Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Runick Tip is basically Pot of Greed for the deck on either players turn.
But maybe that's cause i'm playing Labrynth/Exosister. Which literally cannot play if you banish my ♥♥♥♥.
My 60 card chaos decks don't like the banishing floodgates but other than that its not a big deal to me. Was enough of a pain to make me add 3 copies of Necroface which completely ruins them when it gets hit. They end up milling themselves lol. Super funny.
Its a pretty tough match for a lot of decks though. So much backrow going on in the current event. Kinda refreshing.
Ban pot of greed and adds 3x Max C and other cards that has an even more busted effect then that card.
Just one of top 100 reasons why this game are losing 3000 players/month.
The omni-negate effect would never be used in any deck that could fully abuse the engine. The strength of the engine came from the fact that you got a free level 4 and 7 on board that you could search.
Half the time the level 7 wouldn't even be used and it'd be used purely as a searchable body for Halq plays.
Adventure Tenyi was the reason everybody ♥♥♥♥♥♥ hated the Adventure engine. The Engine is still seeing play in Familiar Possessed, Plunder Patrol, PK and other PK.
I’m sorry but I will understand the reactions people have to Pot of Greed being unbanned, seriously they act like the world will end because of it. When you’ve got decks going through 1/4 + of their deck on their first turn, then I’m sorry buy a simple draw 2 doesn’t seem so bad. People act like whoever plays Pot first auto wins and it’s ridiculous. I’ve played against Eldlich who use Extravagance which is then basically is Pot of Greed and I’ve still beaten them. Nobody says Pot of Greed isn’t strong, for me it’s the reactions people have if unbanned it is mentioned.
Personally I’d rather play against a deck that uses Pot of Greed then against one that uses There Can Be Only One, or Skill Drain.
Even Maxx C as crazy as it is had limits. If Floo is Meta enough you don't main deck Maxx C. It might not even be worth it for most backrow decks. Pot is always good. Graceful is the same thing. Yugioh doesn't have a resource system so we use cards for resources. That makes draw power amazing. Free instant draw power just isn't balanced.
The stronger the deck you are facing the scarier pot of greed is. Thats why most of the worse pot cards are always Meta or close to it. Extravagance has a downside, its called playing Eldlich. It doesn't work in decks that can't spare those extra deck spaces. Just like how Floo play that one that stops special summons. Its not a big deal because they locked themselves into a specific playstyle through its use. Also pot isn't once per turn. So unless they Errata it to make it once per turn it just gets crazier with each possible copy.
Some cards just can't come off the ban list. Pot, painful and graceful are 3 such cards.
I’m sorry but I’m never going to ‘get it’. The way decks can go through cards now, I just don’t see the issue.
As for the big 3, so to speak, give Greed a once per duel, have Choice banish the other 4 cards face down and make it so the 5 chosen cards all have different names. As for Charity, make it so the 2 discarded cards have to be from the 3 you drew and also banish them face down.
As for the big 3, so to speak. You just limited greed to 1 in effect with a possible gamble if you want to try running more copies which people might still take after doing the math. So now maybe Sekka decks choose Sekka over it but thats it. Choice is weaker for sure but just became a generic search. You just gotta have 5 cards that all get you to the end. Maybe that's ok but it probably still ends up banned. Graceful is just straight up a retrain like the new pots. Also the new effect is probably still being played in every deck. You just changed it to a choice of 3 cards after all. Pretty unlikely you have to banish anything you actually care about. This new retrained charity probably still gets banned after being in every deck and breaking consistency. Its way better than what people currently play after all.