Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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Maxx c makes the game better
Card is really powerful. I think it's good that countering Maxx c takes up deck space because otherwise people would have overly consistent and over powered decks.
Last edited by Ehgk-Zakhari; Mar 7, 2023 @ 3:11pm
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Showing 1-12 of 12 comments
Aldain Mar 7, 2023 @ 3:19pm 
You mean like how Spright and the incoming Tears have notably consistent and powerful decks despite also being able to run the Maxx C suite with no problems?
Last edited by Aldain; Mar 7, 2023 @ 3:19pm
Astrallight Mar 7, 2023 @ 3:31pm 
In my opinion i'm starting to get tired playing the Max C mini game in every duel before I can actually play the real game. There is a reason why its banned in TCG cause its way to easy to use and get way too much value. But that is just what happens whenn MD cater to the OCG fanbase that still love it.
Yerc2 Mar 7, 2023 @ 5:08pm 
It really sucks how every deck needs to take the same 10 or so cards to try to prevent the turn-1 lockout meta that results from a ton of consistent special summoning and card advantage.

It hurts less consistent and less powerful non-meta decks much more than meta decks that can spiral out of control with fewer cards anyways.

But this low-variety, coinflip meta is just what happens when you have years of powercreep and try to sell cards.

Having to take the same 10 cards because of meta powercreep sucks.
Not being able to play because you lost the coinflip sucks even more.
Unfortunately, these forms of sucking aren't mutually exclusive, and both can still happen simultaneously.
Dr. Raven Mar 7, 2023 @ 5:59pm 
Originally posted by Yerc2:
It hurts less consistent and less powerful non-meta decks much more than meta decks that can spiral out of control with fewer cards anyways.
Maybe on the scale of tiers 1 compared to tier 2-3 decks. But once you start getting into the ♥♥♥♥ area of cards, functionally they don't get hurt by Maxx C much if at all. Eldlich is a good example, at best the person using Maxx C is gonna get 1 card, they can't deny a turn 1 set up from Eldlich because they don't put up one. Worst case scenario with eldlich is you get caught using a special summoning trap card with it, but in said case they aren't going to get one than one card cuz you can chain off their maxx C at that point.


Exodia plays right through it. Stromberg does only 1 special summon a turn usually. Ancient Gear Golem plays second and goes for a one shot so useless against it. Skull servant doesn't mass special from the grave till they're about to turn wipe as well. Blue Eyes does maybe 1-2 special summons a turn and heavily relies on backrow/effects. Eygptian God card decks don't care about it. Timelord Burn decks couldn't care less.


Like there are plenty of garbo decks that massively benefit from the existence of Maxx C metagame.
Last edited by Dr. Raven; Mar 7, 2023 @ 6:00pm
Papa Shekels Mar 7, 2023 @ 6:43pm 
Originally posted by Dr. Raven:
Maybe on the scale of tiers 1 compared to tier 2-3 decks. But once you start getting into the ♥♥♥♥ area of cards, functionally they don't get hurt by Maxx C much if at all. Eldlich is a good example, at best the person using Maxx C is gonna get 1 card, they can't deny a turn 1 set up from Eldlich because they don't put up one. Worst case scenario with eldlich is you get caught using a special summoning trap card with it, but in said case they aren't going to get one than one card cuz you can chain off their maxx C at that point.


Exodia plays right through it. Stromberg does only 1 special summon a turn usually. Ancient Gear Golem plays second and goes for a one shot so useless against it. Skull servant doesn't mass special from the grave till they're about to turn wipe as well. Blue Eyes does maybe 1-2 special summons a turn and heavily relies on backrow/effects. Eygptian God card decks don't care about it. Timelord Burn decks couldn't care less.


Like there are plenty of garbo decks that massively benefit from the existence of Maxx C metagame.
The problem is that even though some decks are far less affected by it, the power and threat of a card is assessed by its ceiling, not by edge cases or casual experience. Halqifibrax can be used by harpies or synchrons or toons for some plays that aren't ban-worthy, but it could also be used as a 2-card combo in meta decks to bring out a couple free negates on top of their already impressive boards, so the card was rightfully banned. In the same way, maxx "C"'s potential is directly determined by the power of its user's deck regardless of what the opponent is doing.

Against a strong deck, one draw can easily be the difference between breaking the board and breaking the board + pushing for game in the same turn. And even these decks that supposedly don't care about maxx "C" will give your opponent *at least* one draw out of it, likely 2 or 3 if they don't want to just pass their turn on the spot. In a deck full of one-card combos like swordsoul or mathmech, each of those draws is another chance at a card like lightning storm or evenly matched that will wipe whatever board you set up, or hand traps like imperm or nibiru to punish you for playing into it. The fact that it disproportionately hurts decks that summon more per turn hardly even matters when 1-2 draws is already enough to win you the game at higher levels of play
♫Setoxxx♫ Mar 7, 2023 @ 8:41pm 
Originally posted by Ehgk-Zakhari:
Card is really powerful. I think it's good that countering Maxx c takes up deck space because otherwise people would have overly consistent and over powered decks.
♫Setoxxx♫ Mar 7, 2023 @ 8:42pm 
gg gentita
draconicepic Mar 7, 2023 @ 11:25pm 
Originally posted by ♠setoxxx♠:
Originally posted by Ehgk-Zakhari:
Card is really powerful. I think it's good that countering Maxx c takes up deck space because otherwise people would have overly consistent and over powered decks.
I mean, what if all those slots were take up by a far more terrible card! Dear god, what if they start playing Hungry Burger.
HeraldOfOpera Mar 8, 2023 @ 5:56am 
Originally posted by Yerc2:
It really sucks how every deck needs to take the same 10 or so cards to try to prevent the turn-1 lockout meta that results from a ton of consistent special summoning and card advantage.

It hurts less consistent and less powerful non-meta decks much more than meta decks that can spiral out of control with fewer cards anyways.

But this low-variety, coinflip meta is just what happens when you have years of powercreep and try to sell cards.

Having to take the same 10 cards because of meta powercreep sucks.
Not being able to play because you lost the coinflip sucks even more.
Unfortunately, these forms of sucking aren't mutually exclusive, and both can still happen simultaneously.
Only Maxx "C" itself even tries to prevent the lockout meta. The rest of the package prevents the prevention (as does the roach itself for the reason you mentioned).
Lazer Mar 8, 2023 @ 10:26am 
Maxx C stifles deck building, I cant put D barrier and Appointer of the Red lotus in my combo deck unfair!
Yerc2 Mar 8, 2023 @ 4:54pm 
Maxx "C" in theory is a tool to make it so decks are able to play when they otherwise wouldn't be able to, with the end goal making more decks viable.

The turn-1 lockout meta, and powrcreep of meta decks are currently heavily limiting what decks and cards are viable in ranked. And are also the root of the issue as to why everyone needs to take the same 10 cards.
Succubus Nirriti Mar 9, 2023 @ 7:09pm 
Originally posted by Blank:
I have yogurt, combined some M&Ms with it.
That avatar of ghost loli is cute af. :cinnamon:

On topic: I think MAXX C is the least of the game's current problems (overall).
Last edited by Succubus Nirriti; Mar 9, 2023 @ 7:10pm
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Date Posted: Mar 7, 2023 @ 3:10pm
Posts: 12