 2023 @ 1:26pm 
some people play around it, others dont. also they see the game prompt you if you have nibiru and the opponent summoned their 5th monster
TokoWH Aug 23, 2023 @ 1:29pm 
Originally posted by Soren:
Seems like whenever I run Nabiru, it always feels like deck types that always special summon 8+ times on their starting turn instead exactly stop at 4.

It's 200% the brief pause when the game asks you if you wish to use Nibiru. I'm able to spot when someone has one in there hand if I'm doing my moves without issue but suddenly after a special summon there's a pause that wasn't there before. I've managed to force out a few before they would normally drop it by trying to end my turn early.

It's unfortunately one of the problems with Yu-Gi-Oh sims, and I wouldn't know how to fix it without giving some hint to the opponent you have one in your hand.
Ehgk-Zakhari Aug 23, 2023 @ 1:37pm 
even in real life people can sort of read if the opponent has nibiru. gotta have that poker face xD
76561199256997065 Aug 23, 2023 @ 1:38pm 
Originally posted by Ehgk-Zakhari:
even in real life people can sort of read if the opponent has nibiru. gotta have that poker face xD
Lol
When you linger on an activate window and it's after X amount of summons you know it's a Nib in their hand. So yeah they know because of the UX. It's unavoidable.
Last edited by Bad Distraction Carnifex; Aug 23, 2023 @ 1:54pm
ChaosBahamut Aug 23, 2023 @ 2:07pm 
Originally posted by TokoWH:
Originally posted by Soren:
Seems like whenever I run Nabiru, it always feels like deck types that always special summon 8+ times on their starting turn instead exactly stop at 4.

It's 200% the brief pause when the game asks you if you wish to use Nibiru. I'm able to spot when someone has one in there hand if I'm doing my moves without issue but suddenly after a special summon there's a pause that wasn't there before. I've managed to force out a few before they would normally drop it by trying to end my turn early.

It's unfortunately one of the problems with Yu-Gi-Oh sims, and I wouldn't know how to fix it without giving some hint to the opponent you have one in your hand.

Temporarily disable the prompt (I have it set so that holding the RMB stops the game from prompting me if I want to do something), that'll throw your enemy off guard.
Papa Shekels Aug 23, 2023 @ 2:38pm 
Originally posted by Soren:
I just feel like there is a discrepancy of behaviour here.
That's the key part of it, it feels that way. People are hard wired to feel many things that aren't necessarily true. If you're focusing on this, you will remember all the times it happened and dismiss the times when it didn't.

As somebody else touched on already, these aren't niche cards. Nibiru, veiler, etc. are some of the most popular cards in the game and everybody you play against will be aware of the possibility of you having them. If they can, they will play around them. If they don't, either they have a contingency plan or they don't have the resources to play around it. If their board loses to a nibiru and they don't have an out to it, they might stop at 4. If their hand loses to a veiler, they might play out their turn differently. You're thinking about it not from how they would see it, but how it affects you. If you still feel this is happening, you can start tracking your duels and see how often you draw these cards and how often they resolve
Soren Aug 23, 2023 @ 10:57pm 
Originally posted by TokoWH:
It's 200% the brief pause when the game asks you if you wish to use Nibiru. I'm able to spot when someone has one in there hand if I'm doing my moves without issue but suddenly after a special summon there's a pause that wasn't there before. I've managed to force out a few before they would normally drop it by trying to end my turn early.

It's unfortunately one of the problems with Yu-Gi-Oh sims, and I wouldn't know how to fix it without giving some hint to the opponent you have one in your hand.
The prompt doesn't happen unless there is a legal play to the prompt. So the prompt doesn't give Nibiru away unless you're holding onto it for special summons higher than 5 and you kept the response option on auto/on anyway even though you wanted to wait for more summons.

I'm moreso complaining about people possibly using the seeing your opponents cards hack again. Which used to be a thing and might still be for all I know.

Originally posted by Papa Shekels:
That's the key part of it, it feels that way. People are hard wired to feel many things that aren't necessarily true. If you're focusing on this, you will remember all the times it happened and dismiss the times when it didn't.

As somebody else touched on already, these aren't niche cards. Nibiru, veiler, etc. are some of the most popular cards in the game and everybody you play against will be aware of the possibility of you having them.
It's an event meta though. Effect Veiler is probably common in the event, but I imagine Nibiru is much less so. I can't speak to exactly how common Nibiru is to play against (in the event) since I only face off against dark decks. But Nibiru conflicts with a lot of decks, and synergizes poorly with draw power. And the real issue is Nibiru is useless against a super majority of the decks in the event.

