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Labrynth is extremely strong and can be fun. It's one of the meta decks rn. So i recommend that one.
I do not recommend Generaider.
Traptrix is in a weird spot it's a good deck but it just isn't Labrynth, lol.
If you're crafting for meta i recommend only Labrynth on this list, luckily it has a secret pack now. If you're crafting for fun and good, i recommend Labrynth or Traptrix.
Traptrix can win against most decks, but can also get shut down early, and when it is shut down, it can't recover like Labrynth can.
Can't comment on Generaider. I only use one Generaider monster, and only in my Rikka deck.
Swordsoul is kinda doing nothing new currently, so the only hit it is likely to get is if they finally ban Protoss, but a lot of people don't use that in SS anyway since it's already banned in the TCG. SS is still a pretty strong deck, and has room for experimentation with different synchro monsters. Of course, most people just Baronne and pass.
I play SS, Traptrix and Labrynth. I would probably vote for Labrynth>SS>Traptrix>Generaider.
Haven't played Labrynth, but fight it all the time. Highest praise I can give is that it's annoying af and I hate it. Both big monsters and the field spell slap bonus effects onto any normal trap activation, from a hand rip and extra pop effect to searching and recycling used traps. Welcome and Big Welcome are the conduits for these extra effects to flow through, being normal traps that have no activation restrictions whatsoever. Extra deck is not needed so you can max out on options like Dogmatika Punishment and Pot of properity/extravagance for maximum consistancy. Very difficult to stop because very few people can afford to play Red Reboot and other Trap hate with Kash, Tears, and Spright running around.
Can Labrynth be boring? Yes any deck can be boring with enough floodgates. However Labrynth doesn't need them to be good. The resource loop/grind game of Labrynth is fun.
Muckraker ?
Number 65 ?
Elder Entity, Ferrijit, Skull Knight those kinda cards.
If you're not your ED is mainly for support. Dugares, Dharc, 4mat Zeus line, Bagooska, Spright Elf.
The reason you can run Spright in Labrynth is cause of Torbie. I don't think its the greatest but it is an option.
I always recommend Dugares if your deck can run it. Which Labrynth can.
I don't actually play Labrynth anymore but here's my list: https://steamcommunity.com/sharedfiles/filedetails/?id=3024185257
The reason i don't play it is cause i just wanna play other decks. Rn doing my Adventure Mill deck and having alotta fun with that.
Not great value but relatively safe from the banlist.
Labyrinth is prob safe from the banlist and is cheaper due to the ED but I'm not sure I'd want to run a Lab deck in this meta.
Instead I'd suggest running a Monster Gate/Reasoning Runick deck. It's fast, it can win via attacking or via milling (it can mill half your opponent's deck in 1-2 turn if you do it right) and turbos out broken, annoying monsters like Archlord Krystia while being absolutely bloated with staple spells and Lava Golem (since Lava Golem can't be summoned off Reasoning or MG).
It's also fairly cheap. I think I had to make...uhh maybe 5 UR cards for it to work? Hell, 75% of the ED is just filler crap anyhow since you only need 1-2 of each Runick fusion.