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But you are right. Basically whoever goes first spends 30 minutes setting up a wall of negates that are impossible to playthrough. And you're only hope is that you draw maxx C or ash blossom in your starting hand and that they don't draw one of the 2 called by the grave or potentially 3 crossouts they have to counter it.
never have issues finishing my dailies within 2-3 matches and 99,99% of the time 1 quest is to do a solo duel anyways, which takes 2 mins to finish
What are you, five?
You certainly did enough to clutter the forums with another whiny post about a non-issue
Ranked mode shouldn't give you too much hassle getting dailies done. On top of that, dailies do stay ready to harvest for the next day. There's no rush in this game thankfully. You can just log in today to get them ready for a day or two later.
Just take your time and know when to pull back. If you're getting frustrated enough to complain about it on the forums, now's a good time to take a break and play something else or do something else with your time.
If you try to draw out your final attack or add extra security when it isn't needed, you will probably see people surrendering far more often as they will feel like they're having their time wasted whilst you combo out.
It's based on very bad game design. If you lose you almost never get any rewards. That's why everyone surrenders. Why would you watch a 10 minutes cinematic combo if you not even get a reward for wasting your time.
Master duel is a little bit but not by much as you can pick up the quests day but have 3 days to build them up before needing to complete any, but still need to watch that daily video.
The better design would be weekly missions where you pick up everything you need that week for that week, so pick up all 21 missions on Monday have all week to do them or pick up all on Sunday & finish them Sunday, same watch 7 recorded matches.
"omg dailies are too hard, pls nerf"