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It's fun watching people scream at each other online.
The Xyz event was supposed to be fun, it was super fun in the first 1-2 days. Once they upped the medals, all I see in plat 1 is basically numerons and zodiac zeus passing whenever they go first so you play into their bs.
But sadly, it is meta and the most efficient way to farm the medals. And it won't be any different in any mode konami could ever release.
The Legacy event will likely be a meta ♥♥♥♥♥♥♥♥ as well. Can't wait to see the threads lol.
again the cards are balanced for the anime only when they aren't being combined with multiple other negates and the control of the battle is already decided
people want fun not 1 to 4 turn one sided stomps
TLDR: Rather than posting all over forums, just show your disapproval with your actions and don't play.
Great reply. I'm just so embarrassed and overcome with shame. Sarcasm, just in case you did not realize. I'm not sure, since you clearly don't have the intelligence to articulate and put up a decent rebuttal.
As for the Xyz event... if they actually emphasized Xyz summoning (i.e. X medals per Xyz summon in a game) the problems with it as funny as they were might have been avoided. That said, poor execution in one event doesn't strike me as indicative of an unranked queue as a whole.
I really wish the Yugioh community would grow up and be more open minded. There are absolutely irrational and unreasonable people complaining about the game, but subjective grievances to the current state of the game or some desire for retro formats or casual queues aren't really worth the mudslinging.
Twenty years is a long time for the game to have people hop on and off at different points and experience different states of the game. Not every format was healthy. I'm sure some of you are going to point to the absolute highest competitive levels of 2002-2004 Yugioh with Magical Scientist FTKs and CED-Yatalocks for the umpteenth time, but there could very reasonably be retro formats from different eras or even adjusted banlists to accommodate otherwise unhealthy formats.
There are always metas, tiers, and format villains, but I'm pretty sure a lot of people just want a little more wiggle room for games having longer turn counts, simpler combos, and more potential back-and-fourth. Whether that be for the current format or more realistically another format, I'm sure more people would be satisfied losing just as much in such an environment. (Though, yeah, others will still be upset they aren't winning, too. All types of folks.)
As an aside: Yes, casual formats do work. They are in competing card game digital clients and work fine. People absolutely do bring meta decks to them, but there also is no consequence for insta-scooping and requeueing as opposed to losing rank. More people consider goofing off with jank decks, too. Some clients like MTG Arena even take it a step further by assigning a weight to dominating cards/decks and attempting to match similarly weighted decks to each other.