Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's not the "max profit", it's an SR and most of the Adamancipator stuff is stupid cheap. Pretty much all UR's in that deck are generic, so yea...
Block Dragon is semi-limited in OCG.
The reason why it's still in the game is a certain level 2 earth insect.
That's just the state of the game and the direction that YGO is being balanced in.
If they did desire to change that aspect of the game, they'd need to do a major banlsit overhaul and snuff out stronger/newer cards as well.
This would not only hinder their current sales of powerful cards, but would put them in a position where they would need to refrain from creating more powerful cards as well, lest they would end up recreating the same situation they are in now.
It seems like profits are a higher priority than balance for Konami.
And just banning Block Dragon alone, while being a step in a positive direction, wouldn't really accomplish much in practice. People that relied on it due to it's strength would just hop onto another, possibly stronger deck.
The end result would be the same, there would just be a smaller variety of decks that could reach such an anti-interaction board.
ocg konami loves leaving toxic "just draw the out" combo decks in the game and then pretending that maxx c existing somehow makes that ok. (ignoring that those decks also play maxx c, and that maxx c forces you to play itself as well as ash blossom and crossout which are low impact cards instead of loading up on effective boardbreakers like DRNM, LS, Evenly, kaijus/golem/spheremode).
It's not like putting on a bandaid gives you a wound. You put on a bandaid to help make the wound better.
Taking off the bandaid is pointless unless the wound heals first~
Compare the the TCG and the OCG.
Despite having a more lenient banlist, the OCG almost consistently has a larger variety of decks performing well and winning tournaments.
Konami obviously has no intention of banning stronger and more problematic cards, so banning Maxx "C" isn't as fruitful as it would seem in that regard, as seen by the lower deck variety in TCG tournaments.
Turns out that giving a wider variety of decks access to tools that allow them to be competitive also increases the variety of decks that can perform well. At least when the alternative is keeping broken cards to newer decks.
No, maxx c actually makes rogue decks worse, it doesn't "counter the toxic decks" it counters EVERYTHING that isn't floo or inspector boarder set 4 floodgates pass, but it hit's non-meta decks much harder than meta, tearlaments for example are the strongest deck in the game (and will remain so if kitkallos is not banned) and they can easily play around maxx c by just setting sulliek and then playing on your turn after maxx c is no longer in effect, also other more traditional combo decks like spright can play the maxx c minigame package (3 maxx c, 3 ash, 2 cbtg, 1 crossout) and be much less effect than something like Blue-Eyes or HEROES or Trains or <insert non-meta deck here> because meta decks tend to have lots of super consistent 1 card combos (meaning they are less likely to brick on maxx c and all of it's counters, and also are much more likely to draw into gas if they get even 1 or 2 draws off of maxx c where as a weaker deck will lose because they drew 2 ash blossoms and crossout and cannot always start a play with 1-2 random archetype cards).
Got any data to prove that?
I already told you that Road of the King puts together the data from a lot of events, even locals, so it shows their meta as a whole, but to prove your claim, you need to look at tournaments individually between TCG and OCG, and when I did that in a different thread, showing that both have pretty much identical numbers of successful decks in each tournament, you didn't reply, you just ran away.
So I ask again, got any actual data to show your claim is valid?
I agree block dragon is way better than my puny marshmallon and the sheeps, but still.
No, but I can summon a rank 4 statue and search Block Dragon from my deck.