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DL ~2900
MD ~13400
Since both versions are available on multiple platforms and MD can be played on more platforms ... I would say MD wins? ^^
Giving out more gems then necessary is quite normal for any form of f2p game.
Losing 90% of the gamer base over time is also quite normal for games like this or DL and as long as a game has a steady income and player base it is a success.
So go back to DL since you like how "competent" the DL team is (not saying that either of the teams are competent or incompetent, just saying that your bias is quite strong).
while more free gems and more gem deals with be cool (even if they are a huge waste of money and still overpriced af even on sale), you never take a games launch number as a stable indication of how many people will stick to the game, yugioh is a really hard game to get into and get good at, alot of people probably downloaded it to check it out and figured out its not what they like and dipped
2nd sale lasted May 9 - June 10
3rd sale lasted July 11 - Aug 31
Next one will probably be soon™ after The Newborn Dragon pack expires
*Sigh*
Let's see:
DL has 50M+ downloads in the play store (yeah, I'm a filthy android user) since its launch in 2016.
Let's double that for the apple store.
100M+ downloads, I mean it's a decent number for a moble game from a big company.
It prob got a surge of new players because of the link update, but it still only has around 2-3 reviews per day (at best 4 or at the worst, none) which is kinda laughable if you compare that to the number of downloads.
Since I already know that DL has a major bot problem (which they somewhat gave up before links came out and still aren't that great with fixing it), I can prob say that at least around half of the downloads are from bot accounts.
Still an impressive number.
Good, let's look on the reviews.
While MD doesn't have that many reviews on mobile (since that is the worst port afaik) it still has more reviews per day on steam then the reviews from DL for Steam and MD together and you can't say that not many played that version, around 5M have downloaded the game and at least tried it (https://vginsights.com/game/601510).
Now you compare that to MD, which isn't even a year old and has around 1.4m unique downloads on steam and since MD is basically on every platform and also a slower version if you compare it with DL ... kinda impressive how many players are still playing that game every day.
TLDR:
MD seems to have more active users and only slightly loses now in the trends because of links.
Unless you are no man's sky or CS:GO or something, you will have the highest amount of people checking it out during the initial launch hype, playing through all the new stuff, and then leave when they've had their fill or decided they don't like it. Popular best-selling games only have a small fraction of the players they had during their launch week as a general rule in the industry. The only way this doesn't happen is if the game goes above and beyond expanding way beyond its initial means as it develops. MD hardly has the capacity or a reason to do that
I'm mentally unprepared to sell my kidney for Cynet Mining to start playing again, especially when in Master duel you can get an entire Salamagreat deck for 1500 gems
This is how this game works.
Also a single deck need around 700 UR points.
Gems are kinda easy to earn, but if you get only garbage SR cards, you can't build sh1t.
The only good way to get UR cards is via the Mission Pass.
Personaly one of the variations of my deck cost 830 UR / 420 SR / 300 R and 90 N points.
quite a few tbh, 2 examples of decks that i play, live twins is like 900+ UR and 60 card zw eldlich is about 900~ UR iirc
Is it the hand traps?