Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Wse Mar 22, 2023 @ 5:13pm
Ban Thunder Dragon Colossus
Nothing else to comment aside from being one of the most toxic cards that stops plays. Why is this even legal?
Last edited by Wse; Mar 22, 2023 @ 5:22pm
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Showing 1-8 of 8 comments
Astrallight Mar 22, 2023 @ 5:55pm 
Its fine just like every card that OCG think is in a ok state but is banned in TCG.
Ehgk-Zakhari Mar 22, 2023 @ 6:03pm 
no
Yerc2 Mar 22, 2023 @ 7:35pm 
Hmmm. On one hand, I think that preventing people from adding more cards to their hand is a healthy mechanic.
On the other hand, we're in a meta that heavily involves adding cards to your hand, and it contributes to turn 1 control boards.

I'd summarise by saying the card is okay, but it just seems worse because of the current meta or state of the game.
Aldain Mar 22, 2023 @ 7:36pm 
Colossus really is one of those cards that didn't need the alternate summoning method they gave it.
Ban every Link 1 while they're at it.
peepeevs Mar 23, 2023 @ 3:52am 
I actually think Colossus isn't even that much of a deal atm. But I do understand; if you go second against it and you drew a hand full of searchers, you just lose the game right there, which can happen, but is also not that common.

It's an issue with floodgates in this game in general though. I myself am pretty tired of my opponent just flipping over Gozen match or TCBOO when I play a deck that requires you to get two monsters on board to do anything. There are just a number of these floodgates that just make you lose the game instantly so easily unless you drew the perfect hand for it. Yes, there are decks that get around each of these floodgates pretty well, but they will be completely stunned by another. So in that sense it's like you're just playing a game of roulettes, which is not what the game oughta strive for in my opinion. Only reason I don't even consider Colossus such a big deal is because most meta decks don't really have much of an issue outing it, and besides that there are a lot of staple going-second cards that deal with it pretty easily as well (Forbidden Droplet, DRNM, Imperm).
peepeevs Mar 23, 2023 @ 3:55am 
Originally posted by Yerc2:
Hmmm. On one hand, I think that preventing people from adding more cards to their hand is a healthy mechanic.
On the other hand, we're in a meta that heavily involves adding cards to your hand, and it contributes to turn 1 control boards.

I'd summarise by saying the card is okay, but it just seems worse because of the current meta or state of the game.

Wut? Look, I agree that Colossus isn't a big deal, but I describing Colossus as "healthy"... mate.. come on
Yerc2 Mar 23, 2023 @ 5:01am 
Originally posted by peepeevs:
Wut? Look, I agree that Colossus isn't a big deal, but I describing Colossus as "healthy"... mate.. come on
My bad. I was specifically referring to the mechanic of preventing someone from adding more cards to their hand with that part. Because the amount of consistency and card advantage/sifting we have nowadays contributes to matches being decided at the coinflip.

If anything, Colossus can mainly only be taken advantage of turn 1 in the game's current state. And it does nothing to help player 2 fight against such lockout decks, since player 2 won't get a chance to summon it. I think that is kind of bad.
But it can also just become a rather weak recurring beatstick against decks that don't specifically add cards to their hands. So it doesn't really seem banworthy to me, just something that's relatively strong in the current meta.
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Date Posted: Mar 22, 2023 @ 5:13pm
Posts: 8