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yourself with it:
You give her the number and Ryuki falls into one of his Reality Bug / Chinese Speech - Episodes (btw, did someone ever translate them? Is it actual chinese?).
Afterwards you get a bizarre version of a glitched Naix-Room where Tama is offline. Tokikos Corpse starts talking and tells you she isnt dead. Afterwards she vanishes and you gotta look for her.
You can clip out of the room through the walls and fly out of bounds, where you find her floating around. She thanks you for allowing her to reach Moksha and you can ask her a few more questions, but will mostly get her usual vague answers to provoke you to think yourself about these things.
Afterwards you get the choice to send Ryuki back with knowledge about both timelines. Both what happened in the past and what will happen 6 years later.
If you agree, you get a timeskip to an alternate 6 years later. Basicaly its the "optimal ending". Ryuki solved the case fast and put Tearer behind bars. This prevented a lot of the more tragic occurances which happened in the game. Tokiko however is missing from that timeline.
I think its an interesting and thought-provoking take on reality, especialy if you think it through recursivly into "higher" dimensions. Thats why I try not to talk too much about my interpretions of its meaning and let you think about it yourself. (And if you are curious, check the story branch out, even though I already spoiled it)
I do believe it to be a fair philosophical take which is worth at least to be pondered about.
im pretty sure the text used on those prompts is a mixture of some japanese, some chinese and corrupted characters. i hope we're able to decode them eventually /
Some of them were actually translated in this thread.
https://steamcommunity.com/app/1449200/discussions/0/3418810183134107646/
Basically it's running the original Japanese text through 2 different character encoding schemes, shift_jis and utf-8.
Tokiko is at piece just vibing out of bounds.
If you chose not to tell Ryuki about everything, it seems the timeline doesn't change - but shouldn't it change? Shouldn't Tokiko be missing?
I mean, it's easy to explain away as a bug/placeholder in the simulation anyway, so it's not a big deal. Just something I noticed.