Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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I am SICK of Solitaire decks
It is NOT fun. Should I quit Master Duel? What other card games on Steam are there?
Originally posted by Knud den Store 🧙‍♂:
Originally posted by Talcon:
It is NOT fun. Should I quit Master Duel? What other card games on Steam are there?
Yes, this game gets more degenerate from this point onward.
I am not trolling you, even pros agree it is crap from this point forward and we need the most oppressive ban list on earth to save it.
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Showing 1-15 of 21 comments
Rainy days. Aug 20, 2023 @ 4:15pm 
Modern Yugioh is indeed a single player game. The opponent is just an audience of one.
pozertron Aug 20, 2023 @ 4:53pm 
You could try Pokemon TCG Live. Unlike Master Duel it's completely f2p, doesn't even have a cash shop. The games are usually fair with only real blowouts happening when you brick hard. It's not on steam, and needs it's own client https://tcg.pokemon.com/en-us/tcgl/
That's where i went after years of suffering in YGO, i regret nothing.

On character creation the game gifts you 7 decently competent decks, and 1 meta deck as soon as you check out battle pass.
Last edited by pozertron; Aug 20, 2023 @ 4:54pm
The author of this thread has indicated that this post answers the original topic.
Originally posted by Talcon:
It is NOT fun. Should I quit Master Duel? What other card games on Steam are there?
Yes, this game gets more degenerate from this point onward.
I am not trolling you, even pros agree it is crap from this point forward and we need the most oppressive ban list on earth to save it.
Skeith Aug 20, 2023 @ 11:01pm 
Originally posted by Knud den Store 🧙‍♂:
Originally posted by Talcon:
It is NOT fun. Should I quit Master Duel? What other card games on Steam are there?
Yes, this game gets more degenerate from this point onward.
I am not trolling you, even pros agree it is crap from this point forward and we need the most oppressive ban list on earth to save it.

I dont really think anything can save current Yugioh. Not without a whole reboot of the game i feel.
Originally posted by Skeith:
Originally posted by Knud den Store 🧙‍♂:
Yes, this game gets more degenerate from this point onward.
I am not trolling you, even pros agree it is crap from this point forward and we need the most oppressive ban list on earth to save it.

I dont really think anything can save current Yugioh. Not without a whole reboot of the game i feel.

The grand issue is that the game lacks direction and no one at konami knows where the game is heading.
shinobi Aug 21, 2023 @ 2:50am 
Ye just go. People only play Tearlaments, Kashtira, cringe Branded.
This game is a tragedy
Papa Smurf Aug 21, 2023 @ 3:06am 
Legends of Runeterra is pretty fun if you like single player content.
Zaebore Aug 21, 2023 @ 7:40am 
You can play Cardfight Vanguard. I played the game and liked it. The story is pretty generic like an anime show plot but it's a lot simpler and easier to understand than Yugioh. I only played single player mode and enjoyed my experience playing the game but I'll warn you that the game power spikes in difficulty pretty fast when you go through the story.
HeraldOfOpera Aug 21, 2023 @ 9:11am 
Originally posted by Skeith:
Originally posted by Knud den Store 🧙‍♂:
Yes, this game gets more degenerate from this point onward.
I am not trolling you, even pros agree it is crap from this point forward and we need the most oppressive ban list on earth to save it.

I dont really think anything can save current Yugioh. Not without a whole reboot of the game i feel.
And given Rush Duels, Konami has clearly come to the same realization.
Merilirem Aug 21, 2023 @ 12:53pm 
I see people complain about solitaire decks but I queue up for duels in ranked, events, casual and find all sorts of back and forth decks going from as low as Silver all the way up. I just don't get the issue. Adamancipator is one of the only "solitaire decks" actually around anymore and its barely around.

Maybe people just don't understand or like Yugioh.
Silyon Aug 21, 2023 @ 1:08pm 
Originally posted by Merilirem:
I see people complain about solitaire decks but I queue up for duels in ranked, events, casual and find all sorts of back and forth decks going from as low as Silver all the way up. I just don't get the issue. Adamancipator is one of the only "solitaire decks" actually around anymore and its barely around.

Maybe people just don't understand or like Yugioh.

You don't see the "solitaire" issue because you're coming from a position of knowing how to build a competent deck up front. You know the types of cards you have to include to counter the Opponent's stuff, you understand the difference between a "starter" and a "boss", you know several engines you could use, and you understand the value of card advantage.

New players have NONE of that foreknowledge. Ergo, the decks newbies throw together tend to have insufficient interactive options, and often little synergy besides. This isn't exactly helped when most of the "starter decks" are legit trash that require major revisions to even approach being functional in today's environment. And when the most their deck can do is summon one card and MAYBE activate/set a single spell or trap, kinda easy to see how a properly-built deck's synergy and rapid-fire effects and summons can turn into "solitare", even if it's a relatively tame deck by modern standards.
Last edited by Silyon; Aug 21, 2023 @ 1:09pm
Merilirem Aug 21, 2023 @ 1:20pm 
Originally posted by Silyon:
Originally posted by Merilirem:
I see people complain about solitaire decks but I queue up for duels in ranked, events, casual and find all sorts of back and forth decks going from as low as Silver all the way up. I just don't get the issue. Adamancipator is one of the only "solitaire decks" actually around anymore and its barely around.

