Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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IBENCH245 Feb 22, 2023 @ 10:46am
Maxx C ruins this game.
Me and my opp are both too scared to play anything because we both know we have Maxx C in hand...
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Showing 1-15 of 121 comments
Merilirem Feb 22, 2023 @ 11:01am 
Its definitely not as fun as other hand traps but Its manageable. Just play as if everyone opens Maxx C and ash. Once the minigame is over you can start playing for real.
Kuuro Feb 22, 2023 @ 11:05am 
I just played against a guy who used Maxx C turn 1
I was playing Flower Cardian and emptied his deck by summoning a lot, that was really fun lmao
Merilirem Feb 22, 2023 @ 11:09am 
Originally posted by Kuuro Neko:
I just played against a guy who used Maxx C turn 1
I was playing Flower Cardian and emptied his deck by summoning a lot, that was really fun lmao
Decks capable of doing that through a couple hand traps are definitely at an advantage in the C era. I have seen people just surrender when I resolve grass while they have C up. They know what's coming lol.
Blank Feb 22, 2023 @ 11:11am 
Originally posted by Kuuro Neko:
I just played against a guy who used Maxx C turn 1
I was playing Flower Cardian and emptied his deck by summoning a lot, that was really fun lmao

You either die by burn damage or deck out, pick your poison.

People toggling on and having the slowest possible connections are my bane with FC.
Last edited by Blank; Feb 22, 2023 @ 11:36am
King of the Abyss Feb 22, 2023 @ 11:41am 
ah yes the best mini game in a game.
Aldain Feb 22, 2023 @ 11:50am 
Blame the OCG for continuing to pretend it actually helps curb anything (the same format that just went wildly between 2 deck and tier 0 formats for the better part of a year).
HeraldOfOpera Feb 22, 2023 @ 12:16pm 
Originally posted by Kuuro Neko:
I just played against a guy who used Maxx C turn 1
I was playing Flower Cardian and emptied his deck by summoning a lot, that was really fun lmao
Trickstar Lycoris is also funny.
Astrallight Feb 22, 2023 @ 12:48pm 
Out decking opponent after Max C were resolved just to watch him surrender on last card left is always fun to watch. I promised myself I would not spend one UR on that card and will keep on staying away from it. Managed to climb to Plat 2 without Max C so it can be done.
Blank Feb 22, 2023 @ 1:01pm 
Originally posted by Astrallight:
Out decking opponent after Max C were resolved just to watch him surrender on last card left is always fun to watch. I promised myself I would not spend one UR on that card and will keep on staying away from it. Managed to climb to Plat 2 without Max C so it can be done.

It's really not all that hard to get to the higher ranks even without it, or even hand traps (nearly got to Diamond with a Sylvan build that doesn't use any), but it does make your life a lot easier.
Yerc2 Feb 23, 2023 @ 4:40am 
Maxx "C" is a poor attempt to fix the turn-1-lockout meta that is achieved by someone flooding their board with negate/control (monsters).

It's not an ideal fix. Heck, I wouldn't even call it a good fix. Or a fix to the overall issue.
But it is an attempted counter to the current meta, and that would be a good thing if it weren't so easy to play through or around. And if it didn't hurt non-meta decks even more.

Maxx "C" is a symptom of a worse issue.
It can occasionally give the player going second a chance to play the game when they otherwise would not be able to.
But there are also situations where it can also further shut down the player2's ability to play if he's using a special-summon heavy deck and neither playing is using a meta deck.

Konami's in a big "darned if you do, darned if you don't" situation caused by layers of powercreep and spaghetti balance.
They can't really tackle the stem of the issue without uprooting loads of other things.

Think of how Maxx "C" can be a dead draw, or at best break even against a deck like Runic, or decks that don't special summon a lot on their first turn.

It's like how Anti-Spell Fragrance shuts down Runic, or how Swords of Revealing Light greatly hinders Blue Eyes.
Maxx "C" is a similar type of counter card. But with consistency and powercreep in their current state, people would just keep playing ungabunga meta netdecks through counters, to have the best chance of winning.
Originally posted by Yerc2:
Maxx "C" is a poor attempt to fix the turn-1-lockout meta that is achieved by someone flooding their board with negate/control (monsters).

It's not an ideal fix. Heck, I wouldn't even call it a good fix. Or a fix to the overall issue.
But it is an attempted counter to the current meta, and that would be a good thing if it weren't so easy to play through or around. And if it didn't hurt non-meta decks even more.

Maxx "C" is a symptom of a worse issue.
It can occasionally give the player going second a chance to play the game when they otherwise would not be able to.
But there are also situations where it can also further shut down the player2's ability to play if he's using a special-summon heavy deck and neither playing is using a meta deck.

Konami's in a big "darned if you do, darned if you don't" situation caused by layers of powercreep and spaghetti balance.
They can't really tackle the stem of the issue without uprooting loads of other things.

Think of how Maxx "C" can be a dead draw, or at best break even against a deck like Runic, or decks that don't special summon a lot on their first turn.

It's like how Anti-Spell Fragrance shuts down Runic, or how Swords of Revealing Light greatly hinders Blue Eyes.
Maxx "C" is a similar type of counter card. But with consistency and powercreep in their current state, people would just keep playing ungabunga meta netdecks through counters, to have the best chance of winning.


Yerc, we do our usual song and dance, or you plan to change it up a little?
Last edited by C.C. 折オリ枝 の 夫; Feb 23, 2023 @ 5:06am
Ghost X Feb 23, 2023 @ 5:36am 
Don't worry, and you know why? Ash feetus blossom and effect veiler have animation while maxx C doesn't, this mean we have hope that Konami will ban it
Lazer Feb 23, 2023 @ 7:25am 
if you see the usual defenders of modern Yugioh complaining about a card you know its probably healthy for the game
draconicepic Feb 23, 2023 @ 7:30am 
There is often discussion about whether it helps the going-second player. The answer is really simple: it really doesn't. The reason is actually really simple: because the going-first player can use Maxx "C" too. If Maxx "C" had a restriction that you couldn't control any cards on the field, then maybe that argument would make more sense.

What is more fun than a board, filled with negates or floodgates, and then your opponent activates Maxx "C" on top of that in the draw phase. You probably can't negate it even if you have Ash or Called By because of the aforementioned board of negates.
HeraldOfOpera Feb 23, 2023 @ 7:56am 
Originally posted by draconicepic:
There is often discussion about whether it helps the going-second player. The answer is really simple: it really doesn't. The reason is actually really simple: because the going-first player can use Maxx "C" too. If Maxx "C" had a restriction that you couldn't control any cards on the field, then maybe that argument would make more sense.

What is more fun than a board, filled with negates or floodgates, and then your opponent activates Maxx "C" on top of that in the draw phase. You probably can't negate it even if you have Ash or Called By because of the aforementioned board of negates.
Why, all of that plus the negate board includes something that can repeatedly negate by discarding cards, of course. :steammocking:
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Date Posted: Feb 22, 2023 @ 10:46am
Posts: 121