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Hakuna your matatas mate, people aren't against opposition for combo decks.
Look at cards like Nibiru or Kurikara, people are ok with there being active counterplay and back and forth, people just hate when there's specific single cards that if you don't build your deck around specifically, you lose to them.
Why aren't people crying about Nibiru? Or Kurikara? Or Dark Ruler No More? Or Forbidden Droplet?
Because despite those cards being strong, you don't need to build your whole deck around them just so you don't auto lose to them.
I know a lot of people here have a massive hate boner for anything that special summons more than thrice per turn, but cards like Mystic Mine aren't the solution.
If Konami wants to move back to backrow hate being mandatory in every main deck then they will need a massive overhaul of the game, and that's just not happening at this point.
Personally I find both Mine and Maxx bad because they aren't reactive, sure somebody might say Maxx is a response card but outside of a handful of decks that can deck you out with infinite recursion you can technically yeet that bug at any time, just like flipping metaverse into Mine.
What I don't get is why people are fine with "Draw the out to stop the 3-6 omni-negates bro" but seem opposed to "Draw the S/T destruction out bro", seems almost hypocritical to say one isn't just as bad as the other imo.
Small comment here, some people were saying that if nebiru tributed monsters as a cost instead of as an effect then it would actually be a good card to keep combo decks in check, but since some decks can put a negation to beat it it before the 5 summon it doesnt work well enough, just feel like commenting since nebiru was mentioned.
Master Duel's current "draw card X or card Y in your opening hand or you lose if you don't go first" meta is terrible. Mystic Mine would just be adding another familiar layer to it.
A card shutting down decks without backrow removal sounds reasonable to me when in this meta half your deck has to be hand traps for similar circumstances with monsters.
That's for balance reasons tho.
If Nibiru tributed as cost, then it would be broken, as it would be pretty much unstoppable, as unless you can prevent your opponent from tributing, you can't prevent a Nibiru from destroying your board.
Now however, even tho yes, a lot of decks can put a negate on board before 5, for very few decks is that even something they can do without altering their combo and giving up resources, or running engines that can potentially be bricks at times.
Unless it would have a massive cost for that effect, it would've needed to be banned a long time ago if it tributed for cost.
And I think that's how cards that prevent your opponent from doing stuff should be used.
When you have to respond to your opponent's actions, you can end up making mistakes, getting baited, or simply be unable to respond because of something like Dark Ruler No More or Super Poly, and that's something both players need to consider, and that's something that can't happen when cards like MM are used.
As long as they aren't like the current Summon Limit, by that I mean that they don't count summons that happen prior to the card being activated. That honestly is ♥♥♥♥♥♥♥♥.
I don't even think you need to go this far.
Konami simply needs to print a new backrow focused archetype or support for backrow-focused decks which is broken to an appropriate level. Then the meta will adjust accordingly.
It's not like we haven't been here before. In 2019 we had Striker and Altergeist. Combo and control heavy metas swing like a pendulum. I wouldn't be surprised if it swings the other way eventually.
From my limited research it doesn't appear Runick has won any notable tourneys, nor does it appear the other new backrow archetype Labrynth has made any major strides either. They appear to be very good, but they aren't exactly the meta shake up I am imagining.
But they are certainly steps in that direction, perhaps even foreshadowing.
I think Runick was good in the OCG for a short while, but nothing really impresive, but here is doing nothing, although some say mine make it playable, what makes sense considering their strategy.