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If I remember correctly, the most hated are Laval Gemknight, Dinomist Zefra, and most of the World Chalice in general.
they try and introduce the new mechanics for people returning or people who dont know (Xyz, synchro, links). they mix the decks up enough so you cant just always do what you did in the previous duel. i find it makes you have to think a bit and helps you understand not just the archtypes but the different play styles of decks(Aggro, Control (Stun/Anti-Meta), Combo, Ramp, Midrange, Hybrid)
A. Have nothing to do with each other
B. Directly counter each other
C. Are missing extremely critical pieces that basically make or break the archetype, thus it is now unplayable
Seriously, I still have trauma over the CPU stalling with World Legacy Shield because all I had were vanilla monsters and I was praying to the RNG gods for a equip spell.
Oh sure, let's mix Gem-knights and Consteller into a crappy vomit pile and give the opposing deck THREE EFFECT VEILERS WHICH HARD COUNTER CONSTELLERS.
My dumbass highlander decks are better built than those decks.
I can't wait to see how they fk those up lmao (and maybe give the opponent a Herald Drytron deck for the lulz)
Player: Herald/The Agent of X hybrid deck which suggests you use Venus to pull Mystical Shine Balls to summon out Herald of Perfection (your opponent has Ultimateness).
Or even worse, they could do something worse than Ruin/Demise x Heralds stating something about using Demise to clear the field for Ultimateness (and me going to be like HOW)