Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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LDvergil Feb 26, 2023 @ 12:09pm
What are the Top 5 relevant big brain decks?
In order, most big brain to least with thrown in explanation if you're bothered.
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Showing 1-15 of 29 comments
M⁧⁧seth Feb 26, 2023 @ 1:38pm 
lightsworns and synchrons
LDvergil Feb 26, 2023 @ 1:48pm 
Originally posted by M⁧⁧seth:
lightsworns and synchrons
Whats big brain about it? doesn't that archetype just mill and you hope for the best?
TormentedSalad Feb 26, 2023 @ 1:58pm 
Originally posted by LDvergil:
Originally posted by M⁧⁧seth:
lightsworns and synchrons
Whats big brain about it? doesn't that archetype just mill and you hope for the best?
There's something to be said for quickly adapting what you do based on how hot you run you get this alot in combo zombie decks too your always 1 mezuki from setting up another monster and expanding your end board
In no particular order:

- D/D/D
- Dragon Link
- Vaylantz
- Sky Striker
- Pendulum Pile

Few words about each:

- D/D/D

Since the deck uses all extra deck summoning mechanics, it's combos can be all over the place, from 1 card starters to even 3-4 card combos that can reach all over the place. Finding the optimal routes for everything you want to do ain't that easy, but it's a fun deck play.

- Dragon Link

This deck is extremely modular, you can take out or add engines like it's nothing, but that also results in the deck's combos to also be quite dependent on what engines you're running.

- Vaylantz

Mate, ya ain't just playing with zones in a left to right or vice versa order, but up and down too. Ain't gonna lie, I like the deck, but I got no idea how to properly play it, I really need more time with it, but I can assure you it does take some processing power.

- Sky Striker

Might not look like it, but the deck is very technical. It's a control deck, but you're trading resources to stop your opponent, be it hand traps or cards set on the field, so you need to know exactly what and why you're stopping, otherwise you might end up just wasting cards.

- Pendulum Pile

Mate, this one's beyond me. You got like 20 different engines, such as D/D/Ds, Speedroids, Symphonics, Yang Zings, Zefras, Ritual Beasts, Endymion, Supreme King, and bunch of 1ofs like Swordsouls, Destrudo, Snow. I got no idea how this ♥♥♥♥ works, but somehow it works.

This is the list of the last one I faced:

https://media.discordapp.net/attachments/870762153769050122/1062744965026943047/image.png?width=846&height=476

If ya can make it work somehow, go ahead.
LDvergil Feb 26, 2023 @ 3:11pm 
Originally posted by C.C. アヌビス:
In no particular order:

- D/D/D
- Dragon Link
- Vaylantz
- Sky Striker
- Pendulum Pile

Few words about each:

- D/D/D

Since the deck uses all extra deck summoning mechanics, it's combos can be all over the place, from 1 card starters to even 3-4 card combos that can reach all over the place. Finding the optimal routes for everything you want to do ain't that easy, but it's a fun deck play.

- Dragon Link

This deck is extremely modular, you can take out or add engines like it's nothing, but that also results in the deck's combos to also be quite dependent on what engines you're running.

- Vaylantz

Mate, ya ain't just playing with zones in a left to right or vice versa order, but up and down too. Ain't gonna lie, I like the deck, but I got no idea how to properly play it, I really need more time with it, but I can assure you it does take some processing power.

- Sky Striker

Might not look like it, but the deck is very technical. It's a control deck, but you're trading resources to stop your opponent, be it hand traps or cards set on the field, so you need to know exactly what and why you're stopping, otherwise you might end up just wasting cards.

- Pendulum Pile

Mate, this one's beyond me. You got like 20 different engines, such as D/D/Ds, Speedroids, Symphonics, Yang Zings, Zefras, Ritual Beasts, Endymion, Supreme King, and bunch of 1ofs like Swordsouls, Destrudo, Snow. I got no idea how this ♥♥♥♥ works, but somehow it works.

This is the list of the last one I faced:

https://media.discordapp.net/attachments/870762153769050122/1062744965026943047/image.png?width=846&height=476

If ya can make it work somehow, go ahead.
Nice, nice, thanks for the input.
LDvergil Feb 26, 2023 @ 3:12pm 
Originally posted by TormentedSalad:
Originally posted by LDvergil:
Whats big brain about it? doesn't that archetype just mill and you hope for the best?
There's something to be said for quickly adapting what you do based on how hot you run you get this alot in combo zombie decks too your always 1 mezuki from setting up another monster and expanding your end board
Oh I see, I thought so.
Aldain Feb 26, 2023 @ 3:14pm 
I'll tell ya, Pendulum decks that aren't full ungabunga hurt me mentally.

I can barely handle D/D/D at times, a full pile deck seems like it would just be a headache inducer.
Papa Shekels Feb 26, 2023 @ 3:23pm 
I'd have to just say pile decks. I play a reptile mesh of a few different archetypes, but I know the real big brain ones are pend or dragon pile decks. You have so many different cards that interact together but it's not just "search your best card and then go through the same combo", your lines are pretty much completely different based on your starting hand. There's a lot of flexibility in pivoting plays if you get disrupted, and obviously there is quite a bit of room for tech options in personalizing the deck. You will eventually get used to it and learn all your important card combinations, but you will still sometimes just have a hand or get thrown into a position that makes you figure out some stupid combination of cards that sort of gets you where you originally wanted to go. Whereas with a more archetype-focused deck it would usually be...i have my one card that wins the game, just figure out a way to bait hand traps before summoning it and that's as far as it goes
LDvergil Feb 26, 2023 @ 3:26pm 
Originally posted by Aldain:
I'll tell ya, Pendulum decks that aren't full ungabunga hurt me mentally.

