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Maybe these youtubers are just making decks that need a lot of URs that they cannot afford to dust or they are bad at saving materials
I had like 12 UR material and I crafted Spright on a whim last night in 3 10 pulls
This game gets low stream views as it is
https://twitchtracker.com/games/1119642287
You can't sell digital cards so Master Duel will always be a net loss
While I fully agree with the bogus pull rates that seem to be getting worse, compounded by having a dozen or more URs in each pack, you can't spend $1,000 and get no UR dust. If you spend $1,000, you'll end up with 76,097 gems (PC/Steam rates, excluding special deals), good enough for 760 packs, 76 10-pulls. Since you're guaranteed at least 1 UR every other 10-pull, in the absolute worst case scenario, $1,000 would get you 38 URs.
What really annoys me is how many URs are in each pack, and it's getting worse. At some point we're going to have 20 or so different URs in each pack so the odds of getting the ones you need will be utterly abysmal.
The pull rates are fine. At most we should just guarantee a UR from every 10 pull.
My biggest gripe the packs in general. Secret Packs disappearing is mildly annoying, Konami is totally dropping the ball on making new Secret Packs, and Selection Packs disappearing means those whom hadn't played when a specific pack was available got screwed over. Personally, I really wish Secret Packs didn't include so many Master Pack cards.
I can make any deck I want for free just by playing and passively earning gems for a few weeks, but no amount of waiting will let me get a free baronne de fleur irl when it's still going for $50+ per copy even after a reprint
The game has been very generous UR wise, but it could be better, I'd like to be able to dismantle legacy pack URs for 5pts that way they can literally be farmed as any well designed game should allow, that would fix 99% of all the crafting Issues besides unique one time cards via ALT.ART.
If they can be farmed, then what's preventing me from using a bot?