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It is explained rather early in Ryuki's first interaction with Date that, Date was only wearing a silicone face mask resembling that of Saito (citing reasons somewhat jokingly that people knew him by the face and it's more popular with the ladies) - the body he resided in, was not that of Saito, but Date's original and "normal" one.
I'd agree that this game warrants critique in many respect, this particular point, they did address.
Ahh I see my bad, I thought I was paying fairly close attention to the dialogue in game but I suppose I must have missed this somewhere. Thank you for the correction.
The point was that when we use it to sync with Tearer , there's no way for the machine to work if it is used like it is in the first game because we obviously can't remove his mask.
I can't recall, at the time, was Tearer's face mask broken in half revealing one side of his face? then his eyeball would've been available to be temporarily removed
I'm pretty sure that his mask was fully on. Either way, we don't see his eyeball removed at that moment. I always rationalized this inconsistency as ABIS deciding to update the machine, so it would work without eye removal.
https://youtu.be/rAsMPElYjag?t=626
On another topic - I also find it odd that no one had anything to say about Komeji's cube head. As far as I remember, he's the only one who brings attention to it at all in a single line. Everyone else just kinda treats it like it's normal.... but why? We have another character, Gen, who has a "strange" appearance and it's discussed multiple times and is a central part of his character. Komeji has a normal-looking family. Is it not genetic? Seriously, what's up with it? It doesn't ruin the game or anything, it's just weird.
that has to do with the artist who visually designed some of the characters, he likes hyper-exaggerating features sometimes, like Ota's dad in the first Somnium Files... sidenote, I came across some interesting articles about character development:
Scenario Writer Uchikoshi-san, Lead Planner Okada-san, and Miyokawa from Famitsu deep dive into the unsolved mysteries of AI: THE SOMNIUM FILES!
www.famitsu. com/news/201911/08186514.html
Ota's original design looked so goofy:
Director And Designer Of AI: The Somnium Files Discuss Characters
noisypixel. net/uchikoshi-kozaki-ai-the-somnium-files-panel-anime-expo-2019/