Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel

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OfficerGamer 2022 年 1 月 23 日 下午 8:52
Ash Blossom and Hand Trap Monsters Need to be Banned
I seriously don't give a damn what anybody thinks, but Konami needs to ban Ash Blossom and the other hand trap monsters. Its so broken, just discard a card and don't let your opponent play anything. If players are so scared of a fair duel then maybe they should play Minecraft creative mode. Btw, I'm a filthy casual.
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正在显示第 31 - 45 条,共 45 条留言
skill issue 2022 年 1 月 24 日 上午 6:48 
the game is beyond any redemption, handtraps just prevent the game to end on the first turn of the game, they cured the power creep by introducing even more cancerous cards. It is what it is. top decks that have a core of 20- cards and 20 handtraps let you understand the state of the game.
Sheepman 2022 年 1 月 24 日 上午 6:49 
引用自 khermerker
引用自 Sheepman
You can literally just get one basically for free with the bundles every new player gets access to that only costs gems ...
yup and I put it but.. ok are you good in maths? cause seems you dont know that 1 is not enough Xd, and you still not talk about new, I know you old player after enter game said... Ok my first resources go to that card need 3 copy for many decks, and here I am thinking what to do to make a better traptrix and lunalight without lose too much UR yup those cards will be one of the ones I buy.. when get enough UR not want destroy UR until I know for sure I will no need in a future. I will say this over and over until people get it. This game is no new friendly, basicly the only form to get a idea of how not lose resources if you are a new or come from links is first see hours of ygo videos then enter and hope still remember the important things for your first deck .
I mean I sort of understand what you're trying to say. But I've made Gimmick Puppets, Toons, and Watts all with free currency. Have 3 Ash Blossoms, 2 Called By The Graves, Instant Fusion, etc etc. Plenty of decent to good modern backline.

This game literally throws currency at you and if you've EVER played Duel Links, you know that the crafting/pack/pity timers are actually REALLY generous for Konami.

Card games are always going to be somewhat pay to win but I have a really hard time thinking this one is penny pinching. You'd get less for you money in Hearthstone, and Hearthstone is also pretty generous.
Goshko 2022 年 1 月 24 日 上午 6:50 
引用自 OfficerGamer
I seriously don't give a damn what anybody thinks, but Konami needs to ban Ash Blossom and the other hand trap monsters. Its so broken, just discard a card and don't let your opponent play anything. If players are so scared of a fair duel then maybe they should play Minecraft creative mode. Btw, I'm a filthy casual.

Tell me you don't play modern yugioh without telling me you don't play modern yugioh.
Sheepman 2022 年 1 月 24 日 上午 6:51 
引用自 Papa Shekels
引用自 OfficerGamer
Let me explain a little, if Konami banned Ash and the other hand trap monsters, the player going second at the very least has a fighting chance because more often than not the crazy combo player are the ones that have Ash, but go first and summon monsters that just negate effects.
lol, no. Do you not realize how ridiculous you sound with that victim mentality in a card game? This isn't a cheating AI or an anime villain, it's a different player with the exact same restrictions and luck-based mechanics that you have playing the same cards you have access to.

Hand traps exist primarily for the player going second and that is their design. No roundabout complaining will change that. They are a counter against board set-ups by letting you act before you get to fully set up your own board. Ash blossom is a hard once per turn that negates one activation; dozens of traps or quick-play spells exist that negate AND destroy, or set up a full floodgate, or just destroy/banish/spin many cards at once. Hand traps are weaker than normal traps by design specifically because they have that extra bonus of being accessible if you go second. If you go first, your hand traps aren't completely dead, but they are inferior to many other choices you could have had instead. If you going second with an extra draw can't play through hand traps, you either got a really bad hand (in which case just take the L and move on) or have a really bad deck
The idea of a new player throwing 3 Ash into their deck but always picking "Go First" is suddenly really funny to me.
引用自 Sheepman
引用自 Papa Shekels
lol, no. Do you not realize how ridiculous you sound with that victim mentality in a card game? This isn't a cheating AI or an anime villain, it's a different player with the exact same restrictions and luck-based mechanics that you have playing the same cards you have access to.

