Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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vybes Oct 9, 2022 @ 8:06am
Is this game a joke?
I just played my first ranked game to gain some xp. lvl 2 noob with a starter deck. I was up against some lvl 12 who summoned 2 fusions on the first turn with anti spell card abilities.

This dude is the same rank as me, and because I lost I gained absolutely no XP or any progress???? why would I continue to play this game LOL. Is this game a joke?
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Showing 1-15 of 24 comments
level means nothing here
vybes Oct 9, 2022 @ 8:17am 
I can see that lol. But if only wins increase lvl, wouldn't that be a indicator of games played/games won? How am I supposed to progress and get better decks if I am up against these monsters
Imperatordavius Oct 9, 2022 @ 8:33am 
Originally posted by jimvybes:
I can see that lol. But if only wins increase lvl, wouldn't that be a indicator of games played/games won? How am I supposed to progress and get better decks if I am up against these monsters

step 1) play solo mode
step 2) get the gems
step 3) look up decks/archetypes that intrest you
step 4) see if they have a secret pack
step 5) craft the SR of that card to get the secret pack, then invest your gems wisely
step 6) just acquire better cards
step 7) ?
step 8) *Shrugs*
step 9) profit~!
Play through the solo stuff and tutorials and all that first. They provide a lot of gems with which to get packs and currency to craft staple cards.
Aldain Oct 9, 2022 @ 8:46am 
The casual community of Master Duel died out a fair while ago.

Nowadays this is mostly just a location for a combination of whales with low impulse control and people who play perhaps a bit too much competitive YGO and/or don't feel like spending -insert cost here- on staples to be worthwhile irl.

Much like any online f2p competitive card game the playerbase always dilutes down to the current meta and is insanely hostile to any incoming new players (note playerbase, not community at large), YGO is no exception, hell it might even be the poster-child of "Newbie unfriendly longrunning card game".
Merilirem Oct 9, 2022 @ 8:48am 
Originally posted by jimvybes:
I can see that lol. But if only wins increase lvl, wouldn't that be a indicator of games played/games won? How am I supposed to progress and get better decks if I am up against these monsters
DO the SOLO MODE and save up the resources it gives so you can buy a proper deck to start including staples like Maxx C and ash blossom. Solo will give you a bunch of other decks too of varying quality which while not generally good can be useful until you settle on what you actually want to play.

There is a basic level of competency to all games in order to win. Yugiohs is a little higher than most but its not as bad as it seems. If you can't persevere through this you should just quit the game. Yugioh more than any other game i have played is about learning from defeat and victories alike.

I used the starter myself and even the solo mode stuff in ranked as recently as a month ago. I have also altered said decks. The difference is only a few good cards in the right places. One thing you should learn is to bait negates. Stuff like Dark hole and even the weakest oldschool cards like fissure can help in this by forcing them to negate or lose that monster. Try building a deck of your own that includes cards like book of moon that can be played to force them to negate or lose that negate anyway. This way you can throw 2-3 cards at those negates and hand traps then go into your actual plays with the other 2-3 cards you should have in hand. Just make sure those cards are good and create something.

HOWEVER the easiest way to get anywhere would just be buying the branded selection pack and crafting 2-3 copies of Fallen of Albaz. If you can put together a branded deck you can do very well. As a new player you should have plenty of resources coming in to make such a deck. The deck editor also has a related cards function so you can find cards you might want. Summoning Mirrorjade is strong enough to win at lower ranks. Still its a fun deck thats well worth it since you can play its cards with lots of other stuff.

If you want to make your own modern Yugioh deck you need to figure out what that means which will take time and patience.
Originally posted by jimvybes:
I can see that lol. But if only wins increase lvl, wouldn't that be a indicator of games played/games won? How am I supposed to progress and get better decks if I am up against these monsters
Solo wins also provides gems and exp
brago90 Oct 9, 2022 @ 10:40am 
Play the solo mode to get gems, wait two days and buy 3 copies of Salamangreat's structure deck (it's cheap, decent and you can probably use it in this month's event (it will most likely be one of the borrowed decks from the event so if you want to test it before building it you know what to do)). Get gems and start researching archetypes that you like and based on that and whether or not they will receive new support soon or not build them.

