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Assuming a 40 card deck, drawing all 3 copies of the same card in a 5 card hand is 0.10121457% -- and you hit a double whammy with getting a duplicate on top of that!
But no, not quite what you need for the Powerball.
average bricksouls opening hand.
Even so, I should probably buy some tickets. That 0.1% chance has happened to me no less than six times already this week. But that's par for my course, I've always had the tendancy to get the statistically unlikely happening uncannily often.
But far as the shuffler being rigged? Hah, fat chance. Whether it's Konami being vindictive or "hackers" somehow cheating in a game where victory is largely meaningless, I'd like OP to even begin to describe how such an algorithm could be coded. Computers arn't smart enough to know how these different cards work together, which is kinda needed in order to force brick hands on a player through anything more than happenstance. This would mean the coder responsible would have a mountain of code to parse through to accommodate even a handful of decks. Imagine the bugs that would leave, omg.
This isn't *necessarily* true.
Sure, trying to parse through every card and how they integrate with one another would be impossible. But if you want to rig *most* decks to be worse, you wouldn't have to do that. You'd just have to make a rule.
Like, say, a rule for giving a hand with duplicate elements (cards).
Sure, there are some decks who'd love to have 3 of's in their hand, but most? Doubt.
If you wanted to be a little more complex you could utilize pairwise association: analyze elements to see what hands tend to win more games, and what card sets are more like in these opening hands. People like to say the card game is far too big with over 10,000 cards or whatever, but really, how many of these cards are relevant, especially to the meta?
I'd say a fraction of that amount. More so, you don't even have to look through that fraction. Just look at the staples. Ash, Maxx C, whole nine yards. If I had a way to manipulate a deck's data set, and I could only integrate one "rule" for our association between cards, I could perhaps look at the effectiveness of hands with too many staples, or not enough. You wouldn't have to go far.
But personally, I doubt that is happening behind the scenes. The reality is there are only so many combinations a 5 card hand from 40 cards can produce, and what it is and isn't is the luck of the draw.