Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Blank Mar 11, 2023 @ 10:26am
Fun thread, archetype creating
There probably has been a thread like this, but I refuse to read and/or look

If you could make any archetype, what playstyle would it have and/or what would it be? (You can combine two already existing archetypes if you want)

Personally I'd go for a Rank 4 engine where the materials banish themselves (GY > banish, like Kozmo machines) when detached and gain effects when they're banished this way. Centralized around 1 boss monster where the main deck monsters and spells/traps protect it.
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Showing 1-15 of 29 comments
Astrallight Mar 11, 2023 @ 10:34am 
Could be fun to create an archetype around Helios the Primordial Sun since Dr Bakers decks is non exsisting in this game.
Aliya_Kamishirasawa Mar 11, 2023 @ 10:48am 
honestly id like a deck that does the actual mining aspect of gems and such, maybe have effects based on excavating cards, then having effects based on what you "dug up" while getting said cards. kinda like adamancipators but with more weight given to how you arrange cards on the top of the deck, and able to be potentially interrupted with stuff that might shuffle the opponent's deck
MancakeBR Mar 11, 2023 @ 10:50am 
I'd like to see a new pyro archetype in which the playstyle is super aggressive with capabilities of burning the opponent and beating them down.
Papa Shekels Mar 11, 2023 @ 10:51am 
I'd like an archetype that is based on concealment. We have flip monsters and stuff like ninjas, but I mean cards that would stay down and activate their effects face-down and shuffle themselves around the board. We have trap monsters, as in continuous traps that activate and become monsters, but what about monsters that are set and activate like a trap card in response to something? The most obvious theme for this would be snakes or some other ambush predator, but they could go with assassins or some magical stone tablets or something
Aliya_Kamishirasawa Mar 11, 2023 @ 10:51am 
Originally posted by MancakeBR:
I'd like to see a new pyro archetype in which the playstyle is super aggressive with capabilities of burning the opponent and beating them down.

when WAS the last time konami made a burn focused deck?
Papa Shekels Mar 11, 2023 @ 10:54am 
Originally posted by Aliya_Kamishirasawa:
when WAS the last time konami made a burn focused deck?
masquerade turbo
I think they kind of stopped after the mid-2010s. After seeing chain burn being too consistent, and having to hit so many gem-knight cards for being able to loop lady lapis lazuli into FTKs, they just decided that burn is going to be a nice little bonus on some cards rather than the sole focus. Unfortunately, if any alternate win condition becomes too powerful/consistent, it shakes up the game too much
MancakeBR Mar 11, 2023 @ 11:14am 
Originally posted by Aliya_Kamishirasawa:
Originally posted by MancakeBR:
I'd like to see a new pyro archetype in which the playstyle is super aggressive with capabilities of burning the opponent and beating them down.

when WAS the last time konami made a burn focused deck?
Do we count Trickstar?
Aldain Mar 11, 2023 @ 11:30am 
An archetype with its wincon being zero cards in its own deck.

I dunno, I'm bad at this sort of thing.
TormentedSalad Mar 11, 2023 @ 11:34am 
Lycanthrope support give me my werewolf archtype
wildnike Mar 11, 2023 @ 11:37am 
Originally posted by Aldain:
An archetype with its wincon being zero cards in its own deck.

I dunno, I'm bad at this sort of thing.

This seems like it would be super fun but also feels very FTK-y. Reasoning is already used to do a number of self mill FTKs, like with Machina. Dump your whole deck, win with multiple Liebe's.

But I could maybe see an archetype, so long as that archetype was locked into itself and held some restrictions on summoning. Maybe it's Trap-based, I dunno.
Miss Kobayashi's Dragon Maid got to be an archetype so it's only fair Monster Musume or Ishuzoku Reviewers get's it's very own archetype :cleanseal:
Papa Shekels Mar 11, 2023 @ 11:44am 
Originally posted by wildnike:
But I could maybe see an archetype, so long as that archetype was locked into itself and held some restrictions on summoning. Maybe it's Trap-based, I dunno.
I think it could work with the right restrictions. Like a mill-heavy archetype that dealt damage to you for every non-archetype card milled. There could also be conditions like "if this card is in the GY, and you have no cards remaining in your deck at the start of the draw phase, you win the duel if there are X other archetype monsters with different names in your GY". That way people wouldn't be able to just splash them into other mill decks easily, and they couldn't just be used as an alternate wincon engine as you would need to have many different names to win
wildnike Mar 11, 2023 @ 11:47am 
I have always felt one of the easiest ways to make battle traps good again is to go kind of a Paleo route and allow them to be like half-monsters, in a way which allows them be materials for monsters in the Extra Deck, ones which could use these trap cards as material.

I would have a trap-heavy archetype dedicated to summoning out these battle traps, and having a variety of spells and creature effect mechanics which can allow those traps to be used as special materials for ED monsters, sacrificed to trigger creature effects, and some method of recursion.

Because a Superdreadnought Magic Cylinder or a Mirror Force Space Station seems too good to pass up.
Kitsune GG Mar 11, 2023 @ 11:59am 
A ritual archetype using opponents monster of the corresponding element(Like the Plunder Patrol ships) But you need a monster from the archetype on the field to be able to use the opponents monsters.
Blank Mar 11, 2023 @ 1:30pm 
Originally posted by Kitsune GG:
A ritual archetype using opponents monster of the corresponding element(Like the Plunder Patrol ships) But you need a monster from the archetype on the field to be able to use the opponents monsters.

Sounds like Charmers + Familiar Possessed, just without being held back by their old cards, and without them summoning themselves from the deck.
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Date Posted: Mar 11, 2023 @ 10:26am
Posts: 29