Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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New "banlist"
Semi limited: Rite of Aramesir and Water Enchantress of the Temple


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Showing 1-15 of 57 comments
gaylard Jul 8, 2022 @ 7:31pm 
i hate konami so much bros
Silyon Jul 8, 2022 @ 9:01pm 
I mean, the notice said further forbidden and limits would be revealed before maintenance. That's not the whole list.

Also A+ move hitting Adventures before they're even released, lol. Weak hits are still hits.
gaylard Jul 8, 2022 @ 10:02pm 
Originally posted by Silyon:
I mean, the notice said further forbidden and limits would be revealed before maintenance. That's not the whole list.
where's it say that?
Originally posted by Silyon:
I mean, the notice said further forbidden and limits would be revealed before maintenance. That's not the whole list.

Also A+ move hitting Adventures before they're even released, lol. Weak hits are still hits.

Of course Konami won't do that
Zycor Jul 8, 2022 @ 11:30pm 
I can only really see Destiny Hero Celestial and/or Fusion Destiny being banned (which I think they banned Fusion Destiny before they finally banned Verte and brought back FD). I don't see them banning Verte until maybe we get Branded Fusion and their newer Fusions. Trust me, I think we all have our Forbidden/Limited list update wish lists, but I really just see Konami putting cards everyone is already only playing at 1/2 copies to limited/semi respectively as a cruel joke.
Originally posted by Zycor:
I can only really see Destiny Hero Celestial and/or Fusion Destiny being banned (which I think they banned Fusion Destiny before they finally banned Verte and brought back FD). I don't see them banning Verte until maybe we get Branded Fusion and their newer Fusions. Trust me, I think we all have our Forbidden/Limited list update wish lists, but I really just see Konami putting cards everyone is already only playing at 1/2 copies to limited/semi respectively as a cruel joke.

There's zero reason to ban Celestial
Originally posted by Zycor:
I can only really see Destiny Hero Celestial and/or Fusion Destiny being banned (which I think they banned Fusion Destiny before they finally banned Verte and brought back FD). I don't see them banning Verte until maybe we get Branded Fusion and their newer Fusions. Trust me, I think we all have our Forbidden/Limited list update wish lists, but I really just see Konami putting cards everyone is already only playing at 1/2 copies to limited/semi respectively as a cruel joke.
Celestial??????
Rainy days. Jul 9, 2022 @ 5:30am 
I don’t understand how the ‘Adventurer’-Archetype is supposedly really good, when it has 1-2 cards that can give you the Token, and ONLY in a gimmicky way, since otherwise it bricks harder then playing Cloudians in the modern era.
Originally posted by Rainy days.:
I don’t understand how the ‘Adventurer’-Archetype is supposedly really good, when it has 1-2 cards that can give you the Token, and ONLY in a gimmicky way, since otherwise it bricks harder then playing Cloudians in the modern era.

The adventure archetype isn't that strong, it's just a fun archetype.

The problem stuff is the adventure engine, that can field an omni-negate even before you start your deck's main combo.
TormentedSalad Jul 9, 2022 @ 6:04am 
Originally posted by Silyon:
I mean, the notice said further forbidden and limits would be revealed before maintenance. That's not the whole list.

Also A+ move hitting Adventures before they're even released, lol. Weak hits are still hits.
it says nothing of the sort it only says that these cards will be added upon their release at semi limited
Originally posted by C.C. アヌビス:
Originally posted by Rainy days.:
I don’t understand how the ‘Adventurer’-Archetype is supposedly really good, when it has 1-2 cards that can give you the Token, and ONLY in a gimmicky way, since otherwise it bricks harder then playing Cloudians in the modern era.

The adventure archetype isn't that strong, it's just a fun archetype.

The problem stuff is the adventure engine, that can field an omni-negate even before you start your deck's main combo.
Actually, the engine reminds me how generaiders works, pretty fun deck
Rainy days. Jul 9, 2022 @ 11:34am 
Originally posted by C.C. アヌビス:
Originally posted by Rainy days.:
I don’t understand how the ‘Adventurer’-Archetype is supposedly really good, when it has 1-2 cards that can give you the Token, and ONLY in a gimmicky way, since otherwise it bricks harder then playing Cloudians in the modern era.

The adventure archetype isn't that strong, it's just a fun archetype.

The problem stuff is the adventure engine, that can field an omni-negate even before you start your deck's main combo.
I’m just not seeing it.
Then again, I have yet to look up a staged video where an Adventure Deck opens with 5 cards that aren’t Exodia, and wins off that.
EXO Jul 9, 2022 @ 11:36am 
Originally posted by Tunnel Sharks Rule!!!:
Originally posted by Zycor:
I can only really see Destiny Hero Celestial and/or Fusion Destiny being banned (which I think they banned Fusion Destiny before they finally banned Verte and brought back FD). I don't see them banning Verte until maybe we get Branded Fusion and their newer Fusions. Trust me, I think we all have our Forbidden/Limited list update wish lists, but I really just see Konami putting cards everyone is already only playing at 1/2 copies to limited/semi respectively as a cruel joke.

There's zero reason to ban Celestial
Celestial is a free draw 2 cards. If you run the DPE package, you don't need the Dasher and Celestial once they hit the graveyard, so essentially you have a pot of greed. Even though the correct hit is Verte, an argument could be made about banning celestial and forcing players to run a different destiny hero and don't give the players additional resources (combo pieces, handtraps, board breakers etc...) for free while they have an established board which includes DPE.
Based on Konami's decisions like ban all the tuners instead of Halq, i could see them hitting something else in the DPE package instead of Verte.

Also they need to ban Protos, that card is just annoying.
Originally posted by EXO:
Originally posted by Tunnel Sharks Rule!!!:

There's zero reason to ban Celestial
Celestial is a free draw 2 cards. If you run the DPE package, you don't need the Dasher and Celestial once they hit the graveyard, so essentially you have a pot of greed. Even though the correct hit is Verte, an argument could be made about banning celestial and forcing players to run a different destiny hero and don't give the players additional resources (combo pieces, handtraps, board breakers etc...) for free while they have an established board which includes DPE.
Based on Konami's decisions like ban all the tuners instead of Halq, i could see them hitting something else in the DPE package instead of Verte.

Also they need to ban Protos, that card is just annoying.

No there's zero argument to be made for Celestial cause it isn't a free draw 2, you not only need Dasher and Celestial but you need an empty hand on your next turn or whenever you get it
EXO Jul 9, 2022 @ 12:33pm 
Originally posted by Tunnel Sharks Rule!!!:
Originally posted by EXO:
Celestial is a free draw 2 cards. If you run the DPE package, you don't need the Dasher and Celestial once they hit the graveyard, so essentially you have a pot of greed. Even though the correct hit is Verte, an argument could be made about banning celestial and forcing players to run a different destiny hero and don't give the players additional resources (combo pieces, handtraps, board breakers etc...) for free while they have an established board which includes DPE.
Based on Konami's decisions like ban all the tuners instead of Halq, i could see them hitting something else in the DPE package instead of Verte.

Also they need to ban Protos, that card is just annoying.

No there's zero argument to be made for Celestial cause it isn't a free draw 2, you not only need Dasher and Celestial but you need an empty hand on your next turn or whenever you get it
Emptying your hand is really easy, not only if you topdeck a monster that you can special with Dasher, but a spell or trap, you can just set it and now you have an empty hand. If your opponent outs your DPE with something like a Kaiju or super poly so it does not come back, you can also use DPE to draw with Celestial and save the dasher for a special summon.
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Date Posted: Jul 8, 2022 @ 6:57pm
Posts: 57