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You're just AFK.
You can make whatever excuses you want. You scoop because you're a cry baby. I'm out here in plat 1 with just BEWD and you don't see me crying about how other people's decs are better do you?
You were maliciously sucking the opponent's time by being AFK.
If it takes you more than 30 seconds to draw for turn, you either went AFK to do deal with something very urgent or you're stalling for time, either way there's no reason to continue the duel.
el oh el, you're crazy. Guess going to pee in the middle of some guys 200 summon chain is considered toxic now. In all fairness, you never know when the opponent is gonna end their turn. Wear diapers from now, am I rite?
A round IRL is 40 minutes (and many competitive players would like longer rounds because that would disincentivise stalling for time), and you can't leave the table once it starts. Do people just pee in their pants? No, also because you get a game loss if you do (section J https://img.yugioh-card.com/ygo_cms/ygo/all/uploads/KDE-E_TCG_Tournament_Policy_2_1.pdf ), they go to the bathroom between rounds.
I agree but this isn't real life. We're all at home, or even at work with distractions all around us.
Calling it malicious is extreme exaggeration.
I don't know about you but I don't always have a handtrap when I need it.
I went a f k one time (I needed the bathroom), and my opponent had to wait for like 400 seconds there. This only happens during draw phase, maybe (maybe?) main phase 1.
This game is ldiotic
If you see the start of a common long combo deck and you *don't* have any handtraps/interrupts, you shouldn't be timing out because you stepped away for less than a minute.
If you have a card that's going to potentially have an opportunity to activate, don't walk away.
Easy answer, if you want to walk away to the bathroom or anywhere else, load it up on mobile. You can link your account so you can bring your phone with you. I have a mindless deck that is easy to play on mobile, if I'm going to step away or not give the game my full attention, playing that deck on mobile is an easy way to avoid time-out forfeits.
If you know you're going to need to step away from the computer for any reason in the next 10 minutes, don't queue up for a ranked match. If something unexpected happens that is important enough to drop the game, clearly this duel doesn't matter enough to care whether you get an auto surrender or not. If it's not important or pressing, wait the 2-8 minutes for the duel to finish. It really isn't that complicated tbh