And in January most likely the Splight and/or Tearlaments will be released and with them the new generation of meta decks so you don't have to worry about building an actual meta deck, spend the rest of the year learning about the game.
Koro_Kokoro Oct 9, 2022 @ 12:06pm 
dont expect to win unless you are playing meta cards. Most people play some sort of meta cards and modern decks are built around summoning high level monsters with big combos on your first turn. Its normal for the game to be over by turn 3, the game isnt as slow as it used to be
CDI Mario Oct 9, 2022 @ 12:16pm 
Solo mode is the tutorial, Play it to get a grasp on what you want to play then Usually at the end of solo mode they automatically unlock their secret pack. its a good way to get a handle on what some decks can do. or you can do it the hard way and look for a deck you like the look of. Dont play to win, You will get board with the game that way. if you find the decks playstyle and design fun you will like the game alot more than if your just following the meta
Prokaizer Oct 9, 2022 @ 12:23pm 
It's a coin flip game so pretty much it's a joke.
You go second you lose, simple as that.
You might have 4 traps and 1 monster that can special summon another 384738478378 monsters just by summoning it, but guess what. . .if you go second you can't use any of that, because your opponent will be the first one to set 3489775487 of omni negates and "cannot be targeted" effects.
With your hand you could have prevented all of that, but KONAMI's pseudo coin flip rng decided to give you a loss this time.
Last edited by Prokaizer; Oct 9, 2022 @ 12:26pm
Originally posted by Prokaizer:
It's a coin flip game so pretty much it's a joke.
You go second you lose, simple as that.
You might have 4 traps and 1 monster that can special summon another 384738478378 monsters just by summoning it, but guess what. . .if you go second you can't use any of that, because your opponent will be the first one to set 3489775487 of omni negates and "cannot be targeted" effects.
With your hand you could have prevented all of that, but KONAMI's pseudo coin flip rng decided to give you a loss this time.
Exacly what I was thinking, the only thing that matters is who wins the coin flip
Yerc2 Oct 9, 2022 @ 3:21pm 
While the coin flip is what decides the majority of matches, there are also times where you're able to draw a hand trap that might be able to stop your opponent's flooding if they don't have the cards to play around or through it.
So only like 99/100 games are decided a the coin flip, like 1/100 are draw RNG. :steamthumbsup:
Shark Oct 9, 2022 @ 3:35pm 
Originally posted by Yerc2:
While the coin flip is what decides the majority of matches, there are also times where you're able to draw a hand trap that might be able to stop your opponent's flooding if they don't have the cards to play around or through it.
So only like 99/100 games are decided a the coin flip, like 1/100 are draw RNG. :steamthumbsup:
Just play a deck that consists of 40 handtraps. Your opponents will prolly rage quit after the third one you use so you have a win condition too.
Yerc2 Oct 9, 2022 @ 3:42pm 
Originally posted by Shark:
Originally posted by Yerc2:
While the coin flip is what decides the majority of matches, there are also times where you're able to draw a hand trap that might be able to stop your opponent's flooding if they don't have the cards to play around or through it.
So only like 99/100 games are decided a the coin flip, like 1/100 are draw RNG. :steamthumbsup:
Just play a deck that consists of 40 handtraps. Your opponents will prolly rage quit after the third one you use so you have a win condition too.
Funnily enough, I've made a few decks that involve self-milling until I get two specific cards, just so I can see how they interact. Decks that have no chance of winning at all.
But I've had so many people surrender after I started playing spell after spell. :D
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Date Posted: Oct 9, 2022 @ 8:06am
Posts: 24