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Currently the physical cards are OCG-exclusive and the full reset to the cardpool was the only thing that could possibly have worked to undo the powercreep.
That's pretty much the state of all games with powercreep that try to sell stuff though/ It's been the state of YGO for years.
While I also think the game would be better off if it didn't involve people taking 30-minute long turns, special summoning 20 monsters, all to stop their opponent from being able play-
And how the game had more skill, adaptive play, and was more enjoyable when the winner wasn't decided during the first turn-
I do not share your opinion of archetypes, and players making patchwork decks.
Given how MD is designed, it's pretty much impossible for them to realistically encourage people to make their own patchwork or non-meta decks. There's no incentive or good reason for players to do so.
If I want to use an archetype with cute cards, I'm gonna use them all! :D
Although, I think it would be super cool if they introduced a format where each player got like 20 random* cards, and they had to duel each other with decks that have those in them. If that makes any sense.
Deck variation and the pacing of the game would be awesome in a format like that.
All in all its a mess that basically just kicks a bunch of non-meta decks in the teeth.
Otherwise, especially in events, everyone ran the exact same cards, because if you didn't, you'd auto lose.
There's more diversity now than ever.
So in other words i always had fun with Yugioh because i spent most my time playing the chill solo games not really knowing the horrors of the comp metagame. I wouldnt go as far as saying i hate the way the game is played here but i'd still much prefer a new solo game. In general that whole comp atmosphere in games is not really for me probably partly thx to anxiety. I think they could solve the problem for atleast alot of people with complaints by just releasing a paid casual solo game with optional multiplayer again. The only options for casual play rn are Duel Links which lets be real is a complete mess with constant error messages and a lets say "not so generous" monetization that makes it hard to build alot of decks especially since tech cards are scattered all over the boxes or Link Evolution. And another lets be real that game is a buggy mess with completely uninspired solo content and a buggy matchmaker which the game has since its previous installment that makes it super hard to find random people to play with even on release. Like trying to play through the Vrains duels had about a 50ish percent chance that the game would freeze and they never fixed that.
So yea i think its about time Komoney gives the right for Yugioh video games to another company
for handtraps i would define card in hand who can be used for negate/nulifying an effect
So by that definition and limitation, I can still use Maxx "C", D.D. Crow and Ash in the same turn.