Maybe people just don't understand or like Yugioh.

You don't see the "solitaire" issue because you're coming from a position of knowing how to build a competent deck up front. You know the types of cards you have to include to counter the Opponent's stuff, you understand the difference between a "starter" and a "boss", you know several engines you could use, and you understand the value of card advantage.

New players have NONE of that foreknowledge. Ergo, the decks newbies throw together tend to have insufficient interactive options, and often little synergy besides. This isn't exactly helped when most of the "starter decks" are legit trash that require major revisions to even approach being functional in today's environment. And when the most their deck can do is summon one card and MAYBE activate/set a single spell or trap, kinda easy to see how a properly-built deck's synergy and rapid-fire effects and summons can turn into "solitare", even if it's a relatively tame deck by modern standards.
Except I play nonsense too. Its pretty hard to win with such thing but Solitaire is a grave exaggeration. Solitaire implied the person is doing enough to be playing with themselves. It has nothing to do with how strong they are. Seems like a minute of making a few monsters or setting some traps is also solitaire to many people because that's most of the games I see.

If they want a game where players play a card and pass then they should go play Legends of Runeterra.
1337Cammy Aug 21, 2023 @ 5:16pm 
Originally posted by Silyon:
Originally posted by Merilirem:
I see people complain about solitaire decks but I queue up for duels in ranked, events, casual and find all sorts of back and forth decks going from as low as Silver all the way up. I just don't get the issue. Adamancipator is one of the only "solitaire decks" actually around anymore and its barely around.

Maybe people just don't understand or like Yugioh.

You don't see the "solitaire" issue because you're coming from a position of knowing how to build a competent deck up front. You know the types of cards you have to include to counter the Opponent's stuff, you understand the difference between a "starter" and a "boss", you know several engines you could use, and you understand the value of card advantage.

New players have NONE of that foreknowledge. Ergo, the decks newbies throw together tend to have insufficient interactive options, and often little synergy besides. This isn't exactly helped when most of the "starter decks" are legit trash that require major revisions to even approach being functional in today's environment. And when the most their deck can do is summon one card and MAYBE activate/set a single spell or trap, kinda easy to see how a properly-built deck's synergy and rapid-fire effects and summons can turn into "solitare", even if it's a relatively tame deck by modern standards.

I don't think it's a knowledge problem.
If you don't get Finger or Ash on hand and play against tearlements e.g., be ready to wait the first 15-20 minutes to wait for your turn, only to be locked down by a full fusion board with baroness effect lockdown.

When people are talking about solitair, I think it's the general notion of waiting for your turn forever, rather than actually playing out all your deck, even tho these things can correlate.

Connected to that, I really don't like the idea of cards that give certain immunities to the board.
They would make sense, design wise, if those effects e.g. Chaos Angel (Syncro monster, syncro you control are unaffected by monster effects + syncro monsters can't be destroyed by battle), would count for everything on the field BUT itself, to create a target you need aditional setup to defend to hold the lockdown/protection up.
Them covering up themselfs with this effect I think is a big design issue, since they introduce a dynamic of either force handtrap play imidiatly or if not possible most likely an impossibility to respond to the oponent, forcing a hard surrender.

Them basically being put into a support spot, who can cover each other if 2 are played, but pull the focus of effects they protect the rest of the board from on them exclusively, would be a better design when it comes to counterplay in my opinion.
This counts for countless cards on countless decks.
Making yourself resistent to X type of gamemechanic on the entire board feels like a really stupid way to design a game, if you have genuine problems of 2nd turn counterplay potential where long taking 2-4 turn games became the norm.
Last edited by 1337Cammy; Aug 21, 2023 @ 5:26pm
Keith Aug 22, 2023 @ 7:59am 
Originally posted by Merilirem:

Maybe people just don't understand or like Yugioh.

Most of the Pro-scene doesnt even like Yugioh now.

Modern Yugioh is absolute hot garbage - This is the bloody problem.
Last edited by Keith; Aug 22, 2023 @ 8:00am
Originally posted by Yevgerry Keithozhin:
Originally posted by Merilirem:

Maybe people just don't understand or like Yugioh.

Most of the Pro-scene doesnt even like Yugioh now.

Modern Yugioh is absolute hot garbage - This is the bloody problem.

We need an archetype focused on going second so every card that is negated or banished generates advantage or forces your opponent to make difficult choices. However this one archetype needs to be vulnerable to trap cards so other decks like Labrynth and Traptrix see play, these in question are vulnerable to your useual Extra Deck spamming slop but you would start forming a triangle, then konami would stop printing generic crap like Baronne and make specific in archetype cards that are strong and help the game plan of their archetypes.

However the REAL reason the game is unplayable on paper is that you could buy a 4090 RTX with the price of a meta deck, I am not joking. Even R-ACE, a deck I wanted to play (It looks so cool) on paper just turned out to be good and the price skyrocketed, turns out R-ACE is good in TCG and OCG so the chances I will get to buy it at a reasonable price are currently ZERO.
Last edited by Knud den Store 🧙‍♂; Aug 22, 2023 @ 5:04pm
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Date Posted: Aug 20, 2023 @ 3:46pm
Posts: 21