Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It has very little to do with Dark Law's effect, which makes it clear that your cards can't touch the graveyard at any point, since they're banished INSTEAD of going to the graveyard.
I've met literal hundreds of them face to face.
Example: https://imgur.com/xn2PRIB
What's "confusing" to you is already common sense to everyone that's been playing the game for a while. We don't need cards to explain what a special summon is or that special summoned cards need to be face up (unless the card says otherwise), etc. The player should already know the rules before playing the game.
he said those he met, and clearly some were failed by the education system but to address your "fanboyism" theory
when both me and my friend were new to the game's "proper" side and new to every ruling including MST not negating we stumbled upon a similar interaction where cost could not be paid due to a card effect
I understood it due to the clear labels such as "cost" and if i can't pay it i can't use the card
and he is more technical and understood it through the basic rules of the game
granted we watched rick and morty so we had a very high IQ that made understanding YGO rulings very easy
look i won't deny that some YGO rulings can be complex but those don't come up a lot in casual play where im assumong you reside although you tryhard a good deck to get terrible results, these rulings pop up in higher play when each opponent is trying to use every aspect of the game since they know it
for example which effect resolves first from monsters that floated after a dark hole? to you that doesn't matter but say one of the effects was to banish a card from the opponet's grave? that will be very important and so a ruling will have to be made for all similar situations in the future.... such rulings birthed chain blocking
a casual example is if you have avramax attacking avramax, or two monsters with the moon shield equip spell attacking each other
who resolves first loses the interaction
so rules had to be made, it can't arbitrary or vague and unfortunately some are too niche to write in a rule book
the one's that are general enough to be written are written in an offical rulings webpage but they would confuse you, not a general you but you Demigod dan... what an arrogant title
Therefore, the cost cannot be paid and the effect of numeron field spell cannot be activated.
Haven't read any of the comments, too many. Hope this helps.
Similar to how Rush Duel cards have a "Requirement" paragraph and "Effect" paragraph.
Like are you the Numeron player in this scenario? Because lol makes sense.
This is taking YGO players dont read to a whole new level.
Darklaw uses the exact same wording as Macro Cosmos and similar wording to DiFi. This is also the most succinct way to clarify the effect; hence the word "instead" at the end of Darklaw's banishing clause. Since cards can no longer be sent to the graveyard with Darklaw on the field, cards like Numeron Network, Maxx "C" and Ash Blossom cannot activate, as they specify that the card in question must be sent to grave as cost for their effects to activate.
The ruling makes sense.
It's not the exact ruling but here's the example:
https://db.ygorganization.com/qa#9234
The card gets banished INSTEAD OF being sent to the graveyard. It's not that hard to understand.
It's why you can't use Zombie Master on an empty graveyard.