Hand traps exist primarily for the player going second and that is their design. No roundabout complaining will change that. They are a counter against board set-ups by letting you act before you get to fully set up your own board. Ash blossom is a hard once per turn that negates one activation; dozens of traps or quick-play spells exist that negate AND destroy, or set up a full floodgate, or just destroy/banish/spin many cards at once. Hand traps are weaker than normal traps by design specifically because they have that extra bonus of being accessible if you go second. If you go first, your hand traps aren't completely dead, but they are inferior to many other choices you could have had instead. If you going second with an extra draw can't play through hand traps, you either got a really bad hand (in which case just take the L and move on) or have a really bad deck
The idea of a new player throwing 3 Ash into their deck but always picking "Go First" is suddenly really funny to me.
idk man, I use ash when I run out of resources for ultimateness
Sheepman 2022 年 1 月 24 日 上午 7:47 
引用自 Mary
引用自 Sheepman
The idea of a new player throwing 3 Ash into their deck but always picking "Go First" is suddenly really funny to me.
idk man, I use ash when I run out of resources for ultimateness
But yo you know I didn't mean you. Who tf is a new player who comes in and is suddenly like "I want to make herald now."
EXO 2022 年 1 月 24 日 上午 7:53 
引用自 OfficerGamer
引用自 EXO
You do know that would make decks like Drytron and Tri-Brigade even stronger because there would be no way to stop their combos right?
Let me explain a little, if Konami banned Ash and the other hand trap monsters, the player going second at the very least has a fighting chance because more often than not the crazy combo player are the ones that have Ash, but go first and summon monsters that just negate effects.

I have a simple solution for stopping crazy combos, but of course nobody who plays crazy combo decks would like this.

Limit how many times you can special summon per turn, at this point in the game I think if Konami limited special summoning to 5 times per turn not including tokens just to be generous would be the perfect balance for meta decks.
Let me explain you the situation with an example:
You are playing against Drytron and you have no handtraps.
The Drytron player goes full combo and setup herald of ultimateness with 4 negates.
You activate a card, it gets negated (Repeat this 4 times).
You don't get to do anything in your turn and proceed to lose.
----------------------------------------------------------------------------------
Let's doing with Handraps now:
Your opponent attempts to add a card from deck to hand.
You Ash them. Now they have one less combo piece.
Your opponent attempts to special summon a monster.
You drop Maxx C and their turn is over.

Limiting the special summon to 5 times per turn accomplishes nothing as the players would look for the next deck that can setup the strongest board in 1 normal summon and 5 Special summons, then that deck becomes meta and people complain again.
You don't know what you say
croggle 2022 年 1 月 24 日 上午 7:57 
hand traps are the only reason I get to play the game sometimes it feels good stopping my opponents 20 card turn one combo so I actually get to respond rather then just letting them set up an unbreakable board with a lot of negates.
最后由 croggle 编辑于; 2022 年 1 月 24 日 上午 7:57
Papa Shekels 2022 年 1 月 24 日 上午 7:59 
引用自 EXO
Limiting the special summon to 5 times per turn accomplishes nothing as the players would look for the next deck that can setup the strongest board in 1 normal summon and 5 Special summons, then that deck becomes meta and people complain again.
And the funniest thing is, this kind of already exists. The fact that nibiru exists and your opponent might have it in their hand is enough to make people think carefully whether they want to SS 5 or more times in one turn
Otto 2022 年 1 月 24 日 上午 8:10 
Hand traps are just Konami's band-aid solution to the game's larger issues. All banning them would do is make the game worse at this point, turning an almost one-turn game into a guaranteed one-turn game. If you want to rally for anything to be hit, I'd say you should start with Mechaba, Appo and the other non-OPT negates and work from there.
引用自 Sheepman
引用自 Mary
idk man, I use ash when I run out of resources for ultimateness
But yo you know I didn't mean you. Who tf is a new player who comes in and is suddenly like "I want to make herald now."
Idk people just follow whatever is trending on YouTube
最后由 DS: Artorias of the Abyss (PS3) 编辑于; 2022 年 1 月 24 日 上午 8:59
Blunette 2022 年 1 月 24 日 上午 9:15 
I'd rather deal with one or two handtraps than a full board full of omni-negates. It also is worth pointing out that said boards of omni-negates are often built by full-power combo decks, which handtraps have a good way of disrupting or draining the resources of...
Eddy Zit 2022 年 1 月 24 日 上午 9:28 
l2p
Groblidor 2022 年 1 月 24 日 上午 11:26 
the only thing i want changed atm is time, make the timer literally a third of what it is now, people take to ♥♥♥♥♥♥♥ long playing
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发帖日期: 2022 年 1 月 23 日 下午 8:52
回复数: 45