I can barely handle D/D/D at times, a full pile deck seems like it would just be a headache inducer.
I think it'll be massive fun! when I decided to invest in paper cards after decades of not knowing how the game works, Endymion and Shaddolls were my first triple structure starter packs I got and I was so stoked to try this mechanic with the cool art work and... I'm just rambling now.
LDvergil Feb 26, 2023 @ 3:29pm 
Originally posted by Papa Shekels:
I'd have to just say pile decks. I play a reptile mesh of a few different archetypes, but I know the real big brain ones are pend or dragon pile decks. You have so many different cards that interact together but it's not just "search your best card and then go through the same combo", your lines are pretty much completely different based on your starting hand. There's a lot of flexibility in pivoting plays if you get disrupted, and obviously there is quite a bit of room for tech options in personalizing the deck. You will eventually get used to it and learn all your important card combinations, but you will still sometimes just have a hand or get thrown into a position that makes you figure out some stupid combination of cards that sort of gets you where you originally wanted to go. Whereas with a more archetype-focused deck it would usually be...i have my one card that wins the game, just figure out a way to bait hand traps before summoning it and that's as far as it goes
Do you know any videos that goes into depth analysis on such decks with full break downs? I would love to know and learn more about such decks (didn't know pile deck was even a term) and probably invest in one slowly.
Blank Feb 26, 2023 @ 3:38pm 
Originally posted by C.C. アヌビス:
In no particular order:

- D/D/D
- Dragon Link
- Vaylantz
- Sky Striker
- Pendulum Pile

Vaylantz are an absolute blast once you can optimally play them, it does take a bit though.
Papa Shekels Feb 26, 2023 @ 3:44pm 
Originally posted by LDvergil:
Do you know any videos that goes into depth analysis on such decks with full break downs? I would love to know and learn more about such decks (didn't know pile deck was even a term) and probably invest in one slowly.
I would suggest just googling the name(s) of the archetype(s) you want to be included and see what comes up, and whether you get any ideas from what people have already built. If it's from some larger name creator, you can probably expect an in-depth video showing off the deck's performance too. But as a whole I'm using pile decks pretty loosely because there's so much flexibility with how you can mix decks. That also means that it's pretty unlikely you will find many identical ones since people will be adding their own touches to it. Otherwise there are some combinations that have a bigger presence that you could probably find lists for, like (random example) invoked shaddoll has been played enough that just searching those two should get you some useful results
LDvergil Feb 26, 2023 @ 4:01pm 
Originally posted by Papa Shekels:
Originally posted by LDvergil:
Do you know any videos that goes into depth analysis on such decks with full break downs? I would love to know and learn more about such decks (didn't know pile deck was even a term) and probably invest in one slowly.
I would suggest just googling the name(s) of the archetype(s) you want to be included and see what comes up, and whether you get any ideas from what people have already built. If it's from some larger name creator, you can probably expect an in-depth video showing off the deck's performance too. But as a whole I'm using pile decks pretty loosely because there's so much flexibility with how you can mix decks. That also means that it's pretty unlikely you will find many identical ones since people will be adding their own touches to it. Otherwise there are some combinations that have a bigger presence that you could probably find lists for, like (random example) invoked shaddoll has been played enough that just searching those two should get you some useful results
I see, thanks for the input.
Merilirem Feb 26, 2023 @ 4:14pm 
My Chaos piles can be pretty crazy at times. Gotta be careful not to overdo it and run into time. This is especially true of grass activation's which just increase your options. Its not even about only running lights and darks either. Sometimes you want to run something like Mezuki because you are doing zombie plays.

The main deck however can be anything that likes being in grave or banished or can put itself on field or in grave. This means there are a bunch of ways to go with it and the only thing really limiting you is figuring out what to do with what you can pull together. As others have stated decks like these aren't well oiled machines. Tearlaments is actually pretty similar. You don't know what you will get but it should be playable.

This kind of deck can use pretty much everything from the ED at once. The only thing it doesn't really like is Pendulums because they don't go to grave which is troublesome for resource reasons.

The big brain comes from adapting to what you have and what your opponent has to make your opponent wish they surrendered before you started playing. However you also need to know when to stop. Sometimes you need to stop and reserve resources for followup. Not to mention the difference of going first or second.

One of my favorite cards is the zombie vampire simply because its an easy way to reveal my opponents strategy before I commit to blind play. Instead of dropping a spell negate against a rock deck you can drop a monster effect negate and actually accomplish something.

Anyway this was my rant. Chaos is great and the best chaos decks are definitely the pile decks. All chaos decks are inherently self mill/discard based though. Its the only way to get so many random semi generic resources running.

That being said among more pure strategies Lightsworn and Ogdoadic reptiles are standouts. Really anything where random chance is increased in a way that changes choices rather than kills you outright. Gamble decks suck because they have purely bad options instead of different options.
Cinnamoon_dragon Feb 26, 2023 @ 5:06pm 
Top big brain - Weather painters, very difficult deck with interesting and original mechanics. But relevant only up to Diamond V.
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Date Posted: Feb 26, 2023 @ 12:09pm
Posts: 29