Most event dark decks like Labyrinth, Dark Magician, Machina/Orcust, cyberverse, etc don't really have to worry about Nibiru too much. Only deck I literally run the card for is Blackwing opponents, which makes up maybe 25% of my duels in the event at most. Otherwise, kind of a paper weight.

Obviously there could be a negative association bias here in play. But the fact that I know I've done like 100 duels in the event, and only ever got to Nibiru a blackwing player once means this bias probably isn't effecting me too much. It's a million times more likely I'm just very very unlucky or the see enemy cards hack is still a thing.
76561199256997065 Aug 23, 2023 @ 11:31pm 
Originally posted by Soren:
Originally posted by TokoWH:
It's 200% the brief pause when the game asks you if you wish to use Nibiru. I'm able to spot when someone has one in there hand if I'm doing my moves without issue but suddenly after a special summon there's a pause that wasn't there before. I've managed to force out a few before they would normally drop it by trying to end my turn early.

It's unfortunately one of the problems with Yu-Gi-Oh sims, and I wouldn't know how to fix it without giving some hint to the opponent you have one in your hand.
The prompt doesn't happen unless there is a legal play to the prompt. So the prompt doesn't give Nibiru away unless you're holding onto it for special summons higher than 5 and you kept the response option on auto/on anyway even though you wanted to wait for more summons.

I'm moreso complaining about people possibly using the seeing your opponents cards hack again. Which used to be a thing and might still be for all I know.

Originally posted by Papa Shekels:
That's the key part of it, it feels that way. People are hard wired to feel many things that aren't necessarily true. If you're focusing on this, you will remember all the times it happened and dismiss the times when it didn't.

As somebody else touched on already, these aren't niche cards. Nibiru, veiler, etc. are some of the most popular cards in the game and everybody you play against will be aware of the possibility of you having them.
It's an event meta though. Effect Veiler is probably common in the event, but I imagine Nibiru is much less so. I can't speak to exactly how common Nibiru is to play against (in the event) since I only face off against dark decks. But Nibiru conflicts with a lot of decks, and synergizes poorly with draw power. And the real issue is Nibiru is useless against a super majority of the decks in the event.

Most event dark decks like Labyrinth, Dark Magician, Machina/Orcust, cyberverse, etc don't really have to worry about Nibiru too much. Only deck I literally run the card for is Blackwing opponents, which makes up maybe 25% of my duels in the event at most. Otherwise, kind of a paper weight.

Obviously there could be a negative association bias here in play. But the fact that I know I've done like 100 duels in the event, and only ever got to Nibiru a blackwing player once means this bias probably isn't effecting me too much. It's a million times more likely I'm just very very unlucky or the see enemy cards hack is still a thing.
Tbf sometimes i feel the same but that should be me getting paranoic after to many stressfull games after all i got no prof but who knows
Edit: See Hand hack ? does that have happened ? were's the fun in that ♥♥♥♥ now i'm worried
Last edited by TooN-Vanz; Aug 23, 2023 @ 11:38pm
Papa Shekels Aug 24, 2023 @ 5:12am 
Originally posted by TooN-Vanz:
Edit: See Hand hack ? does that have happened ? were's the fun in that ♥♥♥♥ now i'm worried
Nope, never recorded happening. The only known cheats in the game were people being able to use banned decks like a 5-card exodia deck or multiple copies of pot of greed, graceful charity, etc. And that got patched within a few days of surfacing
Soren Aug 24, 2023 @ 8:04am 
Originally posted by Papa Shekels:
Originally posted by TooN-Vanz:
Edit: See Hand hack ? does that have happened ? were's the fun in that ♥♥♥♥ now i'm worried
Nope, never recorded happening. The only known cheats in the game were people being able to use banned decks like a 5-card exodia deck or multiple copies of pot of greed, graceful charity, etc. And that got patched within a few days of surfacing
It was definitely a problem for a little bit in Duel Links. And from what I understand it used to be possible in Master Duel too.

There were multiple methods such as revealing the card face itself. Or you could call the getcarduniqueid function where you pass in the parameters. Then you take that unique id and you pass that value to the getcardid function and then match that integer value to the card's asset file number. These methods were patched out of working afaik (except the second one still works in replays from what I'm told). I just don't know if new methods are thought of.
Last edited by Soren; Aug 24, 2023 @ 8:05am
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Date Posted: Aug 23, 2023 @ 9:53am
Posts: 19