Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No my comment is use Dark Law like a normal person
Neko Mane isn't good at all, chances are I'm not using Kelbek or Agido until I can make an Abyss Dweller, since I don't know if it's a mirror match or not turn 1, and if I do mill it, I can just play on end-phase with what I have.
Vanity's call is absolutely hilarious when it resolves and shuts down Tear if you play any deck like Eldlich or Traptrix. I know it is a counter trap and it is not good tech but your opponent immediately scoops it up.