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Stardust Dragon for example tributes itself as a cost to trigger its effect, in order for the effect to be considered active, the tribute happens first, which makes Stardust not present on the field, which renders Skill Drain ineffective on it.
The thing about Stardust is it is tributed as a cost to activate the effect, if it were the other way around (activate effect to tribute it as a cost) Skill Drain would block it.
YGO wording and rulings are all over the map because of how persnickety the wording can be.
Same thing with effects that resolve on the field, but have a cost. Cards like "discard a card; special summon something" will still allow you to discard a card, since that is the cost to activate the effect. The effect itself will be negated and nothing happens from that, though.
If we're talking about "the Weather painter rainbow", then effect 1 and 2 are unaffected by skill drain. Effect 3 would not give other monsters the quick effect.
Important to note, though you can pay the cost if the card does not leave the field it still gets negated.
The first is:
- "Activation": This is the act of creating the Chain Link. When you activate an effect, you immediately perform the activation procedures it has (if any), such as paying LP, discarding, targeting, etc. Whatever is written before the semi-colon.
- "Resolution": This is where you actually perform whatever the effect says to do.
The second is:
- "Negate": This only concerns when an effect is *resolving*. A negated effect will simply do nothing. This, however, does not prevent any attempts to activate that effect or create a Chain Link; it only influences the resolution of the effect.
- "Cannot activate": This means the Chain Link cannot even be created.
Skill Drain only negates the effects of monsters on the field that apply while face-up and those that activate on the field, if they are still face-up during resolution. However, it doesn't prevent the players from *activating* them and creating the Chain Link, which is why it has that text saying players can still *activate* them.
So if a monster activates its effect on the field, if that monster is no longer face-up during resolution of that effect, it will *not* be negated by Skill Drain.
Stardust Dragon is one example of a card that avoids being negated by Skill Drain. Another would be activating a monster effect while Skill Drain is face-up and then activating Book of Moon as Chain Link 2, targeting that same monster whose effect activated.
The cost will be something like "Target one card on the field;" or "pay 2000 lifepoints;".
So I should have brought this up when I posted that comment, thats an excellent point. However, for new players, that means nothing to them.
No no no, I don't mean like... It means NOTHING to someone who read it like OP now has access to. I mean like, it means nothing to someone who has no idea what "" means on a card who just booted the game.
Master Duel is a great game and a great step in the right direction, but other card games make a big deal about Keywords that this one just doesnt do for new players. Honestly, a simple text highlight in the card description, with the ability to hover over it and see the keyword "COST" would be amazing help for newerplayers who don't know anybetter.